Commit Graph
267 Commits
Author SHA1 Message Date
Erica Fischer b329489dee Track zoom truncation in the strategies list in the tileset metadata 2024-08-05 16:56:01 -07:00
Erica Fischer 3e8c8e2a6d Still dispatch the biggest tasks first 2024-08-05 15:49:24 -07:00
Erica Fischer 8b46199ba2 Improve dispatch of tiling tasks 2024-08-05 15:04:55 -07:00
Erica Fischer 60ad06a9af Put a bloom filter in front of the binary search for shared nodes 2024-08-05 13:37:40 -07:00
Erica Fischer 53ef0a9984 Better tracking of whether we failed to make a full-detail tile 2024-08-05 11:03:34 -07:00
Erica Fischer a3e4d3cb34 Revert "Fully deprecate -detect-shared-borders into an alias"
This reverts commit 0698aeb766.
2024-08-05 10:56:53 -07:00
Erica Fischer 0698aeb766 Fully deprecate -detect-shared-borders into an alias 2024-08-02 13:38:19 -07:00
Erica Fischer 4eb41a1e73 Scale tile feature limit for megatiles in the same way as byte limit 2024-08-01 16:10:14 -07:00
Erica Fischer 893489acb9 Be a little more aggressive in drop-densest determination 2024-08-01 10:40:59 -07:00
Erica Fischer dc3dad2c53 Remove todo about special case below basezoom, which is accounted for 2024-08-01 10:02:08 -07:00
Erica Fischer aec0d2692b Don't double-count feature dropping when the zoom level is retried 2024-07-31 22:29:07 -07:00
Erica Fischer 040b6388ab Keep a list of parent tiles to skip rather than truncating 2024-07-31 15:26:55 -07:00
Erica Fischer eb723111f9 Cleanup from adding line simplification in overzoom 2024-07-30 15:53:51 -07:00
Erica Fischer 6a6ec0c038 Oops, checking for the wrong expected return value 2024-07-30 15:38:16 -07:00
Erica Fischer 43e5b6147e Fix warnings 2024-07-30 15:38:07 -07:00
Erica Fischer 33a46560c5 Don't stop early if we ended up dropping any features.
Rework the can-the-next-zoom-stop-early logic to avoid going
one zoom further than needed.
2024-07-30 15:37:22 -07:00
Erica Fischer 8f3819dd95 Don't try to stop early in the children if we dropped anything by rate 2024-07-30 15:36:36 -07:00
Erica Fischer d4efb4d728 Add tiny polygon reduction / dust to overzoom 2024-07-30 15:35:22 -07:00
Erica Fischer 830885fea0 If stopping early, don't simplify or clean; leave that to overzoom 2024-07-30 15:27:36 -07:00
Erica Fischer bedfa8af95 Be more conservative, because ever retrying a tile is a big speed hit 2024-07-30 15:27:27 -07:00
Erica Fischer 81436a783d Estimate tile complexity; don't try truncating when unlikely to work 2024-07-30 15:26:09 -07:00
Erica Fischer 049c24c754 Make room for a vertex count in the header of each serialized tile 2024-07-30 15:25:59 -07:00
Erica Fischer cf4f912a10 Forgot to commit the actual code change 2024-07-30 15:25:43 -07:00
Erica Fischer 3c07213317 Stop early if we can make a complete tile 2024-07-30 15:24:40 -07:00
Erica Fischer 7057c2bafe I forgot I already added an option for this 2024-07-30 15:21:31 -07:00
Erica Fischer 744e8b61c9 Changing the detail loop to account for stopping early 2024-07-30 15:21:08 -07:00
Erica Fischer 6e5d714250 Track file position where the child tile data begins 2024-07-30 15:18:57 -07:00
Erica Fischer 22a1e2747f Track output position at the file level instead of within each tile 2024-07-30 15:15:55 -07:00
Erica Fischer 47e774adc4 Improve the appearance of coalesce-densest-as-needed tiles (#247)
* Start to distinguish fixed cluster density setting from as-needed density

* Make consistent {drop,coalesce}-densest decisions between zooms

* Actually track the previous index instead of just intending to

* Clean up collinearities in coalesced features

* To determine densest, look at actual physical distance, not just index

* Don't actually need the previous index in serial_feature now

* Center of mass of one feature to most distant point of the next

* Add apologetic comment

* Wait, how did the tests pass before?

* Revert "Wait, how did the tests pass before?"

This reverts commit f73c8ee543.

