* Add a way to run tippecanoe single-threaded for profiling
* Do less work when the tilestats sample values list is already full
* Save a copy when retrieving the attribute key
* Fewer atomic operations
* Move string hashing from mbtiles to text
* Only do approximate attribute deduplication when writing tiles
* Feature dropping tests are sensitive to exact tile size
* All tile creators now create a string pool for the tile
* Features clipped away to nothing should not participate in that tile
* Revert "Only do approximate attribute deduplication when writing tiles"
This reverts commit c42b34b498.
* Also revert the related test changes
* Revert "Revert "Only do approximate attribute deduplication when writing tiles""
This reverts commit 18509876c3.
* Be more specific about the string hash function
* Use fnv1a instead of std::hash for everything
* Reduce the chance of hash collisions
* Stick a hash search on the front of the tree search in addpool
* Eliminate repeated hashing of the same string
* Switch instead of ifs in json parsing
* A few more cases to populate the hash in addpool
* Store the hash in the tree instead of recalculating
* Add explanatory comment for mysterious argument
* Fewer copies in attribute stringification
* Clean up ancient weirdness in JSON attribute stringification
* More serial_val cleanup
* Pass a serial_feature to rewrite instead of many broken-down arguments
* Get rid of the multiple geometries within `partial`
* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"
This reverts commit 6f4ab9b725.
* Goodbye, struct coalesce
* Revert "Features clipped away to nothing should not participate in that tile"
This reverts commit 124462fbdc.
* Migrating fields from partial to serial_feature
* Name reconciliation between serial_feature and partial
* Replace struct partial with an augmented serial_feature
* Fix some overzealous search-and-replace renaming
* Don't say struct so often
* Remove more of the former partial construction
* Commenting and cleaning up
* Trying again to avoid all these arguments to rewrite
* I swear I did this same thing before and it didn't work.
* More rewrite cleanup
* Exile --detect-shared-borders to its own file
* Add missing headers
* More commenting and cleanup
* More comments
* Sprinkle consts around
* Emplacing and std::moving
* More cleanup
* That shouldn't have worked after a std::move
* Don't need to allocate memory to compare keys
* Reduce use of the global string pool in tiling
* Another avoidable mvt_value construction
* Further reduction to explicit string pool passing
* These reverses are no longer optimizations
* These layernames can all be references
* Don't drag an unused layername string around with every feature
* Heed a compiler warning about potential buffer overflow
* Fix my confusion about which feature's string pool is relevant
* Avoid some unnecessary allocations in attribute accumulation
* Maybe faster serialization?
* Eliminate a comparison
* Do the same here
* Save a couple of allocations when parsing numbers in JSON
* Immediately assign features to layers instead of subdividing later
* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence
* Crunch out more duplicate attribute values when writing out the tile
* Do tilestats for tippecanoe:retain_points_multiplier_first too
* Shell filters need to be real threads, even if nothing else does
* Simplify tippecanoe_minzoom/maxzoom representation
* Update version and changelog
* Starting to factor out attribute accumulation into its own file
* Continuing to factor out attribute accumulation
* Reduce duplicate code
* Plumbing the accumulate-attribute option around
* Call the attribute accumulator
* Test that accumulation works
* Add missing #includes
* Don't sort within individual multiplier clusters
Doing so throws off the spatial distribution of the low zooms
* Docs and changelog
* Add comments
* Make feature ordering cooperate with --retain-points-multiplier
* Forgot to check in the actual code changes???
