* Rename to jsonpull.cpp
* Clear for merge
* Convert jsonpull to C++ with shared_ptr and std::vector/std::string
Replace the manual malloc/realloc/free memory management in jsonpull
with std::shared_ptr ownership. Each json_object now owns its children
through std::vector<json_object_ptr>; raw back-pointers to parent and
parser remain valid by structural invariant and are cleared on
json_disconnect so detached subtrees can outlive their parser.
Strings become std::string, child arrays become std::vector, and the
old union becomes a struct so non-trivial members can coexist while
preserving the existing o->value.xxx access paths.
The old jsonpull.c is replaced by jsonpull.cpp, json_stringify now
returns std::string, and all callers across tippecanoe, tile-join,
tippecanoe-decode, tippecanoe-json-tool, tippecanoe-overzoom and the
unit tests are updated to use json_object_ptr / json_pull_ptr.
Co-authored-by: Cursor <cursoragent@cursor.com>
* Subclass json_object so primitives shrink from 168 to 24 bytes
The previous "every member in a struct" layout cost 168 bytes per
json_object, even for JSON_NULL / JSON_TRUE / JSON_FALSE nodes that
have no payload. Splitting json_object into a small base class plus
json_number / json_string / json_array / json_hash subclasses brings
each instance down to just the size of its actual contents:
json_object (base, TRUE / FALSE / NULL) 24 bytes
json_number 48 bytes
json_string 48 bytes
json_array (empty) 48 bytes
json_hash (empty) 72 bytes
Other size wins along the way:
* Drop enable_shared_from_this<json_object> (its embedded weak_ptr
was 16 bytes per node). json_pull now keeps an explicit
container_stack and the parser no longer needs to resurrect a
shared_ptr from a raw `parent` walk.
* Remove the unused `refcon` slot from the string variant.
* No virtual destructor: shared_ptr keeps the deleter from the
original std::make_shared<json_xxx> call, so destroying a
shared_ptr<json_object> still runs the right subclass dtor.
The base class exposes type-tagged accessors (o->string(),
o->number(), o->array(), o->keys(), o->values(), o->large_signed(),
o->large_unsigned()) that assert the type matches and downcast to
the appropriate subclass storage. All call sites were swept from
the old `o->value.X.Y` field paths to these accessors. A raw-pointer
overload of json_hash_get() replaces the few external uses of
shared_from_this() that survived in geojson-loop.cpp.
Co-authored-by: Cursor <cursoragent@cursor.com>
* Store hash key/value pairs in one ordered vector
Replace the parallel std::vector<json_object_ptr> keys / values on
json_hash with a single std::vector<json_entry>, where json_entry is
a small {key, value} aggregate. This still preserves insertion order
(the property the parallel vectors were providing) but removes the
"keep two vectors in lockstep" pattern, and call sites can now use
range-for with structured bindings:
for (auto &[k, v] : o->entries()) { ... }
Side effects:
* sizeof(json_hash) drops from 72 to 48 bytes (one fewer vector
header), matching json_array.
* The keys() and values() accessors on json_object are replaced by a
single entries() accessor returning std::vector<json_entry>&.
* All call sites were swept from the old paired-index pattern
(`o->keys()[i]` / `o->values()[i]`) to entry-based access. Where the
original pattern relied on `nprop = 0` to short-circuit iteration on
a null or non-hash `properties`, the rewrite now guards the loop
explicitly with `if (o->type == JSON_HASH)` so that calling
entries() doesn't trip the asserting downcast.
Co-authored-by: Cursor <cursoragent@cursor.com>
* Move parser-only `expect` state out of json_object
`expect` was only meaningful while the parser was building a container,
and only ever read or written from jsonpull.cpp itself; once parsing
finished it was dead weight on every JSON_ARRAY and JSON_HASH (and
present-but-unused on every primitive too). Move it into the parser's
container stack, alongside the shared_ptr to the container it pertains
to:
struct json_pull::parse_frame {
json_object_ptr container;
json_type expect;
};
std::vector<parse_frame> container_stack;
The base class now only carries data-model state (parent, parser, type).
No external caller depended on `expect`, so no sweep was needed outside
jsonpull.cpp.
