Commit Graph
16 Commits
Author SHA1 Message Date
Claude 8d187f72c8 Keep the parent links inside a detached jsonpull subtree
json_read_tree() and json_disconnect() cleared both back-pointers on every
node of the subtree they handed out. Clearing `parser` throughout is
necessary -- the json_pull can be destroyed while the subtree lives on, so
a surviving `parser` would dangle -- but clearing `parent` throughout cost
more than it bought.

`parent` is a non-owning raw pointer, so keeping it cannot form a reference
cycle or keep anything alive; there is nothing to leak. And within a
detached subtree it refers to nodes the caller now owns as a single unit,
so it stays valid for exactly as long as the subtree itself. Clearing it
only made the tree unwalkable upwards, and made json_free() and
json_disconnect() silently no-ops on interior nodes of a detached tree,
since both find a node's owner through o->parent.

So clear `parser` everywhere and clear `parent` on the detached root alone,
which is the one that pointed out of the subtree at a node the parser still
owns. Split the old clear_back_pointers() into clear_parser_pointers() plus
a detach_subtree() wrapper that adds the root's `parent`.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
2026-08-12 18:35:59 +00:00
Claude 7991653422 Correct two stale comments in the jsonpull port
jsonpull.h said a json_number is 40 bytes; it is 32 (json_object is 24,
and the repr discriminator fits in the base class's tail padding, so the
8-byte union lands at offset 24).

plugin.cpp's parse_feature() said `j` is freed only just before returning
or as jp->root at end of stream, but there is a third json_free(j) at the
bottom of the loop, for a complete Feature whose geometry came out empty.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
2026-08-12 18:16:37 +00:00
Erica Fischer 535519b665 Make indent 2026-05-30 21:22:08 -07:00
Erica FischerandCursor 65beb3f0d7 Migrate jsonpull to unique_ptr ownership
Replaces the shared_ptr-based json_object_ptr with a unique_ptr that
has a stateless custom deleter dispatching on json_object::type before
calling the right subclass destructor. Eliminates per-node atomic
reference-counting and the control-block allocation that shared_ptr
required for every node in the tree.

API now distinguishes owning and borrowing pointers explicitly:
- json_read / json_read_separators / json_hash_get return raw
  json_object * (borrowed from the parser-owned tree).
- json_read_tree / json_disconnect return json_object_ptr (caller
  takes ownership; back-pointers are cleared so the subtree can
  outlive the parser).
- json_free / json_context / json_stringify take raw pointers.
- The parser's container_stack holds raw pointers; jp->root keeps
  unique_ptr ownership of the most recent top-level value.

Internally, take_from_owner moves the unique_ptr out of whichever
parent vector / hash entry / parser root owned it, which both
json_free and json_disconnect rely on.

In the streaming parsers (parse_feature, parse_layers, the
geojson-loop callback), we are careful to free `j` only after we
have processed a complete Feature: json_read returns each token
as the tree is being built up, and freeing an intermediate node
would splice it out of the surrounding hash and corrupt the
in-progress feature.

Benchmark (tl_2022_us_county.json, -z0 --extend-zooms-if-still-dropping,
median of 5 runs on macOS arm64): 8.5s, vs 10.6s with shared_ptr
and 8.7s on the pre-refactor C baseline.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-30 20:44:25 -07:00
Erica FischerandCursor 3f526ccad7 Cheap perf wins in jsonpull C++ port
Profiling tl_2022_us_county.json (sample(1) on Apple Silicon) showed
~38% of parse time in allocator work and ~14% in std::string::push_back
during string-token construction. These changes target the low-hanging
fruit from that profile:

- Pre-reserve 2 slots in json_array and 4 slots in json_hash so
  coordinate `[x, y]` pairs and typical GeoJSON property maps avoid
  the 0 -> 1 -> 2 -> 4 vector-growth chain (and the shared_ptr copies
  it incurs).
- Reuse a parser-wide std::string buffer for JSON_STRING tokens
  instead of constructing a fresh local std::string per token. The
  buffer is cleared (capacity preserved) at the start of each token
  and copied into the final json_string, so once it has grown to the
  longest string seen it stops reallocating entirely.
- std::move the freshly-created container shared_ptr into the parser
  container stack in the `[` and `{` handlers, and move it out of the
  frame on the matching `]` / `}`. Each move skips one atomic
  inc/dec round-trip per container open and close.

