Files
tippecanoe/polygon.cpp
T

53 lines
988 B
C++

#include "geometry.hpp"
struct point {
double x;
double y;
point(double x_, double y_)
: x(x_), y(y_) {
}
};
drawvec clean_polygon(drawvec const &geom, int z, int detail) {
double scale = 1LL << (-(32 - detail - z));
// decompose polygon rings into segments
std::vector<std::pair<point, point>> segments;
for (size_t i = 0; i < geom.size(); i++) {
if (geom[i].op == VT_MOVETO) {
size_t j;
for (j = i + 1; j < geom.size(); j++) {
if (geom[i].op != VT_LINETO) {
break;
}
}
for (size_t k = i; k + 1 < j; k++) {
std::pair<point, point> segment = std::make_pair(
point(geom[k].x / scale, geom[k].y / scale),
point(geom[k + 1].x / scale, geom[k + 1].y / scale));
segments.push_back(segment);
}
i = j - 1;
}
}
// snap-round intersecting segments
// remove duplicate segments with opposite windings
// reassemble segments into rings
// remove collinear points?
// determine ring nesting
return drawvec();
}