This change does not, in itself, shrink any json_object: the 4-byte
`expect` field used to live at offset 20 inside the base, where it was
already being eaten by alignment padding for the 8-byte-aligned first
member of every subclass (std::string, std::vector, double). The win is
in the data model, not the byte count -- the 4-byte hole is still
there, but it is now available for a future subclass whose first member
is small enough to slot into it.
Co-authored-by: Cursor <cursoragent@cursor.com>
* Discriminate json_number's three numeric slots into one union
json_number used to carry three parallel 8-byte fields (a double plus
both a 64-bit unsigned and a 64-bit signed slot for the large-integer
cases) even though at most one of the integer slots is ever the
canonical value for any given number. Collapse them into a
discriminated union:
enum repr_t { REPR_DOUBLE, REPR_LARGE_UNSIGNED, REPR_LARGE_SIGNED };
repr_t repr;
union { double d; unsigned long long u; long long s; } value;
Callers keep the same read API: number() returns the appropriate
double, large_unsigned() returns the ull (or 0 if not currently stored
that way), large_signed() likewise. Writes go through new set_number /
set_large_unsigned / set_large_signed methods that keep the
discriminator and the union value in sync.
This was prompted by an observation that moving json_type to the end
of the object should shrink things via tail-padding reuse. Empirically
the type-at-end rearrangement saves nothing on its own (every
subclass payload is 8-byte aligned so it can't slot into the 4-byte
tail), but the discriminated-number redesign hits the same idea from
a different direction: adding the 4-byte `repr` to json_number makes
the class non-standard-layout, which lets the Itanium ABI pack `repr`
into the base's 4-byte tail padding at offset 20. The union value
then starts at the natural offset 24, and json_number ends at offset
32 -- a 33% reduction.
Per-node sizes:
json_object (TRUE/FALSE/NULL) 24 bytes
json_number 32 bytes (was 48)
json_string 48 bytes
json_array 48 bytes
json_hash 48 bytes
Numbers dominate real GeoJSON (every coordinate is one), so the net
memory win on a typical parse is substantial.
Co-authored-by: Cursor <cursoragent@cursor.com>
* Fix bugs flagged in code review of jsonpull C++ port
- jsontool.cpp `out()`: route JSON_NUMBER (and anything else non-string)
through `json_stringify` instead of `o->string()`, which now asserts
on a non-string type and would crash `--extract` on numeric attributes.
- geojson.{hpp,cpp} `json_end_map`: take `json_pull_ptr` by reference so
the caller's shared_ptr is released, null-guard before touching
`jp->source`, and clear `jp->source` after delete to avoid a dangling
pointer.
- jsonpull/jsonpull.cpp: low-surrogate range check was comparing the
outer-loop byte `c` instead of the parsed code unit `ch`, breaking
surrogate-pair decoding for some \\uXXXX escapes. Pre-existing bug
preserved across the port.
- tile-join.cpp `handle_vector_layers`: require the field value to have
type JSON_STRING (and the key to be non-null) before calling
`string()`; the previous truthy `type` check would assert on a
non-string value.
Co-authored-by: Cursor <cursoragent@cursor.com>
* Add jsonpull regression test for surrogate-pair decoding
Covers the `c` vs `ch` bug fixed in the previous commit: parsing
"\uD83D\uE000" (a valid high surrogate followed by a non-surrogate
BMP code point) used to mis-classify U+E000 as a low surrogate and
combine the two units into U+1F400 (F0 9F 90 80). The fixed code
flushes the stale high surrogate as standalone CESU-8 (ED A0 BD)
and then encodes U+E000 normally as EE 80 80. Verified the test
fails under the pre-fix logic.
Co-authored-by: Cursor <cursoragent@cursor.com>
* Cheap perf wins in jsonpull C++ port
Profiling tl_2022_us_county.json (sample(1) on Apple Silicon) showed
~38% of parse time in allocator work and ~14% in std::string::push_back
during string-token construction. These changes target the low-hanging
fruit from that profile:
- Pre-reserve 2 slots in json_array and 4 slots in json_hash so
coordinate `[x, y]` pairs and typical GeoJSON property maps avoid
the 0 -> 1 -> 2 -> 4 vector-growth chain (and the shared_ptr copies
it incurs).
- Reuse a parser-wide std::string buffer for JSON_STRING tokens
instead of constructing a fresh local std::string per token. The
buffer is cleared (capacity preserved) at the start of each token
and copied into the final json_string, so once it has grown to the
longest string seen it stops reallocating entirely.
