* Stabilize feature order in overzoom
* I want my sorts to be stable, please
* Revert "[ci] test in debug mode (#202)"
This reverts commit 853ada87b5.
* No need to reinitialize here
* Don't swap attributes when reducing tiny polygon dust
Because the dust placeholder may be misleadingly far from the feature
that contributed the most area to it
* Remove unused arguments; update changelog
* Postpone tagging features as being the first of a multiplier cluster
* Upgrade some dynamically dropped features to multiplier features
* Still don't let it put more features in a cluster than is allowed
* Update tests
* Make the current multiplier cluster size per-layer
* Make sure the first non-empty-geometry in the layer is marked as primary
* Improve comments
* Update changelog and version
* Remove commented out debugging printf
* Factor out duplicated code
* Read unidecode data, do some plumbing of it
* More unidecode plumbing
* Do the unidecode smashing, but it doesn't seem to be working
* Ah, that's better!
* Add missing header
* And reorder the includes too
* Shortcut when there is no unidecode data to work with
* Update version and changelog
* Avoid repeated unidecode smashing of the same constant string
* Prep to track conditions other than just "dropped" or "kept"
* Count up instead of down
* Drop or retain whole multiplier clusters based on their first feature
* Calculate a global feature dropping sequence
* Switch over to using the drop sequence for drop-fraction
* Remove unused arguments for the old drop-fraction implementation
* Fix copy-and-paste bugs, update tests
* Properly incorporate feature_minzoom into the drop sequence, I hope
* Rename drop_by to drop_sequence
* See if sorting within clusters fixes filter stability between zooms
* Remove very chatty debug print
* Update changelog and version
* Use named constants instead of numbers for feature dropping/keeping
* Add comment to explain purpose and method of bit reversal
* Add a way to run tippecanoe single-threaded for profiling
* Do less work when the tilestats sample values list is already full
* Save a copy when retrieving the attribute key
* Fewer atomic operations
* Move string hashing from mbtiles to text
* Only do approximate attribute deduplication when writing tiles
* Feature dropping tests are sensitive to exact tile size
* All tile creators now create a string pool for the tile
* Features clipped away to nothing should not participate in that tile
* Revert "Only do approximate attribute deduplication when writing tiles"
This reverts commit c42b34b498.
* Also revert the related test changes
* Revert "Revert "Only do approximate attribute deduplication when writing tiles""
This reverts commit 18509876c3.
* Be more specific about the string hash function
* Use fnv1a instead of std::hash for everything
* Reduce the chance of hash collisions
* Stick a hash search on the front of the tree search in addpool
* Eliminate repeated hashing of the same string
* Switch instead of ifs in json parsing
* A few more cases to populate the hash in addpool
* Store the hash in the tree instead of recalculating
* Add explanatory comment for mysterious argument
* Fewer copies in attribute stringification
* Clean up ancient weirdness in JSON attribute stringification
* More serial_val cleanup
* Pass a serial_feature to rewrite instead of many broken-down arguments
* Get rid of the multiple geometries within `partial`
* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"
This reverts commit 6f4ab9b725.
* Goodbye, struct coalesce
* Revert "Features clipped away to nothing should not participate in that tile"
This reverts commit 124462fbdc.
* Migrating fields from partial to serial_feature
* Name reconciliation between serial_feature and partial
* Replace struct partial with an augmented serial_feature
* Fix some overzealous search-and-replace renaming
* Don't say struct so often
* Remove more of the former partial construction
* Commenting and cleaning up
* Trying again to avoid all these arguments to rewrite
* I swear I did this same thing before and it didn't work.
