* Add an option to limit geometry vertex count
* Update docs and changelog
* Track desired feature count and geometry size in strategies
* Remove dead code for a long-forgotten inaccessible option
* Fix the option name in changelog
* Refine coalesce-smallest to only coalesce onto other small features
* Clean polygons before coalescing-as-needed
* Don't accumulate tiny polygon holes as negative dust
* Add the option not to limit the feature count at maxzoom
* Add options to limit feature count more abruptly in each tile
* Revert "Add the option not to limit the feature count at maxzoom"
This reverts commit ace173ab7a.
* Revert "Fix the option name in changelog"
This reverts commit 38dbce8405.
* Revert "Add an option to limit geometry vertex count"
This reverts commit d379fdf06b.
* Remove test for reverted option
* Remove more leftovers from geometry size limiting
* Update changelog
* Stop adding features to a tile if it can't possibly work
* Add --integer and --fraction options to tippecanoe-decode
* Carry the strategies field from tileset metadata through tile-join
* Update changelog
* Assign different codes to different kinds of error exits
* Handle points too when dropping or coalescing the "smallest" features.
* Add statistics of tile size reduction strategies to tileset metadata
* Update changelog and version
* Update documentation
* Change JSON objects to a union type to use less memory
* Stop storing the string representation of JSON numbers
* Restore the ability to create features with large integer attributes
* Make sure large-integer feature IDs still behave as before
* Add missing #include
* Don't preallocate as much space for arrays and objects
* Treat inability to check free disk space as a warning, not an error
* Update changelog and version
This moves filtering from the serialization stage to the
tiling stage so that the zoom level can be known to the filter.
The side effect is to carry null attributes much further through
the pipeline than previously.
(The feature count when filtering will be the sum of features
across tiles instead of filters from the original input, since
the filter reader doesn't know what the original input feature
set was.)
The problem was in the case where the CSV provided a new value for
an attribute that replaced an existing value. Both the old and new
value were being included in the tilestats instead of just the new.