- std::move the freshly-created container shared_ptr into the parser
container stack in the `[` and `{` handlers, and move it out of the
frame on the matching `]` / `}`. Each move skips one atomic
inc/dec round-trip per container open and close.
On a tl_2022_us_county.json benchmark (4-iter user-time mean, Apple
Silicon, /usr/bin/time):
- main baseline: ~8.17s
- jsonpull-cpp before these changes: ~10.90s (+33%)
- jsonpull-cpp with these changes: ~9.33s (+14%)
So this commit recovers roughly half of the post-port regression.
The remaining gap is dominated by shared_ptr atomic refcount traffic
on the parse tree and per-node heap allocations, which would require
the larger unique_ptr/arena reworks to address.
Co-authored-by: Cursor <cursoragent@cursor.com>
* Make json_free actually free the subtree
In the C++ port, json_free was just `o.reset()`, which dropped the
caller's reference but left the subtree alive: the parent's vector
slot kept it allocated, and for line-delimited streams the parser's
jp->root co-owned it until the next top-level value started parsing.
That defeated the geojson-loop pattern of calling json_free on each
feature after serializing it, which is supposed to release the
feature so it doesn't sit in memory while subsequent ones are parsed.
Restore the historical "remove this from the tree" semantics by
splicing the node out of its parent (sharing splice_from_parent with
json_disconnect) and clearing jp->root when the node is the parser's
current top-level value, then dropping the caller's reference.
Two unit tests pin this down: a pruning test parses
"[[1, 2], [3, 4], [5, 6]]" element-wise and confirms that calling
json_free on [3, 4] leaves the outer array with just [1, 2] and
[5, 6]; a top-level test uses a weak_ptr observer to confirm that
json_free on the parser's root really destroys the tree.
Co-authored-by: Cursor <cursoragent@cursor.com>
* Migrate jsonpull to unique_ptr ownership
Replaces the shared_ptr-based json_object_ptr with a unique_ptr that
has a stateless custom deleter dispatching on json_object::type before
calling the right subclass destructor. Eliminates per-node atomic
reference-counting and the control-block allocation that shared_ptr
required for every node in the tree.
API now distinguishes owning and borrowing pointers explicitly:
- json_read / json_read_separators / json_hash_get return raw
json_object * (borrowed from the parser-owned tree).
- json_read_tree / json_disconnect return json_object_ptr (caller
takes ownership; back-pointers are cleared so the subtree can
outlive the parser).
- json_free / json_context / json_stringify take raw pointers.
- The parser's container_stack holds raw pointers; jp->root keeps
unique_ptr ownership of the most recent top-level value.
Internally, take_from_owner moves the unique_ptr out of whichever
parent vector / hash entry / parser root owned it, which both
json_free and json_disconnect rely on.
In the streaming parsers (parse_feature, parse_layers, the
geojson-loop callback), we are careful to free `j` only after we
have processed a complete Feature: json_read returns each token
as the tree is being built up, and freeing an intermediate node
would splice it out of the surrounding hash and corrupt the
in-progress feature.
Benchmark (tl_2022_us_county.json, -z0 --extend-zooms-if-still-dropping,
median of 5 runs on macOS arm64): 8.5s, vs 10.6s with shared_ptr
and 8.7s on the pre-refactor C baseline.
Co-authored-by: Cursor <cursoragent@cursor.com>
* Fix preprocessor mistakes identified by Copilot
* Make indent
* Skip non-string metadata.json entries instead of reading them as strings
dirmeta2tmp() warned about a metadata entry that was not a string/string
pair and then read it as a string anyway. Under the new type-tagged
accessors that trips the assert in json_object::string(); before them it
reinterpreted the node's storage as a char pointer, which segfaulted for
most values. Either way, tippecanoe-decode and tile-join could not read a
directory tileset whose metadata.json had a numeric minzoom or a nested
object, which is common in metadata.json files written by other tools.
