* Plumb bounding boxes through potential intersections
* Quick bbox reject for bins that can't possibly intersect
* Inching toward attribute accumulation in megatile handling
* Some sort of test for how all these things interact with each other.
Automatic numeric attribute accumulation does *not* apply to attributes
that have an explicit attribute accumulator set, because the order of
operations is too messy and weird
* More sketching
* More sketching
* Actually do some accumulation
* Put all that behind an --accumulate-numeric flag
* Use the same attribute accumulation logic in binning as in megatiles
* Fix backwards conditional
* Add means, but somehow I have some counts of 0
* Handle aggregated attributes with no base attribute in the feature
* Checkpoint before I break everything
* Found a flaw, now to debug
* Fix a typo that broke accumulation
* Add binning tests
* Make sure IDs make it through on the bins
* Fix count/mean accumulation
* Make the numeric accumulation prefix configurable
* Make sure the accumulate test still works with a different prefix
* Forgot to update this test
* More testing to make sure cluster sizes make it all the way through
* Fix neglected --accumulate-attribute when binning
* Mark unexercised attribute accumulation cases as "can't happen"
* Factor out numeric preservation
* Attrs with the accumulation prefix are just preserved, not accumulated
* Test behavior of prefixed attributes
* Plumbing for exclude and exclude-prefix
* Implement and test attribute prefix stripping in overzoom
* Update version and changelog
* For debugging, make an attribute list of source feature IDs
* Revert "For debugging, make an attribute list of source feature IDs"
This reverts commit 65fc99c9d1.
* Start to distinguish fixed cluster density setting from as-needed density
* Make consistent {drop,coalesce}-densest decisions between zooms
* Actually track the previous index instead of just intending to
* Clean up collinearities in coalesced features
* To determine densest, look at actual physical distance, not just index
* Don't actually need the previous index in serial_feature now
* Center of mass of one feature to most distant point of the next
* Add apologetic comment
* Wait, how did the tests pass before?
* Revert "Wait, how did the tests pass before?"
This reverts commit f73c8ee543.
* Add --maximum-string-attribute-length option
* Update version and changelog
* A little more testing to make sure
* Read unidecode data, do some plumbing of it
* More unidecode plumbing
* Do the unidecode smashing, but it doesn't seem to be working
* Ah, that's better!
* Add missing header
* And reorder the includes too
* Shortcut when there is no unidecode data to work with
* Update version and changelog
* Avoid repeated unidecode smashing of the same constant string
* Prep to track conditions other than just "dropped" or "kept"
* Count up instead of down
* Drop or retain whole multiplier clusters based on their first feature
* Calculate a global feature dropping sequence
* Switch over to using the drop sequence for drop-fraction
* Remove unused arguments for the old drop-fraction implementation
* Fix copy-and-paste bugs, update tests
* Properly incorporate feature_minzoom into the drop sequence, I hope
* Rename drop_by to drop_sequence
* See if sorting within clusters fixes filter stability between zooms
* Remove very chatty debug print
* Update changelog and version
* Use named constants instead of numbers for feature dropping/keeping
* Add comment to explain purpose and method of bit reversal
* Add a way to run tippecanoe single-threaded for profiling
* Do less work when the tilestats sample values list is already full
* Save a copy when retrieving the attribute key
* Fewer atomic operations
* Move string hashing from mbtiles to text
* Only do approximate attribute deduplication when writing tiles
* Feature dropping tests are sensitive to exact tile size
* All tile creators now create a string pool for the tile
* Features clipped away to nothing should not participate in that tile
* Revert "Only do approximate attribute deduplication when writing tiles"
This reverts commit c42b34b498.
* Also revert the related test changes
* Revert "Revert "Only do approximate attribute deduplication when writing tiles""
This reverts commit 18509876c3.
* Be more specific about the string hash function
* Use fnv1a instead of std::hash for everything
* Reduce the chance of hash collisions
* Stick a hash search on the front of the tree search in addpool
* Eliminate repeated hashing of the same string
* Switch instead of ifs in json parsing
* A few more cases to populate the hash in addpool
* Store the hash in the tree instead of recalculating
* Add explanatory comment for mysterious argument
* Fewer copies in attribute stringification
* Clean up ancient weirdness in JSON attribute stringification
* More serial_val cleanup
* Pass a serial_feature to rewrite instead of many broken-down arguments
* Get rid of the multiple geometries within `partial`
* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"
This reverts commit 6f4ab9b725.
* Goodbye, struct coalesce
* Revert "Features clipped away to nothing should not participate in that tile"
This reverts commit 124462fbdc.
* Migrating fields from partial to serial_feature
* Name reconciliation between serial_feature and partial
* Replace struct partial with an augmented serial_feature
* Fix some overzealous search-and-replace renaming
* Don't say struct so often
* Remove more of the former partial construction
* Commenting and cleaning up
* Trying again to avoid all these arguments to rewrite
* I swear I did this same thing before and it didn't work.
* More rewrite cleanup
* Exile --detect-shared-borders to its own file
* Add missing headers
* More commenting and cleanup
* More comments
* Sprinkle consts around
* Emplacing and std::moving
* More cleanup
* That shouldn't have worked after a std::move
* Don't need to allocate memory to compare keys
* Reduce use of the global string pool in tiling
* Another avoidable mvt_value construction
* Further reduction to explicit string pool passing
* These reverses are no longer optimizations
* These layernames can all be references
* Don't drag an unused layername string around with every feature
* Heed a compiler warning about potential buffer overflow
* Fix my confusion about which feature's string pool is relevant
* Avoid some unnecessary allocations in attribute accumulation
* Maybe faster serialization?
* Eliminate a comparison
* Do the same here
* Save a couple of allocations when parsing numbers in JSON
* Immediately assign features to layers instead of subdividing later
* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence
* Crunch out more duplicate attribute values when writing out the tile
* Do tilestats for tippecanoe:retain_points_multiplier_first too
* Shell filters need to be real threads, even if nothing else does
* Simplify tippecanoe_minzoom/maxzoom representation
* Update version and changelog