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* Avoid placing polygon labels in holes * Traverse vertices in hilbert order to find potential label points * Update test to reflect new label placements * Sorting by Y coordinate is better and easier than Hilbert order * Give a bonus for being near the center of mass * Make label points a little more border-shy * Tall places, not just wide places; border lines, not just border points * Clean up * Try diagonals through the features too * Limit the search for label points to prevent slowing down too much * At this point the center of mass bonus is doing more harm than good * Forgot to update test
7 lines
75 B
C++
7 lines
75 B
C++
#ifndef VERSION_HPP
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#define VERSION_HPP
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#define VERSION "v2.21.0"
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#endif
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