Add the missing continue, and cover it in raw-tiles-test.
pmtilesmeta2tmp() handles the same case correctly but read the key with
string() before its own JSON_STRING check, so the assert would have fired
ahead of the check meant to catch a bad key. Hoist the check above the
read. The parser rejects non-string hash keys, so this is unreachable in
practice; the ordering is what makes the check meaningful.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
* Don't redefine _GNU_SOURCE in the C++ jsonpull port
The `#define _GNU_SOURCE` carried over from jsonpull.c, where it was
needed to get asprintf() declared. g++ already defines _GNU_SOURCE on the
command line for C++ translation units, so redefining it warns:
jsonpull/jsonpull.cpp:1: warning: "_GNU_SOURCE" redefined
Guard the define rather than drop it, so platforms whose C++ driver does
not predefine it still get asprintf() declared.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
* Add a unit test for json_disconnect
json_disconnect() is documented in jsonpull.h as the supported way to
splice a subtree out of the parser's tree and take ownership of it, but
nothing calls it: read_filter() and parse_filter() used to, and now get
the same guarantee from json_read_tree() clearing back-pointers on the way
out. Cover the behavior rather than leave the primitive dead and untested.
The test pins that the subtree is removed from its parent, that the parser
keeps the rest of the tree, and that the detached subtree stays readable
after the json_pull is destroyed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
* Correct two stale comments in the jsonpull port
jsonpull.h said a json_number is 40 bytes; it is 32 (json_object is 24,
and the repr discriminator fits in the base class's tail padding, so the
8-byte union lands at offset 24).
plugin.cpp's parse_feature() said `j` is freed only just before returning
or as jp->root at end of stream, but there is a third json_free(j) at the
bottom of the loop, for a complete Feature whose geometry came out empty.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
* Add a changelog entry and bump the version for the jsonpull rewrite
The rewrite is meant to be behavior-preserving, but it carries four
user-visible bug fixes that warrant release notes: tippecanoe-json-tool
--extract on a numeric attribute, surrogate-pair decoding, tile-join
reading a non-string tilejson field type, and non-string values in a
directory tileset's metadata.json.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
* Encode U+FFFF as three bytes instead of an overlong four
The \uXXXX decoder tested `ch < 0xFFFF` before taking the three-byte UTF-8
path, so U+FFFF itself fell through to the four-byte branch and came out as
F0 8F BF BF -- an overlong, and therefore invalid, encoding of a code point
that fits in three bytes.
check_utf8() only checks that continuation bytes look like continuation
bytes, not that a sequence is the shortest form, so nothing downstream
noticed: a GeoJSON attribute containing U+FFFF put invalid UTF-8 into the
output tile, where a strict consumer would reject it.
Since `ch` is parsed from exactly four hex digits it cannot exceed 0xFFFF
on its own, so after this change the four-byte branch is reached only for a
code point assembled from a surrogate pair, which is the only way to name
one above the BMP.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
* Keep the parent links inside a detached jsonpull subtree
json_read_tree() and json_disconnect() cleared both back-pointers on every
node of the subtree they handed out. Clearing `parser` throughout is
necessary -- the json_pull can be destroyed while the subtree lives on, so
a surviving `parser` would dangle -- but clearing `parent` throughout cost
more than it bought.
`parent` is a non-owning raw pointer, so keeping it cannot form a reference
cycle or keep anything alive; there is nothing to leak. And within a
detached subtree it refers to nodes the caller now owns as a single unit,
so it stays valid for exactly as long as the subtree itself. Clearing it
only made the tree unwalkable upwards, and made json_free() and
json_disconnect() silently no-ops on interior nodes of a detached tree,
since both find a node's owner through o->parent.
So clear `parser` everywhere and clear `parent` on the detached root alone,
which is the one that pointed out of the subtree at a node the parser still
owns. Split the old clear_back_pointers() into clear_parser_pointers() plus
a detach_subtree() wrapper that adds the root's `parent`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
* Cover the U+FFFF encoding and detached-tree parent links
Each of the new assertions fails against the previous behavior, so they
pin the two fixes rather than merely passing alongside them:
- the U+FFFF test, plus the U+FFFE boundary below it and a surrogate pair
above it, so the three-byte and four-byte paths are both held in place
- json_disconnect() leaving the parent links inside the subtree intact
while clearing the root's
- json_free() pruning an interior node of a tree whose parser is already
gone, which only works because those links survive
- json_free() of a hash value leaving the key paired with a JSON_NULL
placeholder, which is the documented behavior and not a removal
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
* Address review notes in jsonpull itself
- json_stringify walked c_str(), so it truncated at an embedded NUL even
though values are std::string now and carry one through faithfully.