* Sort within each multiplier cluster as well as between clusters
* Correct description of behavior in changelog
* Drag original feature sequence along in megatiles for post-filter sort
* Plumb the preserve-input-order flag through overzoom
* Sort in overzoom if requested
* Use within-tile input sequence numbers, not global sequence numbers
* Documentation
* Reverse direction of search to prevent accidental skipping
* Add some comments about converting between attribute representations
* Add an option to retain N times as many points as usual at each zoom
* Tests for point multipler with specified and guessed maxzooms
* Work in progress on inverse spatial ordering
* Fix inverse spatial feature order
* --reorder was depending on a feature index that wasn't being preserved
* Separate ordering by feature_minzoom from ordering inverse-spatially
* Add a test for the inverse spatial ordering
* Store the basezoom/droprate/multiplier decisions in tileset metadata
* Progress on adding filters to tippecanoe-overzoom
* Type promotion for comparison
* Look up the attribute value for ordering
* Add test of thinning and ordering features
* Plumb tippecanoe_decisions metadata through pmtiles
* Be careful not to put infinities in JSON
* Fix accidental dropping in what is meant to preserve sparse points
* Start distinguishing true, false, and null in expressions
* Most of the type conversions
* Add boolean conversions
* Literals and conjunctions
* Add filtering to tippecanoe-overzoom
* Add a test of filtering in overzoom
* Fix boolean conjunctions
* Handle the combination of cluster size and filtering
* Rework dot dropping to reconcile density threshold and multiplier
* Revert "Rework dot dropping to reconcile density threshold and multiplier"
This reverts commit f253a66382.
* Retain points by multiplier within each tile, not in global probability
* Test that intends to verify that the multiplier is reversible
* Get the test to detect the discrepancy
* Mark the start of multiplier clusters with a magic attribute
* Add string-contains
* Add in and ni operators
* Revert "Look up the attribute value for ordering"
This reverts commit 56bc73e49a.
* Revert "Type promotion for comparison"
This reverts commit 6f3256f5af.
* Make number formatting in tippecanoe_decisions consistent
* Revert "Add a test for the inverse spatial ordering"
This reverts commit c8047de9ab.
* Revert "Separate ordering by feature_minzoom from ordering inverse-spatially"
This reverts commit 35b19a223c.
* Revert "Fix inverse spatial feature order"
This reverts commit 5978ecdb44.
* Revert "Work in progress on inverse spatial ordering"
This reverts commit fdf230f632.
* Somehow missed the tests associated with that last revert
* Round-robin assign attributes to partials from across the multiplier
* Count the multiplier separately in each layer
* Fix distribution of accumulated attribute across multiplier features
* Update changelog, version, and docs
* Add "is null" and "isnt null" expressions
* Update interpretation of FSL expressions to pass the tests
* Test to assert that polygons are unaffected by the multiplier
* Clean up and comment
* Remove accidental unused case
* Put all of this back in geometry.cpp for conflict resolution
* Stabilize line simplification to behave the same regardless of winding
* Round instead of truncating when clipping lines
* Restore non-Wagyu polygon clipping from prior to 2fdec7d2
* Make it round, not truncate, which reverts the last commit's test diffs
* Clip in floating point, not integers, which makes no difference
* Track nodes added at tile edges during clipping
* Scale geometry up before wagyu to prevent changes from precision loss
* Actually do the shared edge detection
* Fix cases where nodes were not being added at the tile boundary
* One more place I should have rounded
* Narrow down where the discrepancy comes in
* Revert "Narrow down where the discrepancy comes in"
This reverts commit 221c4c5fc0ac9a6567e091c6a94b3d87dc8ade83.
* Another attempt to narrow it down
* The discrepancy seems to be introduced in reordering. No obvious bug
* Was still truncating instead of rounding in projection
* Also makes no difference...
* Just forget that line reversal exists for a minute
* Just reversal no coalescing
* Try clipping in integers instead of floating point
* Don't simplify after coalescing if they said no simplification
* Check whether behavior is consistent with intentional simplification
* Replace more floating point with integer
* Are these three features enough to demonstrate the problem?
* Add a few more nearby borders
* All the features that touch tile 6/16/23
* Stay in integers in line simplification
* More attempts to solve failures to simplify consistently
* Fix most of the overflow errors
* Fix known cases of integer overflow
* All the tests change again
* Pull clipping and scaling code back out into clip.cpp
* Resolve the test conflicts
* Stabilize choice of which three points to keep with different windings
* Almost right, I think!
* Fix collapse of islands to shards
* Self-intersections in the same feature don't count
* Revert "Self-intersections in the same feature don't count"
This reverts commit e04b19916e.
* Don't scale down geometry if we are going to look for shared nodes
* Fix the missing multiply that was keeping simplification from happening
* Fix one more opportunity for overflow
* Somehow I deleted this test?
