Files
tippecanoe/mbtiles.hpp
T
Erica Fischer e2a7a409c7 Improve tiling speed (#195)
* Add a way to run tippecanoe single-threaded for profiling

* Do less work when the tilestats sample values list is already full

* Save a copy when retrieving the attribute key

* Fewer atomic operations

* Move string hashing from mbtiles to text

* Only do approximate attribute deduplication when writing tiles

* Feature dropping tests are sensitive to exact tile size

* All tile creators now create a string pool for the tile

* Features clipped away to nothing should not participate in that tile

* Revert "Only do approximate attribute deduplication when writing tiles"

This reverts commit c42b34b498.

* Also revert the related test changes

* Revert "Revert "Only do approximate attribute deduplication when writing tiles""

This reverts commit 18509876c3.

* Be more specific about the string hash function

* Use fnv1a instead of std::hash for everything

* Reduce the chance of hash collisions

* Stick a hash search on the front of the tree search in addpool

* Eliminate repeated hashing of the same string

* Switch instead of ifs in json parsing

* A few more cases to populate the hash in addpool

* Store the hash in the tree instead of recalculating

* Add explanatory comment for mysterious argument

* Fewer copies in attribute stringification

* Clean up ancient weirdness in JSON attribute stringification

* More serial_val cleanup

* Pass a serial_feature to rewrite instead of many broken-down arguments

* Get rid of the multiple geometries within `partial`

* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"

This reverts commit 6f4ab9b725.

* Goodbye, struct coalesce

* Revert "Features clipped away to nothing should not participate in that tile"

This reverts commit 124462fbdc.

* Migrating fields from partial to serial_feature

* Name reconciliation between serial_feature and partial

* Replace struct partial with an augmented serial_feature

* Fix some overzealous search-and-replace renaming

* Don't say struct so often

* Remove more of the former partial construction

* Commenting and cleaning up

* Trying again to avoid all these arguments to rewrite

* I swear I did this same thing before and it didn't work.

* More rewrite cleanup

* Exile --detect-shared-borders to its own file

* Add missing headers

* More commenting and cleanup

* More comments

* Sprinkle consts around

* Emplacing and std::moving

* More cleanup

* That shouldn't have worked after a std::move

* Don't need to allocate memory to compare keys

* Reduce use of the global string pool in tiling

* Another avoidable mvt_value construction

* Further reduction to explicit string pool passing

* These reverses are no longer optimizations

* These layernames can all be references

* Don't drag an unused layername string around with every feature

* Heed a compiler warning about potential buffer overflow

* Fix my confusion about which feature's string pool is relevant

* Avoid some unnecessary allocations in attribute accumulation

* Maybe faster serialization?

* Eliminate a comparison

* Do the same here

* Save a couple of allocations when parsing numbers in JSON

* Immediately assign features to layers instead of subdividing later

* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence

* Crunch out more duplicate attribute values when writing out the tile

* Do tilestats for tippecanoe:retain_points_multiplier_first too

* Shell filters need to be real threads, even if nothing else does

* Simplify tippecanoe_minzoom/maxzoom representation

* Update version and changelog
2024-02-07 17:50:35 -08:00

82 lines
2.6 KiB
C++

#ifndef MBTILES_HPP
#define MBTILES_HPP
#include <math.h>
#include <map>
#include "mvt.hpp"
extern size_t max_tilestats_attributes;
extern size_t max_tilestats_sample_values;
extern size_t max_tilestats_values;
struct tilestat {
std::vector<serial_val> sample_values = std::vector<serial_val>(); // sorted
double min = INFINITY;
double max = -INFINITY;
int type = 0;
};
struct layermap_entry {
size_t id = 0;
std::map<std::string, tilestat> tilestats{};
int minzoom = 0;
int maxzoom = 0;
std::string description = "";
size_t points = 0;
size_t lines = 0;
size_t polygons = 0;
size_t retain = 0; // keep for tilestats, even if no features directly here
layermap_entry(size_t _id) {
id = _id;
}
};
struct metadata {
std::string name;
std::string description;
int version;
std::string type;
std::string format;
int minzoom;
int maxzoom;
double minlat, minlon, maxlat, maxlon;
double minlat2, minlon2, maxlat2, maxlon2; // antimeridian-aware
double center_lon, center_lat;
int center_z;
std::string attribution; // not written if empty
std::string generator;
std::string generator_options;
std::string strategies_json; // not written if empty
std::string vector_layers_json;
std::string tilestats_json;
std::string decisions_json;
};
#include "tile.hpp"
sqlite3 *mbtiles_open(char *dbname, char **argv, int forcetable);
void mbtiles_write_tile(sqlite3 *outdb, int z, int tx, int ty, const char *data, int size);
void mbtiles_erase_zoom(sqlite3 *outdb, int z);
metadata make_metadata(const char *fname, int minzoom, int maxzoom, double minlat, double minlon, double maxlat, double maxlon, double minlat2, double minlon2, double maxlat2, double maxlon2, double midlat, double midlon, const char *attribution, std::map<std::string, layermap_entry> const &layermap, bool vector, const char *description, bool do_tilestats, std::map<std::string, std::string> const &attribute_descriptions, std::string const &program, std::string const &commandline, std::vector<strategy> const &strategies, int basezoom, double droprate, int retain_points_multiplier);
void mbtiles_write_metadata(sqlite3 *db, const metadata &m, bool forcetable);
void mbtiles_close(sqlite3 *outdb, const char *pgm);
std::map<std::string, layermap_entry> merge_layermaps(std::vector<std::map<std::string, layermap_entry> > const &maps);
std::map<std::string, layermap_entry> merge_layermaps(std::vector<std::map<std::string, layermap_entry> > const &maps, bool trunc);
void add_to_tilestats(std::map<std::string, tilestat> &tilestats, std::string const &layername, serial_val const &val);
#endif