Files
tippecanoe/geometry.cc
T
Eric Fischer 08ff40e42f Trying to follow Vlad's suggestion and work from the top down.
Doesn't quite work yet, but seems like the right thing to do.
From the bottom up, indexing is a mess because of the buffering,
and includes unneeded areas in the bounding boxes of big features.
2014-12-03 16:18:43 -08:00

606 lines
14 KiB
C++

#include <iostream>
#include <fstream>
#include <string>
#include <stack>
#include <vector>
#include <algorithm>
#include <stdio.h>
#include <unistd.h>
#include <math.h>
#include <sqlite3.h>
#include "geometry.hh"
extern "C" {
#include "tile.h"
#include "clip.h"
#include "projection.h"
}
drawvec decode_geometry(char **meta, int z, unsigned tx, unsigned ty, int detail) {
drawvec out;
while (1) {
draw d;
deserialize_byte(meta, &d.op);
if (d.op == VT_END) {
break;
}
if (d.op == VT_MOVETO || d.op == VT_LINETO) {
unsigned wx, wy;
deserialize_uint(meta, &wx);
deserialize_uint(meta, &wy);
long long wwx = (unsigned) wx;
long long wwy = (unsigned) wy;
if (z != 0) {
wwx -= tx << (32 - z);
wwy -= ty << (32 - z);
}
d.x = wwx;
d.y = wwy;
}
out.push_back(d);
}
return out;
}
void to_tile_scale(drawvec &geom, int z, int detail) {
unsigned i;
for (i = 0; i < geom.size(); i++) {
geom[i].x >>= (32 - detail - z);
geom[i].y >>= (32 - detail - z);
}
}
drawvec remove_noop(drawvec geom, int type) {
// first pass: remove empty linetos
long long x = 0, y = 0;
drawvec out;
unsigned i;
for (i = 0; i < geom.size(); i++) {
if (geom[i].op == VT_LINETO && geom[i].x == x && geom[i].y == y) {
continue;
}
if (geom[i].op == VT_CLOSEPATH) {
out.push_back(geom[i]);
} else { /* moveto or lineto */
out.push_back(geom[i]);
x = geom[i].x;
y = geom[i].y;
}
}
// second pass: remove unused movetos
geom = out;
out.resize(0);
for (i = 0; i < geom.size(); i++) {
if (geom[i].op == VT_MOVETO) {
if (i + 1 >= geom.size()) {
continue;
}
if (geom[i + 1].op == VT_MOVETO) {
continue;
}
if (geom[i + 1].op == VT_CLOSEPATH) {
i++; // also remove unused closepath
continue;
}
}
out.push_back(geom[i]);
}
// second pass: remove empty movetos
if (type == VT_LINE) {
geom = out;
out.resize(0);
for (i = 0; i < geom.size(); i++) {
if (geom[i].op == VT_MOVETO) {
if (i > 0 && geom[i - 1].op == VT_LINETO && geom[i - 1].x == geom[i].x && geom[i - 1].y == geom[i].y) {
continue;
}
}
out.push_back(geom[i]);
}
}
return out;
}
/* XXX */
#if 0
drawvec shrink_lines(drawvec &geom, int z, int detail, int basezoom, long long *here, double droprate) {
long long res = 200LL << (32 - 8 - z);
long long portion = res / exp(log(sqrt(droprate)) * (basezoom - z));
unsigned i;
drawvec out;
for (i = 0; i < geom.size(); i++) {
if (i > 0 && (geom[i - 1].op == VT_MOVETO || geom[i - 1].op == VT_LINETO) && geom[i].op == VT_LINETO) {
double dx = (geom[i].x - geom[i - 1].x);
double dy = (geom[i].y - geom[i - 1].y);
long long d = sqrt(dx * dx + dy * dy);
long long n;
long long next = LONG_LONG_MAX;
for (n = *here; n < *here + d; n = next) {
int within;
if (n % res < portion) {
next = (n / res) * res + portion;
within = 1;
} else {
next = (n / res + 1) * res;
within = 0;
}
if (next > *here + d) {
next = *here + d;
}
//printf("drawing from %lld to %lld in %lld\n", n - *here, next - *here, d);
double f1 = (n - *here) / (double) d;
double f2 = (next - *here) / (double) d;
if (within) {