* Add --maximum-string-attribute-length option

* Update version and changelog

* A little more testing to make sure
2024-07-16 13:23:23 -07:00
Erica Fischer bb4f220678 Reduce tiling memory (#227)
* Trying to reduce memory in tiling

* Let the simplification workers go out of scope earlier

* Bail out quickly once the maximum feature count is reached

* Update changelog and version
2024-04-03 07:12:26 -07:00
Erica Fischer bd48ba8ea1 Fix accidental loss (at all zooms) of features with an explicit minzoom (#221)
* Fix accidental loss (at all zooms) of features with an explicit minzoom

* Try to stabilize centers and bounding boxes between architectures
2024-03-22 10:20:10 -07:00
Erica Fischer 6a8f1b83d8 Fix some undefined behavior (#209)
* Fix some undefined behavior

* Avoid overflow in line simplification calculations

* Oops, missed a test

* Didn't mean to add that to the Makefile

* Revert "Revert "[ci] test in debug mode (#202)""

This reverts commit c95c328e47.

* Fix reference to out-of-scope pointer

* Fix invalid shift and out-of-bounds vector element reference

* Update changelog and version
2024-03-01 10:11:41 -08:00
Erica Fischer 312e1560a3 Stabilize feature order in overzoom (#210)
* Stabilize feature order in overzoom

* I want my sorts to be stable, please

* Revert "[ci] test in debug mode (#202)"

This reverts commit 853ada87b5.

* No need to reinitialize here
2024-02-29 10:39:10 -08:00
Erica Fischer a987197eed Don't swap attributes when reducing tiny polygon dust (#207)
* Don't swap attributes when reducing tiny polygon dust

Because the dust placeholder may be misleadingly far from the feature
that contributed the most area to it

* Remove unused arguments; update changelog
2024-02-26 15:41:26 -08:00
Erica Fischer 2b6630c42c Allow features that would be dropped dynamically to become multiplier features (#199)
* Postpone tagging features as being the first of a multiplier cluster

* Upgrade some dynamically dropped features to multiplier features

* Still don't let it put more features in a cluster than is allowed

* Update tests

* Make the current multiplier cluster size per-layer

* Make sure the first non-empty-geometry in the layer is marked as primary

* Improve comments

* Update changelog and version

* Remove commented out debugging printf

* Factor out duplicated code
2024-02-15 11:34:09 -08:00
Erica Fischer 96f126dd59 FSL-style expressions can use unidecode data to smash case and diacritics (#197)
* Read unidecode data, do some plumbing of it

* More unidecode plumbing

* Do the unidecode smashing, but it doesn't seem to be working

* Ah, that's better!

* Add missing header

* And reorder the includes too

* Shortcut when there is no unidecode data to work with

* Update version and changelog

* Avoid repeated unidecode smashing of the same constant string
2024-02-13 14:18:30 -08:00
Erica Fischer 4e52cbd957 Drop or retain whole multiplier clusters when dropping as needed (#198)
* Prep to track conditions other than just "dropped" or "kept"

* Count up instead of down

* Drop or retain whole multiplier clusters based on their first feature

* Calculate a global feature dropping sequence

* Switch over to using the drop sequence for drop-fraction

* Remove unused arguments for the old drop-fraction implementation

* Fix copy-and-paste bugs, update tests

* Properly incorporate feature_minzoom into the drop sequence, I hope

* Rename drop_by to drop_sequence

* See if sorting within clusters fixes filter stability between zooms

* Remove very chatty debug print

* Update changelog and version

* Use named constants instead of numbers for feature dropping/keeping

* Add comment to explain purpose and method of bit reversal
2024-02-12 10:58:49 -08:00
Erica Fischer e2a7a409c7 Improve tiling speed (#195)
* Add a way to run tippecanoe single-threaded for profiling

* Do less work when the tilestats sample values list is already full

* Save a copy when retrieving the attribute key

* Fewer atomic operations

* Move string hashing from mbtiles to text

* Only do approximate attribute deduplication when writing tiles

* Feature dropping tests are sensitive to exact tile size

* All tile creators now create a string pool for the tile

* Features clipped away to nothing should not participate in that tile

* Revert "Only do approximate attribute deduplication when writing tiles"

This reverts commit c42b34b498.

* Also revert the related test changes

* Revert "Revert "Only do approximate attribute deduplication when writing tiles""

This reverts commit 18509876c3.