Range over the string instead; the existing control-character branch
already escapes a NUL like any other, so the output stays valid JSON.
- Assert that the hash has an entry waiting before add_object() assigns to
entries().back(). It always does -- JSON_VALUE is only set by a colon,
which requires a pushed key -- but the derivation is not local.
- Drop fabricate_object(), a pass-through to make_object() with the
arguments reordered, kept only to preserve the old C name.
- Inline the string_append / string_append_c wrappers over push_back and
append, and note that json_print_one's JSON_HASH and JSON_ARRAY branches
are unreachable, since json_print handles both itself.
- json_hash_get's comment said nullptr meant "the matching value is null",
which reads as JSON null. A JSON null comes back as a JSON_NULL node;
nullptr means the value slot is not filled in yet.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
* Tidy jsonpull call sites flagged in review
- geojson.cpp and attribute.cpp passed key_pool::pool() and
set_attribute_accum() a c_str() from a std::string, forcing a needless
reconstruction (and truncating at an embedded NUL). Both overloads take
std::string, so pass it directly. The geojson.cpp one is the hottest
loop in the program.
- Replace the hand-maintained counters beside range-for loops in
attribute.cpp, main.cpp and tile-join.cpp with indexed loops, since the
index is only wanted for error messages.
- parse_json_args took json_pull_ptr by value and then copied it, costing
two refcount bumps per construction. Move it.
- Assert that the parser is still attached where geojson.cpp reads
geometry->parser->line. Only json_read results reach it today, but
json_read_tree and json_disconnect now clear every parser pointer, so a
detached tree would null-deref there instead of tripping an assert.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
* Pin the array-splicing fix, and close four test gaps
The existing pruning test does not discriminate: json_read hands back each
container as it completes, so the node it frees is always the most recently
added element of its parent -- the one case the old element-count-vs-byte-
count memmove got right, because it then moved zero bytes. Widening that
test to more elements does not change this; the shape is what matters, not
the size. Verified: the eight-element streaming variant still passes
against the pre-fix code.
Add a test that builds the array first and then prunes element 0 of eight,
asserting the identity of every survivor rather than just the resulting
count. That fails against the pre-fix code deterministically, with
arr[0] == arr[1] and the last element dropped. Note the limitation on the
streaming test so the next reader does not try to strengthen it in place.
Also cover, all previously untested:
- json_free of a hash key, and of both halves of a pair, where the entry
survives with a JSON_NULL stand-in until both are gone
- repeated json_read_tree over a line-delimited stream, which is what the
filter loaders and -L / -E do, asserting each detached tree survives the
next read and the parser's destruction
- json_stringify of a partially-parsed tree, the json_context error path
- json_stringify across an embedded NUL, which fails against the c_str()
walk this branch replaces
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
* Add changelog entries for three unadvertised fixes
The array-splicing fix goes first: it is a memory-corruption fix, and it is
the strongest illustration of why the ownership model is worth having,
since it is exactly the failure the model makes unrepresentable.
Also the uninitialized read when a filter emitted "properties": null, and
the evaluator.hpp include guard that defined EVALUATOR HPP and so never
guarded anything.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
* Consolidate the jsonpull comments
Comments were 25% of the added lines, and the ownership model was spelled
out in five places. Collect it into one block at the top of jsonpull.h and
point at it from the rest, cutting the ratio to 14% and the total by about
200 lines.
Removed the duplicate explanations of the deleter dispatch, of what detach
does to the back-pointers, and of "json_read returns intermediate
containers, do not free them". Trimmed the comments that argued for a
choice rather than described the code -- the reserve(2) / reserve(4)
rationales, the string-buffer copy, the pmtiles check ordering -- to a line
each, and shortened the test preambles, keeping the parts that say why a
test is shaped the way it is.
No code changes; the test suite is unchanged in both configurations.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
---------
Co-authored-by: Cursor <cursoragent@cursor.com>
Co-authored-by: Claude <noreply@anthropic.com>
* Plumb a clip bounding box around through overzoom
* Actually do some clipping
* Add a test
* Fix post-binning clipping
* Factoring out geometry parsing from feature parsing
* Accept a clip polygon argument to tippecanoe-overzoom
* Progress in the direction of polygon clipping
* Fix the wagyu flags. We need intersection, not union
* Remove debug spew
* Clip points to polygon bounds too
* Copy the geometric binning code to serve as intersection-finding code
* Add clipper2 for linestring clipping
* Compiles, but does not actually seem to clip. Hmm.