* More rewrite cleanup
* Exile --detect-shared-borders to its own file
* Add missing headers
* More commenting and cleanup
* More comments
* Sprinkle consts around
* Emplacing and std::moving
* More cleanup
* That shouldn't have worked after a std::move
* Don't need to allocate memory to compare keys
* Reduce use of the global string pool in tiling
* Another avoidable mvt_value construction
* Further reduction to explicit string pool passing
* These reverses are no longer optimizations
* These layernames can all be references
* Don't drag an unused layername string around with every feature
* Heed a compiler warning about potential buffer overflow
* Fix my confusion about which feature's string pool is relevant
* Avoid some unnecessary allocations in attribute accumulation
* Maybe faster serialization?
* Eliminate a comparison
* Do the same here
* Save a couple of allocations when parsing numbers in JSON
* Immediately assign features to layers instead of subdividing later
* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence
* Crunch out more duplicate attribute values when writing out the tile
* Do tilestats for tippecanoe:retain_points_multiplier_first too
* Shell filters need to be real threads, even if nothing else does
* Simplify tippecanoe_minzoom/maxzoom representation
* Update version and changelog
* Scale the tile size limit up with the multiplier at low zooms
* Add a test to demonstrate that high zoom tiles can't be extra large
* Update changelog and version
* Fail more cleanly when a tile can't be made small enough
* Guard against a cluster where the start marker has been dropped
* Look harder for a working feature interval instead of giving up
* That change to the drop-smallest logic changed a test output
* Update changelog
* Add explanatory comment
* Speed up mvt_value comparison
* Converting repetitive ifs to cases
* More conversions from ifs to cases
* Optimize the always-true filter case
* Don't convert types of attributes without accumulators
* Unordered map seems to be faster than map
* Add missing header
* Fix some warnings
* Fix the warnings better
* Avoid an int->string->int conversion
* Lazily initialize layer key and values maps when actually needed
* More switches from maps to unordered_maps
* Sure, I'll take the microoptimization
* More emplacement
* Save some copies
* Emplaces and moves
* Lazy linear scan of attributes instead of building a map
* Extra printfs, missing header
* Avoid clipping if the input and output tiles are the same
* But do clip if the tile extent is being reduced
* Make sure I'm not constructing std::strings here at runtime
* More worrying about runtime string construction
* A couple more std::moves
* Const references!
* More const references
* Another std::move
* Make the string_value of mvt_value std::optional
* Reserve storage when decoding
* Provision for different mvt_values to share a string pool
* Use the string pool when decoding
* Avoid another string construction
* Try limiting the depth of the search for duplicate attributes
* Revert "Try limiting the depth of the search for duplicate attributes"
This reverts commit 9ec94a15ff.
* Update changelog
* Fix typo noticed during code review
* Starting to factor out attribute accumulation into its own file
* Continuing to factor out attribute accumulation
* Reduce duplicate code
* Plumbing the accumulate-attribute option around
* Call the attribute accumulator
* Test that accumulation works
* Add missing #includes
* Don't sort within individual multiplier clusters
Doing so throws off the spatial distribution of the low zooms
* Docs and changelog
* Add comments
* Get rid of the type_and_string near-synonym for serial_val
* Rename file_keys to the more familiar tilestats
* "tas" (type_and_string) => "sv" (serial_val)
* "fk" (tile_keys) => "ts" (tilestats)
* Revert ""tas" (type_and_string) => "sv" (serial_val)"
This reverts commit 4854c57e22.
* More carefully this time: "tas" (type_and_string) => "sv" (serial_val)
* Make feature ordering cooperate with --retain-points-multiplier
* Forgot to check in the actual code changes???