* Be more specific about the string hash function

* Use fnv1a instead of std::hash for everything

* Reduce the chance of hash collisions

* Stick a hash search on the front of the tree search in addpool

* Eliminate repeated hashing of the same string

* Switch instead of ifs in json parsing

* A few more cases to populate the hash in addpool

* Store the hash in the tree instead of recalculating

* Add explanatory comment for mysterious argument

* Fewer copies in attribute stringification

* Clean up ancient weirdness in JSON attribute stringification

* More serial_val cleanup

* Pass a serial_feature to rewrite instead of many broken-down arguments

* Get rid of the multiple geometries within `partial`

* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"

This reverts commit 6f4ab9b725.

* Goodbye, struct coalesce

* Revert "Features clipped away to nothing should not participate in that tile"

This reverts commit 124462fbdc.

* Migrating fields from partial to serial_feature

* Name reconciliation between serial_feature and partial

* Replace struct partial with an augmented serial_feature

* Fix some overzealous search-and-replace renaming

* Don't say struct so often

* Remove more of the former partial construction

* Commenting and cleaning up

* Trying again to avoid all these arguments to rewrite

* I swear I did this same thing before and it didn't work.

* More rewrite cleanup

* Exile --detect-shared-borders to its own file

* Add missing headers

* More commenting and cleanup

* More comments

* Sprinkle consts around

* Emplacing and std::moving

* More cleanup

* That shouldn't have worked after a std::move

* Don't need to allocate memory to compare keys

* Reduce use of the global string pool in tiling

* Another avoidable mvt_value construction

* Further reduction to explicit string pool passing

* These reverses are no longer optimizations

* These layernames can all be references

* Don't drag an unused layername string around with every feature

* Heed a compiler warning about potential buffer overflow

* Fix my confusion about which feature's string pool is relevant

* Avoid some unnecessary allocations in attribute accumulation

* Maybe faster serialization?

* Eliminate a comparison

* Do the same here

* Save a couple of allocations when parsing numbers in JSON

* Immediately assign features to layers instead of subdividing later

* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence

* Crunch out more duplicate attribute values when writing out the tile

* Do tilestats for tippecanoe:retain_points_multiplier_first too

* Shell filters need to be real threads, even if nothing else does

* Simplify tippecanoe_minzoom/maxzoom representation

* Update version and changelog
2024-02-07 17:50:35 -08:00
Erica Fischer 6a2bce8164 Scale the tile size limit up with the multiplier at low zooms (#192)
* Scale the tile size limit up with the multiplier at low zooms

* Add a test to demonstrate that high zoom tiles can't be extra large

* Update changelog and version

* Fail more cleanly when a tile can't be made small enough

* Guard against a cluster where the start marker has been dropped

* Look harder for a working feature interval instead of giving up

* That change to the drop-smallest logic changed a test output

* Update changelog

* Add explanatory comment
2024-01-31 10:23:05 -08:00
Erica Fischer 7d4d264d50 Speeding up tippecanoe-overzoom (#191)
* Speed up mvt_value comparison

* Converting repetitive ifs to cases

* More conversions from ifs to cases

* Optimize the always-true filter case

* Don't convert types of attributes without accumulators

* Unordered map seems to be faster than map

* Add missing header

* Fix some warnings

* Fix the warnings better

* Avoid an int->string->int conversion

* Lazily initialize layer key and values maps when actually needed

* More switches from maps to unordered_maps

* Sure, I'll take the microoptimization

* More emplacement

* Save some copies

* Emplaces and moves

* Lazy linear scan of attributes instead of building a map

* Extra printfs, missing header

* Avoid clipping if the input and output tiles are the same

* But do clip if the tile extent is being reduced

* Make sure I'm not constructing std::strings here at runtime

* More worrying about runtime string construction

* A couple more std::moves

* Const references!

* More const references

* Another std::move

* Make the string_value of mvt_value std::optional

* Reserve storage when decoding

* Provision for different mvt_values to share a string pool

* Use the string pool when decoding

* Avoid another string construction

* Try limiting the depth of the search for duplicate attributes

* Revert "Try limiting the depth of the search for duplicate attributes"

This reverts commit 9ec94a15ff.

* Update changelog

* Fix typo noticed during code review
2024-01-29 11:33:56 -08:00
Erica Fischer cbf222754b Add --accumulate-attribute to tippecanoe-overzoom (#189)
* Starting to factor out attribute accumulation into its own file

* Continuing to factor out attribute accumulation

* Reduce duplicate code

* Plumbing the accumulate-attribute option around

* Call the attribute accumulator

* Test that accumulation works

* Add missing #includes

* Don't sort within individual multiplier clusters

Doing so throws off the spatial distribution of the low zooms

* Docs and changelog

* Add comments
2024-01-23 15:41:36 -08:00
Erica Fischer f957f30f90 Clean up internal naming related to tilestats (#190)
* Get rid of the type_and_string near-synonym for serial_val

* Rename file_keys to the more familiar tilestats

* "tas" (type_and_string) => "sv" (serial_val)

* "fk" (tile_keys) => "ts" (tilestats)

* Revert ""tas" (type_and_string) => "sv" (serial_val)"

This reverts commit 4854c57e22.