* Oh, it helps if I actually call the function
* Add clipping tests
* Add missing fixture, and don't crash if it is missing
* Remember to do polygon clipping after binning too
* Fix scaling before post-binning clipping. Add test.
* Remove unused parts of clipper
* Rename for consistency
* Revert accidentally added line
* Clip the clip regions to the tile bounds to reduce their complexity
* Add a test of clipping the clip region down to the tile boundary
* Update version and changelog
* Add a tippecanoe-decode option to restrict which attributes to decode
* Plumb buffer and feature limit around
* Check the feature limit
* Clarifying cases where output detail can be unspecified
* Clip bins to the tile buffer instead of just passing them through
* Add missing include
* Missed some tests
* Add --no-tile-compression option to tippecanoe-overzoom
* Update version and changelog
* Progress on plumbing a string pool for full_keys through
* More plumbing for key_pool
* Don't keep features with identical locations as multiplier features
* Revert "Don't keep features with identical locations as multiplier features"
This reverts commit 413f0c8024.
* Adjust calculated maxzoom to account for duplicate feature locations
* Update changelog and version
* Add a test affected by the maxzoom change with duplicate locations
* Round the drop rate a little for cross-platform test consistency
* Another try at fixing longitude wraparound for bins
* Gonna get it right this time
* Forgot to update the comment
* The filter case was not supposed to reinterpret geometry
* Copy antimeridian-crossing geometries to the other side too
* Getting closer to getting antimeridian-crossing polygons right
* Update changelog and version
* Factoring out tilestats management from GeoJSON file reading
* Move code around so overzoom can link against parse_layers
* Read the file of bins
* Plumb the bins through to overzoom()
* Some zip code bins to test with
* (Currently non-functional) test of binning
* Starting to spell out the bin matching loop
* Can't flatten points, so don't flatten bins either
* More fleshing out bin traversal
* Bounding box of tile-relative mvt geometry
* Smallest enclosing tile from bbox
* Most of the bin scan
* Add point in polygon check. It crashes.
* Find the matching bins
* GDAL-style bounding boxes have eaten my brain
* Make some features to bin into
* Increment a count as features are found to be within the bins
* Fix longitude wraparound in overzoom bins
* Fix the tests
* Push off attribute copying until after bin assignment
* Carry sum of numeric attributes into the bins
* Also add mean, min, and max
* Add --calculate-feature-index since I keep needing it for testing
* Add an option to accumulate sum/mean/max/min/count of all numeric attrs
* Don't bake in tippecanoe:mean, since we redo it from sum and count
* Forgot to update this test fixture after removing tiled mean
* Update version and changelog
* Prep to track conditions other than just "dropped" or "kept"
* Count up instead of down
* Drop or retain whole multiplier clusters based on their first feature
* Calculate a global feature dropping sequence
* Switch over to using the drop sequence for drop-fraction
* Remove unused arguments for the old drop-fraction implementation
* Fix copy-and-paste bugs, update tests
* Properly incorporate feature_minzoom into the drop sequence, I hope
* Rename drop_by to drop_sequence
* See if sorting within clusters fixes filter stability between zooms
* Remove very chatty debug print
* Update changelog and version
* Use named constants instead of numbers for feature dropping/keeping
* Add comment to explain purpose and method of bit reversal
* Add a way to run tippecanoe single-threaded for profiling
* Do less work when the tilestats sample values list is already full
* Save a copy when retrieving the attribute key
* Fewer atomic operations
* Move string hashing from mbtiles to text
* Only do approximate attribute deduplication when writing tiles
* Feature dropping tests are sensitive to exact tile size
* All tile creators now create a string pool for the tile
* Features clipped away to nothing should not participate in that tile
* Revert "Only do approximate attribute deduplication when writing tiles"
This reverts commit c42b34b498.
* Also revert the related test changes
* Revert "Revert "Only do approximate attribute deduplication when writing tiles""
This reverts commit 18509876c3.