out.push_back(draw(VT_MOVETO, geom[i - 1].x + f1 * (geom[i].x - geom[i - 1].x), geom[i - 1].y + f1 * (geom[i].y - geom[i - 1].y)));
out.push_back(draw(VT_LINETO, geom[i - 1].x + f2 * (geom[i].x - geom[i - 1].x), geom[i - 1].y + f2 * (geom[i].y - geom[i - 1].y)));
} else {
out.push_back(draw(VT_MOVETO, geom[i - 1].x + f2 * (geom[i].x - geom[i - 1].x), geom[i - 1].y + f2 * (geom[i].y - geom[i - 1].y)));
}
}
*here += d;
} else {
out.push_back(geom[i]);
}
}
return out;
}
#endif
static bool inside(draw d, int edge, long long area, long long buffer) {
long long clip_buffer = buffer * area / 256;
switch (edge) {
case 0: // top
return d.y > -clip_buffer;
case 1: // right
return d.x < area + clip_buffer;
case 2: // bottom
return d.y < area + clip_buffer;
case 3: // left
return d.x > -clip_buffer;
}
fprintf(stderr, "internal error inside\n");
exit(EXIT_FAILURE);
}
// http://stackoverflow.com/questions/563198/how-do-you-detect-where-two-line-segments-intersect
static draw get_line_intersection(draw p0, draw p1, draw p2, draw p3) {
double s1_x = p1.x - p0.x;
double s1_y = p1.y - p0.y;
double s2_x = p3.x - p2.x;
double s2_y = p3.y - p2.y;
double t;
//s = (-s1_y * (p0.x - p2.x) + s1_x * (p0.y - p2.y)) / (-s2_x * s1_y + s1_x * s2_y);
t = ( s2_x * (p0.y - p2.y) - s2_y * (p0.x - p2.x)) / (-s2_x * s1_y + s1_x * s2_y);
return draw(VT_LINETO, p0.x + (t * s1_x), p0.y + (t * s1_y));
}
static draw intersect(draw a, draw b, int edge, long long area, long long buffer) {
long long clip_buffer = buffer * area / 256;
switch (edge) {
case 0: // top
return get_line_intersection(a, b, draw(VT_MOVETO, -clip_buffer, -clip_buffer), draw(VT_MOVETO, area + clip_buffer, -clip_buffer));
break;
case 1: // right
return get_line_intersection(a, b, draw(VT_MOVETO, area + clip_buffer, -clip_buffer), draw(VT_MOVETO, area + clip_buffer, area + clip_buffer));
break;
case 2: // bottom
return get_line_intersection(a, b, draw(VT_MOVETO, area + clip_buffer, area + clip_buffer), draw(VT_MOVETO, -clip_buffer, area + clip_buffer));
break;
case 3: // left
return get_line_intersection(a, b, draw(VT_MOVETO, -clip_buffer, area + clip_buffer), draw(VT_MOVETO, -clip_buffer, -clip_buffer));
break;
}
fprintf(stderr, "internal error intersecting\n");
exit(EXIT_FAILURE);
}
// http://en.wikipedia.org/wiki/Sutherland%E2%80%93Hodgman_algorithm
static drawvec clip_poly1(drawvec &geom, int z, int detail, int buffer) {
drawvec out = geom;
long long area = 0xFFFFFFFF;
if (z != 0) {
area = 1LL << (32 - z);
}
for (int edge = 0; edge < 4; edge++) {
if (out.size() > 0) {
drawvec in = out;
out.resize(0);
draw S = in[in.size() - 1];
for (unsigned e = 0; e < in.size(); e++) {
draw E = in[e];
if (inside(E, edge, area, buffer)) {
if (!inside(S, edge, area, buffer)) {
out.push_back(intersect(S, E, edge, area, buffer));
}
out.push_back(E);
} else if (inside(S, edge, area, buffer)) {
out.push_back(intersect(S, E, edge, area, buffer));
}
S = E;
}
}
}
if (out.size() > 0) {
out[0].op = VT_MOVETO;
for (unsigned i = 1; i < out.size(); i++) {
out[i].op = VT_LINETO;
}
}
return out;
}
drawvec clip_poly(drawvec &geom, int z, int detail, int buffer) {
if (z == 0) {
return geom;
}
drawvec out;
for (unsigned i = 0; i < geom.size(); i++) {
if (geom[i].op == VT_MOVETO) {
unsigned j;
for (j = i + 1; j < geom.size(); j++) {
if (geom[j].op == VT_CLOSEPATH || geom[j].op == VT_MOVETO) {
break;