* More carefully this time: "tas" (type_and_string) => "sv" (serial_val)
2024-01-23 14:17:19 -08:00
Erica Fischer 679a0d62f2 Make feature ordering cooperate with --retain-points-multiplier (#188)
* Make feature ordering cooperate with --retain-points-multiplier

* Forgot to check in the actual code changes???

* Sort within each multiplier cluster as well as between clusters

* Correct description of behavior in changelog

* Drag original feature sequence along in megatiles for post-filter sort

* Plumb the preserve-input-order flag through overzoom

* Sort in overzoom if requested

* Use within-tile input sequence numbers, not global sequence numbers

* Documentation

* Reverse direction of search to prevent accidental skipping

* Add some comments about converting between attribute representations
2024-01-21 12:09:05 -08:00
Erica Fischer 5d92a17193 Add point retention multiplier (#179)
* Add an option to retain N times as many points as usual at each zoom

* Tests for point multipler with specified and guessed maxzooms

* Work in progress on inverse spatial ordering

* Fix inverse spatial feature order

* --reorder was depending on a feature index that wasn't being preserved

* Separate ordering by feature_minzoom from ordering inverse-spatially

* Add a test for the inverse spatial ordering

* Store the basezoom/droprate/multiplier decisions in tileset metadata

* Progress on adding filters to tippecanoe-overzoom

* Type promotion for comparison

* Look up the attribute value for ordering

* Add test of thinning and ordering features

* Plumb tippecanoe_decisions metadata through pmtiles

* Be careful not to put infinities in JSON

* Fix accidental dropping in what is meant to preserve sparse points

* Start distinguishing true, false, and null in expressions

* Most of the type conversions

* Add boolean conversions

* Literals and conjunctions

* Add filtering to tippecanoe-overzoom

* Add a test of filtering in overzoom

* Fix boolean conjunctions

* Handle the combination of cluster size and filtering

* Rework dot dropping to reconcile density threshold and multiplier

* Revert "Rework dot dropping to reconcile density threshold and multiplier"

This reverts commit f253a66382.

* Retain points by multiplier within each tile, not in global probability

* Test that intends to verify that the multiplier is reversible

* Get the test to detect the discrepancy

* Mark the start of multiplier clusters with a magic attribute

* Add string-contains

* Add in and ni operators

* Revert "Look up the attribute value for ordering"

This reverts commit 56bc73e49a.

* Revert "Type promotion for comparison"

This reverts commit 6f3256f5af.

* Make number formatting in tippecanoe_decisions consistent

* Revert "Add a test for the inverse spatial ordering"

This reverts commit c8047de9ab.

* Revert "Separate ordering by feature_minzoom from ordering inverse-spatially"

This reverts commit 35b19a223c.

* Revert "Fix inverse spatial feature order"

This reverts commit 5978ecdb44.

* Revert "Work in progress on inverse spatial ordering"

This reverts commit fdf230f632.

* Somehow missed the tests associated with that last revert

* Round-robin assign attributes to partials from across the multiplier

* Count the multiplier separately in each layer

* Fix distribution of accumulated attribute across multiplier features

* Update changelog, version, and docs

* Add "is null" and "isnt null" expressions

* Update interpretation of FSL expressions to pass the tests

* Test to assert that polygons are unaffected by the multiplier

* Clean up and comment

* Remove accidental unused case
2024-01-18 15:56:09 -08:00
Erica Fischer 02e3bac2c0 Reduce memory consumption during tiling (#177)
* Drop duplicate geometries sooner in coalescing-as-needed

* Concatenate geometries before partial cleaning

* Spend less time with two feature representations in memory

* Further reduce in-memory duplication

* Remove another copy

* Don't keep duplicates in memory while coalescing

* Also clear out the mvt layer once it is no longer needed

* Update changelog
2023-12-22 14:20:21 -08:00
Erica Fischer 26bf08deb2 Externalizing polygon shard detection (#146)
* Start of externalizing polygon shard detection

* Completely untested external quicksort

* Add unit test for external quicksort

* Remember to clean up temporary files

* Sort and scan the vertices

* Bring over more vertex logic

* Make nodes from vertices

* Checkpoint on switching over to global shared nodes

* Do the thing

* Revert unintended change to coalesced linestring behavior

* Take shared nodes into account in early simplification

* Let it do more sorting in memory

* Fix overnoding of collinear linestrings

* Remove duplicate nodes, since only duplicate vertices now matter

* Remember to delete temporary files

* Fix out of bounds memory access below, apparently

* Fix the actual undefined behavior

* Still running out of memory in one case. Find out where.