* Sort within each multiplier cluster as well as between clusters
* Correct description of behavior in changelog
* Drag original feature sequence along in megatiles for post-filter sort
* Plumb the preserve-input-order flag through overzoom
* Sort in overzoom if requested
* Use within-tile input sequence numbers, not global sequence numbers
* Documentation
* Reverse direction of search to prevent accidental skipping
* Add some comments about converting between attribute representations
* Add an option to retain N times as many points as usual at each zoom
* Tests for point multipler with specified and guessed maxzooms
* Work in progress on inverse spatial ordering
* Fix inverse spatial feature order
* --reorder was depending on a feature index that wasn't being preserved
* Separate ordering by feature_minzoom from ordering inverse-spatially
* Add a test for the inverse spatial ordering
* Store the basezoom/droprate/multiplier decisions in tileset metadata
* Progress on adding filters to tippecanoe-overzoom
* Type promotion for comparison
* Look up the attribute value for ordering
* Add test of thinning and ordering features
* Plumb tippecanoe_decisions metadata through pmtiles
* Be careful not to put infinities in JSON
* Fix accidental dropping in what is meant to preserve sparse points
* Start distinguishing true, false, and null in expressions
* Most of the type conversions
* Add boolean conversions
* Literals and conjunctions
* Add filtering to tippecanoe-overzoom
* Add a test of filtering in overzoom
* Fix boolean conjunctions
* Handle the combination of cluster size and filtering
* Rework dot dropping to reconcile density threshold and multiplier
* Revert "Rework dot dropping to reconcile density threshold and multiplier"
This reverts commit f253a66382.
* Retain points by multiplier within each tile, not in global probability
* Test that intends to verify that the multiplier is reversible
* Get the test to detect the discrepancy
* Mark the start of multiplier clusters with a magic attribute
* Add string-contains
* Add in and ni operators
* Revert "Look up the attribute value for ordering"
This reverts commit 56bc73e49a.
* Revert "Type promotion for comparison"
This reverts commit 6f3256f5af.
* Make number formatting in tippecanoe_decisions consistent
* Revert "Add a test for the inverse spatial ordering"
This reverts commit c8047de9ab.
* Revert "Separate ordering by feature_minzoom from ordering inverse-spatially"
This reverts commit 35b19a223c.
* Revert "Fix inverse spatial feature order"
This reverts commit 5978ecdb44.
* Revert "Work in progress on inverse spatial ordering"
This reverts commit fdf230f632.
* Somehow missed the tests associated with that last revert
* Round-robin assign attributes to partials from across the multiplier
* Count the multiplier separately in each layer
* Fix distribution of accumulated attribute across multiplier features
* Update changelog, version, and docs
* Add "is null" and "isnt null" expressions
* Update interpretation of FSL expressions to pass the tests
* Test to assert that polygons are unaffected by the multiplier
* Clean up and comment
* Remove accidental unused case
* Drop duplicate geometries sooner in coalescing-as-needed
* Concatenate geometries before partial cleaning
* Spend less time with two feature representations in memory
* Further reduce in-memory duplication
* Remove another copy
* Don't keep duplicates in memory while coalescing
* Also clear out the mvt layer once it is no longer needed
* Update changelog
* 16 bits is enough for tile numbers
* Revert "16 bits is enough for tile numbers"
This reverts commit 71a0c4e1cf.
* Check what child tiles each overzoomed tile will have
and don't queue further overzooming of empty tiles
* Clean up naming; use std::move to avoid copying large arrays
* Special-case a longitude wraparound of exactly 360°
* Update version and changelog
* Make tile-join distrust source tilesets' metadata maxzoom and minzoom
* Only detect longitude wraparound within each ring.
Between rings it's OK to jump around from one side of the world
to the other.
* Add test
* Update changelog
* Clip away entire features by bbox. Avoid unnecessary recompression.
* Move parent tile decoding in tile-join out of overzoom proper
* An ever-growing cache of parent tiles
* Limit the size of the cache
* Remove the current reader *before* checking if we can run the queue
* Clean up
* Add missing #include
* Add comment
* When the tile-join cache fills up, evict the least recently used
* Fix microsecond math
* Factoring out tile-join's cache for testing
* Add unit tests for tile-join cache
* Update changelog and version
* Start of externalizing polygon shard detection
* Completely untested external quicksort
* Add unit test for external quicksort
* Remember to clean up temporary files
* Sort and scan the vertices
* Bring over more vertex logic
* Make nodes from vertices
* Checkpoint on switching over to global shared nodes
* Do the thing
* Revert unintended change to coalesced linestring behavior
* Take shared nodes into account in early simplification
* Let it do more sorting in memory
* Fix overnoding of collinear linestrings
* Remove duplicate nodes, since only duplicate vertices now matter
* Remember to delete temporary files
* Fix out of bounds memory access below, apparently
* Fix the actual undefined behavior
* Still running out of memory in one case. Find out where.
