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Copy antimeridian-crossing geometries to the other side too
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+37
-8
@@ -290,17 +290,45 @@ std::vector<mvt_layer> parse_layers(FILE *fp, int z, unsigned x, unsigned y, int
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// so move it to the other side.
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if (fix_longitudes) {
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const long long quarter_world = 1LL << 30;
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const long long world = 1LL << 32;
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bool copy_to_left = false;
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bool copy_to_right = false;
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for (size_t i = 0; i < dv.size(); i++) {
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// is this vertex on a different side of the world
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// than the first vertex? then shift this one to match
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if (i > 0) {
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if ((dv[0].x < (1LL << 30)) &&
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(dv[i].x > 3 * (1LL << 30))) {
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dv[i].x -= 1LL << 32;
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if ((dv[0].x < quarter_world) && (dv[i].x > 3 * quarter_world)) {
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dv[i].x -= world;
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}
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if ((dv[0].x > 3 * (1LL << 30)) &&
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(dv[i].x < (1LL << 30))) {
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dv[i].x += 1LL << 32;
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if ((dv[0].x > 3 * quarter_world) && (dv[i].x < quarter_world)) {
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dv[i].x += world;
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}
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}
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// does it stick off the edge of the world?
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// then we need another copy on the other side of the world
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if (dv[i].x < 0) {
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copy_to_right = true;
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}
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if (dv[i].x > world) {
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copy_to_left = true;
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}
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}
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if (copy_to_left) {
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size_t n = dv.size();
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for (size_t i = 0; i < n; i++) {
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dv.emplace_back(dv[i].op, dv[i].x - world, (long long) dv[i].y);
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}
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}
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if (copy_to_right) {
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size_t n = dv.size();
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for (size_t i = 0; i < n; i++) {
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dv.emplace_back(dv[i].op, dv[i].x + world, (long long) dv[i].y);
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}
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}
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}
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@@ -319,8 +347,9 @@ std::vector<mvt_layer> parse_layers(FILE *fp, int z, unsigned x, unsigned y, int
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}
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if (mb_geometry[t] == VT_POLYGON) {
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// we can try scaling up because these are tile coordinates
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dv = clean_or_clip_poly(dv, 0, 0, false, true);
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// don't try scaling up because we may have coordinates
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// on the other side of the world
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dv = clean_or_clip_poly(dv, z, 256, true, false);
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if (dv.size() < 3) {
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dv.clear();
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}
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