* Lost this test too
* Clean up debugging printfs
* Restore code sequence from main to make it reviewable
* Remove unneeded rounding
* Update documentation
* This test is no longer useful
* Back to floating point Douglas-Peucker to fix undersimplification
* Try an older ubuntu
* Revert "Try an older ubuntu"
This reverts commit 13fefacfd7.
* Log OS info
* Remove tests that are no longer needed
* Oops, did need that one after all
* Fix the arm vs x86 discrepancy?
* Try another quantization
* Cleanup from review
* Add a test for the actual purpose of this PR
* Add an option to extend zooms if still dropping, but with a limit
* At least when to overzoom, even if not actually doing it yet
* Refactor to give tile-join access to overzoom()
* Didn't work, but *might* have worked
* OK, it did something now
* Ah, there's the bug!
* Hook up pmtiles and dirtiles as overzooming sources
* Add command line option to enable or disable overzooming
* Add (currently broken) test of overzooming in tile-join
* Slightly more abstraction for the tile-join readers
* Factor out duplicated code
* Move construction into a constructor
* More changing accessors to methods
* Reduce magic
* Start tracking a list of the tiles at maxzoom
* I think it worked?
* Add missing #include
* Fix sequence of overzoomed tiles (Y sorts backwards for TMS)
* Don't spend memory on overzooming when we aren't going to use it
* Diff rather than cmp, in the hope of figuring out this broken test
* Keep full coordinate precision if we might extend zooms
* Try a slightly different byte limit
* Make drop-densest more consistent across tile boundaries
* Also affects this test
* Does it behave any differently if it can extend forever?
* I think the discrepancy is a thread-safety problem here
* Revert "Does it behave any differently if it can extend forever?"
This reverts commit 0dff0a0acc.
* Lost this change to the test
* This time for sure!
* Revert "Also affects this test"
This reverts commit cd1f7c2e78.
* Revert "Make drop-densest more consistent across tile boundaries"
This reverts commit 563f7d2bc2.
* Revert "Try a slightly different byte limit"
This reverts commit 2e271213d6.
* Add some more explanatory comments
* Amend the join-test to detect my current bug
* Allow overzooming to complete the zoom if it ever starts
* Forgot to correct the test
* Update changelog and version
* Cleanups from code review
* Remove version number from fixture to fix test
* Starting on --set-attributes
* Add a JSON form to accumulate-attribute
* Fix formatting
* Set attributes, JSON form
* Also handle setting attributes to unquoted values
* Factoring out character-mangling in the names of tests
* Rename tests for new quoting convention
* Test for JSON form of attribute setting
* Test for JSON form of attribute accumulation
* Forgot to increment the version
* Calculate a new antimeridian-adjusted bounding box
* Add antimeridian bounding box to pmtiles, dirtiles, and tile-join
* Don't take out-of-bounds latitudes into account in the adjusted bbox
* Update changelog
* Forgot to adjust tests after the last change
* Back out the slow search for other small features when dropping features
* Actually, *do* look for small features still when coalescing
* Update changelog
* Round coordinates instead of truncating them
* Update all the tests for coordinate rounding changes
* Curses, integer division still truncates
* Fix tests
* Also round instead of shifting when looking for no-op linetos
* Should I worry that the same change for moveto doesn't change any tests?
* Also round instead of shifting when scaling down to maxzoom resolution
* Replace another explicit shift, for origin point
* Round instead of shift when writing clipped geometries to the next zoom
* Fix low-zoom gridding and smaller-than-a-pixel checks
* Don't guess an excessively large maxzoom when there is only one feature
* Add a test for guessing the maxzoom of a single point
* Explicitly sort by index if no other order distinguishes features
* Another affected test
* Set base zoom if requested as part of maxzoom guessing
* Add a test for guessing the maxzoom of a single point
* Don't guess an excessively large maxzoom when there is only one feature
* Update changelog
* add pmtiles.hpp from github.com/protomaps/PMTiles [#10]
* tippecanoe main writes pmtiles output. [#10]
* detect output format using suffix
* after mbtiles is done writing, replace with pmtiles based on map/image tables.
* add method to write_json for writing json sub-object.