* Be more specific about the string hash function
* Use fnv1a instead of std::hash for everything
* Reduce the chance of hash collisions
* Stick a hash search on the front of the tree search in addpool
* Eliminate repeated hashing of the same string
* Switch instead of ifs in json parsing
* A few more cases to populate the hash in addpool
* Store the hash in the tree instead of recalculating
* Add explanatory comment for mysterious argument
* Fewer copies in attribute stringification
* Clean up ancient weirdness in JSON attribute stringification
* More serial_val cleanup
* Pass a serial_feature to rewrite instead of many broken-down arguments
* Get rid of the multiple geometries within `partial`
* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"
This reverts commit 6f4ab9b725.
* Goodbye, struct coalesce
* Revert "Features clipped away to nothing should not participate in that tile"
This reverts commit 124462fbdc.
* Migrating fields from partial to serial_feature
* Name reconciliation between serial_feature and partial
* Replace struct partial with an augmented serial_feature
* Fix some overzealous search-and-replace renaming
* Don't say struct so often
* Remove more of the former partial construction
* Commenting and cleaning up
* Trying again to avoid all these arguments to rewrite
* I swear I did this same thing before and it didn't work.
* More rewrite cleanup
* Exile --detect-shared-borders to its own file
* Add missing headers
* More commenting and cleanup
* More comments
* Sprinkle consts around
* Emplacing and std::moving
* More cleanup
* That shouldn't have worked after a std::move
* Don't need to allocate memory to compare keys
* Reduce use of the global string pool in tiling
* Another avoidable mvt_value construction
* Further reduction to explicit string pool passing
* These reverses are no longer optimizations
* These layernames can all be references
* Don't drag an unused layername string around with every feature
* Heed a compiler warning about potential buffer overflow
* Fix my confusion about which feature's string pool is relevant
* Avoid some unnecessary allocations in attribute accumulation
* Maybe faster serialization?
* Eliminate a comparison
* Do the same here
* Save a couple of allocations when parsing numbers in JSON
* Immediately assign features to layers instead of subdividing later
* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence
* Crunch out more duplicate attribute values when writing out the tile
* Do tilestats for tippecanoe:retain_points_multiplier_first too
* Shell filters need to be real threads, even if nothing else does
* Simplify tippecanoe_minzoom/maxzoom representation
* Update version and changelog
* Get rid of the type_and_string near-synonym for serial_val
* Rename file_keys to the more familiar tilestats
* "tas" (type_and_string) => "sv" (serial_val)
* "fk" (tile_keys) => "ts" (tilestats)
* Revert ""tas" (type_and_string) => "sv" (serial_val)"
This reverts commit 4854c57e22.
* More carefully this time: "tas" (type_and_string) => "sv" (serial_val)
* Put all of this back in geometry.cpp for conflict resolution
* Stabilize line simplification to behave the same regardless of winding
* Round instead of truncating when clipping lines
* Restore non-Wagyu polygon clipping from prior to 2fdec7d2
* Make it round, not truncate, which reverts the last commit's test diffs
* Clip in floating point, not integers, which makes no difference
* Track nodes added at tile edges during clipping
* Scale geometry up before wagyu to prevent changes from precision loss
* Actually do the shared edge detection
* Fix cases where nodes were not being added at the tile boundary
* One more place I should have rounded
* Narrow down where the discrepancy comes in
* Revert "Narrow down where the discrepancy comes in"
This reverts commit 221c4c5fc0ac9a6567e091c6a94b3d87dc8ade83.
* Another attempt to narrow it down
* The discrepancy seems to be introduced in reordering. No obvious bug
* Was still truncating instead of rounding in projection
* Also makes no difference...
* Just forget that line reversal exists for a minute
* Just reversal no coalescing
* Try clipping in integers instead of floating point
* Don't simplify after coalescing if they said no simplification
* Check whether behavior is consistent with intentional simplification
* Replace more floating point with integer
* Are these three features enough to demonstrate the problem?
* Add a few more nearby borders
* All the features that touch tile 6/16/23
* Stay in integers in line simplification
* More attempts to solve failures to simplify consistently
* Fix most of the overflow errors
* Fix known cases of integer overflow
* All the tests change again
* Pull clipping and scaling code back out into clip.cpp
* Resolve the test conflicts
* Stabilize choice of which three points to keep with different windings
* Almost right, I think!
* Fix collapse of islands to shards
* Self-intersections in the same feature don't count
* Revert "Self-intersections in the same feature don't count"
This reverts commit e04b19916e.
