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Increase maximum tile size for decoding
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@@ -5,6 +5,8 @@
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#include <string>
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#include <zlib.h>
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#include <math.h>
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#include <google/protobuf/io/zero_copy_stream_impl_lite.h>
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#include <google/protobuf/io/coded_stream.h>
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#include "vector_tile.pb.h"
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#include "tile.h"
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@@ -88,7 +90,10 @@ void handle(std::string message, int z, unsigned x, unsigned y, int describe) {
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if (is_compressed(message)) {
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std::string uncompressed;
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decompress(message, uncompressed);
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if (!tile.ParseFromString(uncompressed)) {
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google::protobuf::io::ArrayInputStream stream(uncompressed.c_str(), uncompressed.length());
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google::protobuf::io::CodedInputStream codedstream(&stream);
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codedstream.SetTotalBytesLimit(10 * 67108864, 5 * 67108864);
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if (!tile.ParseFromCodedStream(&codedstream)) {
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fprintf(stderr, "Couldn't decompress tile %d/%u/%u\n", z, x, y);
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exit(EXIT_FAILURE);
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}
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