}
}
drawvec tmp;
for (unsigned k = i; k < j; k++) {
tmp.push_back(geom[k]);
}
tmp = clip_poly1(tmp, z, detail, buffer);
for (unsigned k = 0; k < tmp.size(); k++) {
out.push_back(tmp[k]);
}
if (j >= geom.size() || geom[j].op == VT_CLOSEPATH) {
out.push_back(draw(VT_CLOSEPATH, 0, 0));
i = j;
} else {
i = j - 1;
}
} else {
out.push_back(geom[i]);
}
}
return out;
}
drawvec reduce_tiny_poly(drawvec &geom, int z, int detail, bool *reduced, double *accum_area) {
drawvec out;
long long pixel = (1 << (32 - detail - z)) * 3;
*reduced = true;
for (unsigned i = 0; i < geom.size(); i++) {
if (geom[i].op == VT_MOVETO) {
unsigned j;
for (j = i + 1; j < geom.size(); j++) {
if (geom[j].op == VT_CLOSEPATH) {
break;
}
}
if (j + 1 < geom.size() && geom[j + 1].op == VT_CLOSEPATH) {
fprintf(stderr, "double closepath\n");
}
double area = 0;
for (unsigned k = i; k < j; k++) {
area += geom[k].x * geom[i + ((k - i + 1) % (j - i))].y;
area -= geom[k].y * geom[i + ((k - i + 1) % (j - i))].x;
}
area = fabs(area / 2);
if (area <= pixel * pixel) {
//printf("area is only %f vs %lld so using square\n", area, pixel * pixel);
*accum_area += area;
if (*accum_area > pixel * pixel) {
// XXX use centroid;
out.push_back(draw(VT_MOVETO, geom[i].x, geom[i].y));
out.push_back(draw(VT_LINETO, geom[i].x + pixel, geom[i].y));
out.push_back(draw(VT_LINETO, geom[i].x + pixel, geom[i].y + pixel));
out.push_back(draw(VT_LINETO, geom[i].x, geom[i].y + pixel));
out.push_back(draw(VT_CLOSEPATH, geom[i].x, geom[i].y));
*accum_area -= pixel * pixel;
}
} else {
//printf("area is %f so keeping instead of %lld\n", area, pixel * pixel);
for (unsigned k = i; k <= j && k < geom.size(); k++) {
out.push_back(geom[k]);
}
*reduced = false;
}
i = j;
} else {
fprintf(stderr, "how did we get here with %d?\n", geom[i].op);
out.push_back(geom[i]);
}
}
return out;
}
drawvec clip_point(drawvec &geom, int z, int detail, long long buffer) {
drawvec out;
unsigned i;
long long min = 0;
long long area = 0xFFFFFFFF;
if (z != 0) {
area = 1LL << (32 - z);
min -= buffer * area / 256;
area += buffer * area / 256;
}
for (i = 0; i < geom.size(); i++) {
if (geom[i].x >= min && geom[i].y >= min && geom[i].x <= area && geom[i].y <= area) {
out.push_back(geom[i]);
}
}
return out;
}
drawvec clip_lines(drawvec &geom, int z, int detail, long long buffer) {
drawvec out;
unsigned i;
long long min = 0;
long long area = 0xFFFFFFFF;
if (z != 0) {
area = 1LL << (32 - z);
min -= buffer * area / 256;
area += buffer * area / 256;
}
for (i = 0; i < geom.size(); i++) {
if (i > 0 && (geom[i - 1].op == VT_MOVETO || geom[i - 1].op == VT_LINETO) && geom[i].op == VT_LINETO) {
double x1 = geom[i - 1].x;
double y1 = geom[i - 1].y;
double x2 = geom[i - 0].x;
double y2 = geom[i - 0].y;
int c = clip(&x1, &y1, &x2, &y2, min, min, area, area);
if (c > 1) { // clipped
out.push_back(draw(VT_MOVETO, x1, y1));
out.push_back(draw(VT_LINETO, x2, y2));
out.push_back(draw(VT_MOVETO, geom[i].x, geom[i].y));
} else if (c == 1) { // unchanged
out.push_back(geom[i]);
} else { // clipped away entirely
out.push_back(draw(VT_MOVETO, geom[i].x, geom[i].y));
}
} else {
out.push_back(geom[i]);
}
}
return out;
}
static double square_distance_from_line(long long point_x, long long point_y, long long segA_x, long long segA_y, long long segB_x, long long segB_y) {
double p2x = segB_x - segA_x;
