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Even if the maxzoom is very high, don't use more bits of precision than exist
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@@ -2259,6 +2259,9 @@ int main(int argc, char **argv) {
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}
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geometry_scale = 32 - (full_detail + maxzoom);
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if (geometry_scale < 0) {
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geometry_scale = 0;
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}
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if ((basezoom < 0 || droprate < 0) && (gamma < 0)) {
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// Can't use randomized (as opposed to evenly distributed) dot dropping
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