* Forgot the conditional
* Try again to make it not run out of memory
* Update version and changelog
When running "make test" in a pristine working copy, the "test" target
calls the "raw-tiles-test" target, which tries to execute ./tile-join.
But that binary has not been built, yet, at this point. The target fails
with an error.
Add the required binaries as dependencies to the test targets in the
Makefile. This makes sure that they are built before they are attempted
to be executed.
* Put all of this back in geometry.cpp for conflict resolution
* Stabilize line simplification to behave the same regardless of winding
* Round instead of truncating when clipping lines
* Restore non-Wagyu polygon clipping from prior to 2fdec7d2
* Make it round, not truncate, which reverts the last commit's test diffs
* Clip in floating point, not integers, which makes no difference
* Track nodes added at tile edges during clipping
* Scale geometry up before wagyu to prevent changes from precision loss
* Actually do the shared edge detection
* Fix cases where nodes were not being added at the tile boundary
* One more place I should have rounded
* Narrow down where the discrepancy comes in
* Revert "Narrow down where the discrepancy comes in"
This reverts commit 221c4c5fc0ac9a6567e091c6a94b3d87dc8ade83.
* Another attempt to narrow it down
* The discrepancy seems to be introduced in reordering. No obvious bug
* Was still truncating instead of rounding in projection
* Also makes no difference...
* Just forget that line reversal exists for a minute
* Just reversal no coalescing
* Try clipping in integers instead of floating point
* Don't simplify after coalescing if they said no simplification
* Check whether behavior is consistent with intentional simplification
* Replace more floating point with integer
* Are these three features enough to demonstrate the problem?
* Add a few more nearby borders
* All the features that touch tile 6/16/23
* Stay in integers in line simplification
* More attempts to solve failures to simplify consistently
* Fix most of the overflow errors
* Fix known cases of integer overflow
* All the tests change again
* Pull clipping and scaling code back out into clip.cpp
* Resolve the test conflicts
* Stabilize choice of which three points to keep with different windings
* Almost right, I think!
* Fix collapse of islands to shards
* Self-intersections in the same feature don't count
* Revert "Self-intersections in the same feature don't count"
This reverts commit e04b19916e.
* Don't scale down geometry if we are going to look for shared nodes
* Fix the missing multiply that was keeping simplification from happening
* Fix one more opportunity for overflow
* Somehow I deleted this test?
* Lost this test too
* Clean up debugging printfs
* Restore code sequence from main to make it reviewable
* Remove unneeded rounding
* Update documentation
* This test is no longer useful
* Back to floating point Douglas-Peucker to fix undersimplification
* Try an older ubuntu
* Revert "Try an older ubuntu"
This reverts commit 13fefacfd7.
* Log OS info
* Remove tests that are no longer needed
* Oops, did need that one after all
* Fix the arm vs x86 discrepancy?
* Try another quantization
* Cleanup from review
* Add a test for the actual purpose of this PR
* Fix tile-join crash when trying to merge empty tilesets with --overzoom
* Add an option not to reduce tiny polygons to dust at maxzoom
* Add test for prevention of tiny polygon reduction at maxzoom
* Change version number
* Dropping a 0-length feature doesn't count as dropping-as-needed
* Add an option not to reduce tiny polygons to dust at maxzoom
* Add test for prevention of tiny polygon reduction at maxzoom
* Fix accounting for tiny polygons not to include degenerate geometries
* Revert "Add test for prevention of tiny polygon reduction at maxzoom"
This reverts commit f931bbd73e.