double p2y = segB_y - segA_y;
double something = p2x * p2x + p2y * p2y;
double u = 0 == something ? 0 : ((point_x - segA_x) * p2x + (point_y - segA_y) * p2y) / something;
if (u > 1) {
u = 1;
} else if (u < 0) {
u = 0;
}
double x = segA_x + u * p2x;
double y = segA_y + u * p2y;
double dx = x - point_x;
double dy = y - point_y;
return dx * dx + dy * dy;
}
// https://github.com/Project-OSRM/osrm-backend/blob/733d1384a40f/Algorithms/DouglasePeucker.cpp
static void douglas_peucker(drawvec &geom, int start, int n, double e) {
e = e * e;
std::stack<int> recursion_stack;
{
int left_border = 0;
int right_border = 1;
// Sweep linerarily over array and identify those ranges that need to be checked
do {
if (geom[start + right_border].necessary) {
recursion_stack.push(left_border);
recursion_stack.push(right_border);
left_border = right_border;
}
++right_border;
} while (right_border < n);
}
while (!recursion_stack.empty()) {
// pop next element
int second = recursion_stack.top();
recursion_stack.pop();
int first = recursion_stack.top();
recursion_stack.pop();
double max_distance = -1;
int farthest_element_index = second;
// find index idx of element with max_distance
int i;
for (i = first + 1; i < second; i++) {
double temp_dist = square_distance_from_line(geom[start + i].x, geom[start + i].y,
geom[start + first].x, geom[start + first].y,
geom[start + second].x, geom[start + second].y);
double distance = fabs(temp_dist);
if (distance > e && distance > max_distance) {
farthest_element_index = i;
max_distance = distance;
}
}
if (max_distance > e) {
// mark idx as necessary
geom[start + farthest_element_index].necessary = 1;
if (1 < farthest_element_index - first) {
recursion_stack.push(first);
recursion_stack.push(farthest_element_index);
}
if (1 < second - farthest_element_index) {
recursion_stack.push(farthest_element_index);
recursion_stack.push(second);
}
}
}
}
drawvec simplify_lines(drawvec &geom, int z, int detail) {
int res = 1 << (32 - detail - z);
unsigned i;
for (i = 0; i < geom.size(); i++) {
if (geom[i].op == VT_MOVETO) {
geom[i].necessary = 1;
} else if (geom[i].op == VT_LINETO) {
geom[i].necessary = 0;
} else {
geom[i].necessary = 1;
}
}
for (i = 0; i < geom.size(); i++) {
if (geom[i].op == VT_MOVETO) {
unsigned j;
for (j = i + 1; j < geom.size(); j++) {
if (geom[j].op == VT_CLOSEPATH || geom[j].op == VT_MOVETO) {
break;
}
}
geom[i].necessary = 1;
geom[j - 1].necessary = 1;
douglas_peucker(geom, i, j - i, res);
i = j - 1;
}
}
drawvec out;
for (i = 0; i < geom.size(); i++) {
if (geom[i].necessary) {
out.push_back(geom[i]);
}
}
return out;
}
drawvec reorder_lines(drawvec &geom) {
// Only reorder simple linestrings with a single moveto
unsigned i;
for (i = 0; i < geom.size(); i++) {
if (geom[i].op == VT_MOVETO) {
if (i != 0) {
return geom;
}
} else if (geom[i].op == VT_LINETO) {
if (i == 0) {
return geom;
}
} else {
return geom;
}
}
// Reorder anything that goes up and to the left
// instead of down and to the right
// so that it will coalesce better
unsigned long long l1 = encode(geom[0].x, geom[0].y);
unsigned long long l2 = encode(geom[geom.size() - 1].x, geom[geom.size() - 1].y);
if (l1 > l2) {
drawvec out;
for (i = 0; i < geom.size(); i++) {
out.push_back(geom[geom.size() - 1 - i]);
}
out[0].op = VT_MOVETO;
out[out.size() - 1].op = VT_LINETO;
return out;
}
return geom;
}