* Don't scale down geometry if we are going to look for shared nodes
* Fix the missing multiply that was keeping simplification from happening
* Fix one more opportunity for overflow
* Somehow I deleted this test?
* Lost this test too
* Clean up debugging printfs
* Restore code sequence from main to make it reviewable
* Remove unneeded rounding
* Update documentation
* This test is no longer useful
* Back to floating point Douglas-Peucker to fix undersimplification
* Try an older ubuntu
* Revert "Try an older ubuntu"
This reverts commit 13fefacfd7.
* Log OS info
* Remove tests that are no longer needed
* Oops, did need that one after all
* Fix the arm vs x86 discrepancy?
* Try another quantization
* Cleanup from review
* Add a test for the actual purpose of this PR
* Remove the concept of "separate metadata"
This was an extra level of attribute indirection (features point
to metadata records which point to key and value strings) which was
intended to reduce the size of temporary storage for features with
large numbers of attributes that were also spread across large numbers
of tiles at maxzoom.
For other kinds of features, the extra indirection slowed things down
instead, and, especially when maxzoom guessing was being used, many more
features were having their metadata externalized than could actually
benefit from it.
* Shave a few bytes off temporary files by using more unsigned integers
* Flush stderr after logging progress
* Revert "Shave a few bytes off temporary files by using more unsigned integers"
This reverts commit eef29084ec.
* Limit the size of the string pools and trees to fit in memory
* Add missing #include
* Move the string pool and search tree from mmap to allocated memory
* Sort in allocated rather than mapped memory too
* Also use pread instead of mapping to read in the data to sort
* When the pool gets too big, switch to just the file, not memory
* Switch string pool from memory to disk when memory is 10% full
* Add to-memory versions of the serialization functions
* Crashy work in progress toward compression
* Fix the pointer bug that was causing the crash
* Serialize features into memory rather than straight to disk
* Compress individual features in the temporary files
* Don't need to store the length of the geometry
* Remove per-feature compression; move minzoom back into the object
* Start adding a stream compressor object
* Track file position within fwrite_check()
* Add compressed stream writer functions
* Pull the writing of the serialized feature out to the callers
* Starting toward compression again from a different point
* Hook up more compression functions
* Remove unused code from the other day
* Make enough deflate calls to flush out all the buffered data
* Start on decompression
* Tile number is uncompressed, tile content is compressed
* Work on alternating compressed and uncompressed in decompression
* Closer, but still doesn't work
* Sort of works
* Works until we get to concatenated tiles
* More attempts that don't work
* One bug down
* It made a tileset!
* Handle nonzero initial zooms
* Fix seeking within compressed feature streams
* Tests pass!
* Remove debug spew
* Oops: remember to delete the temporary files so they don't hang around
* Test that fails with the current compression code
* Properly account for bytes read while closing the compressed stream
* Limit the number of warnings about bad label points
* A little more armor when closing decompression
* This time for sure
* A different, less fragile, test that failed previously with compression
* Move feature stream compression to its own file
* Remove now-unused code to deserialize from a file
* Forgot to add the new files
* Remove a little debugging logging
* Add a couple of comments on what it means to be within decompression
* Fix indentation
* Update changelog. Remove stray debugging comment.
* Stop adding features to a tile if it can't possibly work
* Add --integer and --fraction options to tippecanoe-decode
* Carry the strategies field from tileset metadata through tile-join
* Update changelog
* Assign different codes to different kinds of error exits
* Change JSON objects to a union type to use less memory
* Stop storing the string representation of JSON numbers
* Restore the ability to create features with large integer attributes
* Make sure large-integer feature IDs still behave as before
* Add missing #include
* Don't preallocate as much space for arrays and objects
* Treat inability to check free disk space as a warning, not an error
* Update changelog and version
Now the count is always adjacent to whereever the key/value pair is
stored, and is not kept in the serial feature object other than as
the length of the vectors of keys and values.
The first feature in a tile can never be dropped, since there is
no previous feature to attach its properties to.
Remove the previous special case that reset the dropping counter
at the first feature within each tile proper (as opposed to the
first feature in each tile, including its buffer, which is now
the one that is guaranteed to be preserved).
(The feature count when filtering will be the sum of features
across tiles instead of filters from the original input, since
the filter reader doesn't know what the original input feature
set was.)