* Forgot the conditional

* Try again to make it not run out of memory

* Update version and changelog
2023-10-03 10:53:12 -07:00
Erica Fischer f7dc7faf31 Reduce memory use of polygon shard detection (#139)
* Crunch down memory required per polygon joint

* *Actually* reduce the size of the structure

* Update version and changelog
2023-09-21 10:59:12 -07:00
Erica Fischer 390771f855 Polygon shards (#105)
* Put all of this back in geometry.cpp for conflict resolution

* Stabilize line simplification to behave the same regardless of winding

* Round instead of truncating when clipping lines

* Restore non-Wagyu polygon clipping from prior to 2fdec7d2

* Make it round, not truncate, which reverts the last commit's test diffs

* Clip in floating point, not integers, which makes no difference

* Track nodes added at tile edges during clipping

* Scale geometry up before wagyu to prevent changes from precision loss

* Actually do the shared edge detection

* Fix cases where nodes were not being added at the tile boundary

* One more place I should have rounded

* Narrow down where the discrepancy comes in

* Revert "Narrow down where the discrepancy comes in"

This reverts commit 221c4c5fc0ac9a6567e091c6a94b3d87dc8ade83.

* Another attempt to narrow it down

* The discrepancy seems to be introduced in reordering. No obvious bug

* Was still truncating instead of rounding in projection

* Also makes no difference...

* Just forget that line reversal exists for a minute

* Just reversal no coalescing

* Try clipping in integers instead of floating point

* Don't simplify after coalescing if they said no simplification

* Check whether behavior is consistent with intentional simplification

* Replace more floating point with integer

* Are these three features enough to demonstrate the problem?

* Add a few more nearby borders

* All the features that touch tile 6/16/23

* Stay in integers in line simplification

* More attempts to solve failures to simplify consistently

* Fix most of the overflow errors

* Fix known cases of integer overflow

* All the tests change again

* Pull clipping and scaling code back out into clip.cpp

* Resolve the test conflicts

* Stabilize choice of which three points to keep with different windings

* Almost right, I think!

* Fix collapse of islands to shards

* Self-intersections in the same feature don't count

* Revert "Self-intersections in the same feature don't count"

This reverts commit e04b19916e.

* Don't scale down geometry if we are going to look for shared nodes

* Fix the missing multiply that was keeping simplification from happening

* Fix one more opportunity for overflow

* Somehow I deleted this test?

* Lost this test too

* Clean up debugging printfs

* Restore code sequence from main to make it reviewable

* Remove unneeded rounding

* Update documentation

* This test is no longer useful

* Back to floating point Douglas-Peucker to fix undersimplification

* Try an older ubuntu

* Revert "Try an older ubuntu"

This reverts commit 13fefacfd7.

* Log OS info

* Remove tests that are no longer needed

* Oops, did need that one after all

* Fix the arm vs x86 discrepancy?

* Try another quantization

* Cleanup from review

* Add a test for the actual purpose of this PR
2023-09-14 16:51:38 -07:00
Erica Fischer e6d05bc317 Fix tile-join crash when trying to merge empty tilesets with --overzoom (#138)
* Fix tile-join crash when trying to merge empty tilesets with --overzoom

* Add an option not to reduce tiny polygons to dust at maxzoom

* Add test for prevention of tiny polygon reduction at maxzoom

* Change version number
2023-08-31 13:02:03 -07:00
Erica Fischer 2ec6180003 Fix "strategies" accounting for 0-length linestrings and degenerate polygons (#137)
* Dropping a 0-length feature doesn't count as dropping-as-needed

* Add an option not to reduce tiny polygons to dust at maxzoom

* Add test for prevention of tiny polygon reduction at maxzoom

* Fix accounting for tiny polygons not to include degenerate geometries

* Revert "Add test for prevention of tiny polygon reduction at maxzoom"

This reverts commit f931bbd73e.

* Revert "Add an option not to reduce tiny polygons to dust at maxzoom"

This reverts commit 03f0882bb6.

* Fix tests

* Another test that no longer has any really tiny polygons

* Oops, that broke LineString simplification

* This time for sure!

* Update changelog and version
2023-08-29 10:54:39 -07:00