* Revert "Add an option not to reduce tiny polygons to dust at maxzoom"
This reverts commit 03f0882bb6.
* Fix tests
* Another test that no longer has any really tiny polygons
* Oops, that broke LineString simplification
* This time for sure!
* Update changelog and version
* Add an option to extend zooms if still dropping, but with a limit
* At least when to overzoom, even if not actually doing it yet
* Refactor to give tile-join access to overzoom()
* Didn't work, but *might* have worked
* OK, it did something now
* Ah, there's the bug!
* Hook up pmtiles and dirtiles as overzooming sources
* Add command line option to enable or disable overzooming
* Add (currently broken) test of overzooming in tile-join
* Slightly more abstraction for the tile-join readers
* Factor out duplicated code
* Move construction into a constructor
* More changing accessors to methods
* Reduce magic
* Start tracking a list of the tiles at maxzoom
* I think it worked?
* Add missing #include
* Fix sequence of overzoomed tiles (Y sorts backwards for TMS)
* Don't spend memory on overzooming when we aren't going to use it
* Diff rather than cmp, in the hope of figuring out this broken test
* Keep full coordinate precision if we might extend zooms
* Try a slightly different byte limit
* Make drop-densest more consistent across tile boundaries
* Also affects this test
* Does it behave any differently if it can extend forever?
* I think the discrepancy is a thread-safety problem here
* Revert "Does it behave any differently if it can extend forever?"
This reverts commit 0dff0a0acc.
* Lost this change to the test
* This time for sure!
* Revert "Also affects this test"
This reverts commit cd1f7c2e78.
* Revert "Make drop-densest more consistent across tile boundaries"
This reverts commit 563f7d2bc2.
* Revert "Try a slightly different byte limit"
This reverts commit 2e271213d6.
* Add some more explanatory comments
* Amend the join-test to detect my current bug
* Allow overzooming to complete the zoom if it ever starts
* Forgot to correct the test
* Update changelog and version
* Cleanups from code review
* Remove version number from fixture to fix test
* Starting work on overzooming
* Factor clipping out of geometry.cpp to simplify linkage
* Pull out more geometry functions into now-badly-named clip.cpp
* Not surprisingly, there is a bug
* Found the bug
* Make indent
* Pass attributes through
* Make formatting more consistent
* Fix typos in comments
* Fix the typos better
* Add tippecanoe-overzoom to the install list
* Give overzoom a predictable exit status
* Forgot to translate to and from polygon ring closepaths
* Fix geometry collapse at z21
* Add attribute stripping; don't generate layers if they have no features
* Add docs for tippecanoe-overzoom (as it will be, not as it is)
* Change overzoom to accept input and output files as arguments
* Working on overzooming tests
* Oops
* Hook up and test the detail and buffer options, and the empty-tile case
* Also test attribute stripping
* Fix error message
* Update changelog and version
* Starting on --set-attributes
* Add a JSON form to accumulate-attribute
* Fix formatting
* Set attributes, JSON form
* Also handle setting attributes to unquoted values
* Factoring out character-mangling in the names of tests
* Rename tests for new quoting convention
* Test for JSON form of attribute setting
* Test for JSON form of attribute accumulation
* Forgot to increment the version
* Don't log progress so often during pmtiles conversion
And turn off the `catch` tests, which have bit-rotted
* Fix accidental double-multiplication-by-100
* Reenable catch
* Update changelog
* Turn off unit, which has bit-rotted
* Instrument line simplification
* Do more work in integer space
* Update tests with simplification done with more integers
* Clean up
* Update changelog
* Eradicate calls to deprecated sprintf()
* Revert "Turn off unit, which has bit-rotted"
This reverts commit 998779313f.
* Fix catch by switching to an unsigned type
* Added -fPIE as g++ 9.4.0 complained and would not link
* Prevent crash by checking for properties before dereferencing.
---------
Co-authored-by: Tim Finer <finert@pixia.com>