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https://github.com/felt/tippecanoe.git
synced 2026-10-02 16:35:40 +02:00
Factor out search for shared nodes
This commit is contained in:
+35
-28
@@ -213,7 +213,7 @@ drawvec reduce_tiny_poly(drawvec &geom, int z, int detail, bool *still_needs_sim
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// OR it is an inner ring and we haven't output an outer ring for it to be
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// cut out of, so we are just subtracting its area from the tiny polygon
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// rather than trying to deal with it geometrically
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if ((area > 0 && area <= pixel * pixel) || (area < 0 && !included_last_outer)) {
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if (((area > 0 && area <= pixel * pixel) || (area < 0 && !included_last_outer))) {
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*accum_area += area;
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*reduced_away = true;
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@@ -485,6 +485,39 @@ drawvec impose_tile_boundaries(drawvec &geom, long long extent) {
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return out;
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}
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bool is_shared_node(draw d, int z, int tx, int ty, drawvec const &shared_nodes, struct node *shared_nodes_map, size_t nodepos) {
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// This is kind of weird, because we have two lists of shared nodes to look through:
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// * the drawvec, which is nodes that were introduced during clipping to the tile edge,
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// and which are in local tile coordinates
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// * the shared_nodes_map, which was made globally before tiling began, and which
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// is in global quadkey coordinates.
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// To look through the latter, we need to offset and encode the coordinates
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// of the feature we are simplifying.
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auto pt = std::lower_bound(shared_nodes.begin(), shared_nodes.end(), d);
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if (pt != shared_nodes.end() && *pt == d) {
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return true;
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}
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if (nodepos > 0) {
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// offset to global
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if (z != 0) {
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d.x += tx * (1LL << (32 - z));
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d.y += ty * (1LL << (32 - z));
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}
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// to quadkey
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struct node n;
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n.index = encode_quadkey((unsigned) d.x, (unsigned) d.y);
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if (bsearch(&n, shared_nodes_map, nodepos / sizeof(node), sizeof(node), nodecmp) != NULL) {
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return true;
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}
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}
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return false;
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}
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drawvec simplify_lines(drawvec &geom, int z, int tx, int ty, int detail, bool mark_tile_bounds, double simplification, size_t retain, drawvec const &shared_nodes, struct node *shared_nodes_map, size_t nodepos) {
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int res = 1 << (32 - detail - z);
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long long area = 1LL << (32 - z);
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@@ -501,35 +534,9 @@ drawvec simplify_lines(drawvec &geom, int z, int tx, int ty, int detail, bool ma
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}
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if (prevent[P_SIMPLIFY_SHARED_NODES]) {
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// This is kind of weird, because we have two lists of shared nodes to look through:
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// * the drawvec, which is nodes that were introduced during clipping to the tile edge,
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// and which are in local tile coordinates
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// * the shared_nodes_map, which was made globally before tiling began, and which
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// is in global quadkey coordinates.
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// To look through the latter, we need to offset and encode the coordinates
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// of the feature we are simplifying.
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auto pt = std::lower_bound(shared_nodes.begin(), shared_nodes.end(), geom[i]);
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if (pt != shared_nodes.end() && *pt == geom[i]) {
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if (is_shared_node(geom[i], z, tx, ty, shared_nodes, shared_nodes_map, nodepos)) {
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geom[i].necessary = true;
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}
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if (nodepos > 0) {
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// offset to global
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draw d = geom[i];
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if (z != 0) {
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d.x += tx * (1LL << (32 - z));
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d.y += ty * (1LL << (32 - z));
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}
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// to quadkey
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struct node n;
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n.index = encode_quadkey((unsigned) d.x, (unsigned) d.y);
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if (bsearch(&n, shared_nodes_map, nodepos / sizeof(node), sizeof(node), nodecmp) != NULL) {
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geom[i].necessary = true;
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}
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}
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}
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}
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