* tippecanoe-decode reads pmtiles input. [#10]
* tile-join reads and writes pmtiles. [#10]
* pmtiles test suite for decode and tile-join [#10]
* add base GitHub CI action for compiling and test suite.
* update pmtiles.hpp with z>15 fix
* Fix some ordering problems with pmtiles decode
* Pmtiles should also pass the raw tiles tests
* Eradicate spaces from tileset metadata JSON fields
* Eradicate spaces from more test fixtures
* Update more tests
* Pmtiles tests pass now too
* Remove unnecessary sort (and make indent)
* Update changelog
* The allow-existing test for pmtiles needs -o, not -e
* Declare --allow-existing to be unsupported for pmtiles.
It was always a bad idea even for mbtiles.
Co-authored-by: Brandon Liu <bdon@bdon.org>
* Add an option to limit geometry vertex count
* Update docs and changelog
* Track desired feature count and geometry size in strategies
* Remove dead code for a long-forgotten inaccessible option
* Fix the option name in changelog
* Refine coalesce-smallest to only coalesce onto other small features
* Clean polygons before coalescing-as-needed
* Don't accumulate tiny polygon holes as negative dust
* Add the option not to limit the feature count at maxzoom
* Add options to limit feature count more abruptly in each tile
* Revert "Add the option not to limit the feature count at maxzoom"
This reverts commit ace173ab7a.
* Revert "Fix the option name in changelog"
This reverts commit 38dbce8405.
* Revert "Add an option to limit geometry vertex count"
This reverts commit d379fdf06b.
* Remove test for reverted option
* Remove more leftovers from geometry size limiting
* Update changelog
* Add an option to drop the densest features by rate, not a fraction
* Restrict dot dropping just to dots, as it should be
* 50% mix of sparse and uniform point preservation
* Update version, changelog, test, and documentation
* 60% sparse, 40% dense
* Didn't update the test after the last change
* Make the drop-denser rate configurable without recompiling
* Reduce maxzooms being guessed a little:
* Use 1.5 standard deviations, not 2, as the minimum distinguishable
* Give overlapping polygons and linestrings more distinct indices
* Add another drop rate guessing options, from the same metrics -zg uses
* Guard against using -rp without -zg
* Add an option to retain extra coordinate precision at maxzoom
* Make sure not to shift away the extra detail from coordinates
* Add an option to convert double-precision attributes to single
* Sort attribute values in tiles to make them compress a little better
* Slightly improve polygon simplification
By choosing a point that would be retained after simplification
to be the start/end point that always gets retained
* I regret making all of these tests involve polygons
* Add an option to specify the size of tiny polygons
* Fix accidental requiring of argument for --single-precision
* Guard against duplicate points when generating "sizes" for them
* Restore the intended behavior that tiny polygons don't get simplified
* Make the extra detail settable rather than always maximizing it
* Revert "Improve maxzoom guessing for tightly-clustered point data sources (#4)"
This reverts commit fec5e8354c.
* Add an option to prevent choosing a base zoom higher than the maxzoom
* Keep the drop rate high enough when the basezoom gets constrained
* Revert "Revert "Improve maxzoom guessing for tightly-clustered point data sources (#4)""
This reverts commit db6bc27d9e.
* Add --order-by and --order-descending options
* Accept multiple --order-by and --order-descending-by sort keys
* Add --maximum-zoom-at-least to specify a minimum maxzoom to guess
* Check whether the specified minimum maxzoom is out of range
* Rename the option to --smallest-maximum-zoom-guess
* Update tests, changelog, and version
* Handle points too when dropping or coalescing the "smallest" features.
* Add statistics of tile size reduction strategies to tileset metadata
* Update changelog and version
* Update documentation
This moves filtering from the serialization stage to the
tiling stage so that the zoom level can be known to the filter.
The side effect is to carry null attributes much further through
the pipeline than previously.
The first feature in a tile can never be dropped, since there is
no previous feature to attach its properties to.
Remove the previous special case that reset the dropping counter
at the first feature within each tile proper (as opposed to the
first feature in each tile, including its buffer, which is now
the one that is guaranteed to be preserved).
(The feature count when filtering will be the sum of features
across tiles instead of filters from the original input, since
the filter reader doesn't know what the original input feature
set was.)