On a tl_2022_us_county.json benchmark (4-iter user-time mean, Apple
Silicon, /usr/bin/time):
- main baseline:                              ~8.17s
- jsonpull-cpp before these changes:          ~10.90s  (+33%)
- jsonpull-cpp with these changes:            ~9.33s   (+14%)

So this commit recovers roughly half of the post-port regression.
The remaining gap is dominated by shared_ptr atomic refcount traffic
on the parse tree and per-node heap allocations, which would require
the larger unique_ptr/arena reworks to address.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-30 18:28:11 -07:00
Erica FischerandCursor 1bf18d39ce Discriminate json_number's three numeric slots into one union
json_number used to carry three parallel 8-byte fields (a double plus
both a 64-bit unsigned and a 64-bit signed slot for the large-integer
cases) even though at most one of the integer slots is ever the
canonical value for any given number. Collapse them into a
discriminated union:

    enum repr_t { REPR_DOUBLE, REPR_LARGE_UNSIGNED, REPR_LARGE_SIGNED };
    repr_t repr;
    union { double d; unsigned long long u; long long s; } value;

Callers keep the same read API: number() returns the appropriate
double, large_unsigned() returns the ull (or 0 if not currently stored
that way), large_signed() likewise. Writes go through new set_number /
set_large_unsigned / set_large_signed methods that keep the
discriminator and the union value in sync.

This was prompted by an observation that moving json_type to the end
of the object should shrink things via tail-padding reuse. Empirically
the type-at-end rearrangement saves nothing on its own (every
subclass payload is 8-byte aligned so it can't slot into the 4-byte
tail), but the discriminated-number redesign hits the same idea from
a different direction: adding the 4-byte `repr` to json_number makes
the class non-standard-layout, which lets the Itanium ABI pack `repr`
into the base's 4-byte tail padding at offset 20. The union value
then starts at the natural offset 24, and json_number ends at offset
32 -- a 33% reduction.

Per-node sizes:
  json_object (TRUE/FALSE/NULL)  24 bytes
  json_number                    32 bytes  (was 48)
  json_string                    48 bytes
  json_array                     48 bytes
  json_hash                      48 bytes

Numbers dominate real GeoJSON (every coordinate is one), so the net
memory win on a typical parse is substantial.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-30 17:49:24 -07:00
Erica FischerandCursor bd90f0b4fe Move parser-only expect state out of json_object
`expect` was only meaningful while the parser was building a container,
and only ever read or written from jsonpull.cpp itself; once parsing
finished it was dead weight on every JSON_ARRAY and JSON_HASH (and
present-but-unused on every primitive too). Move it into the parser's
container stack, alongside the shared_ptr to the container it pertains
to:

    struct json_pull::parse_frame {
        json_object_ptr container;
        json_type       expect;
    };
    std::vector<parse_frame> container_stack;

The base class now only carries data-model state (parent, parser, type).
No external caller depended on `expect`, so no sweep was needed outside
jsonpull.cpp.

This change does not, in itself, shrink any json_object: the 4-byte
`expect` field used to live at offset 20 inside the base, where it was
already being eaten by alignment padding for the 8-byte-aligned first
member of every subclass (std::string, std::vector, double). The win is
in the data model, not the byte count -- the 4-byte hole is still
there, but it is now available for a future subclass whose first member
is small enough to slot into it.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-30 17:49:19 -07:00
Erica FischerandCursor 4d9a48c3d4 Store hash key/value pairs in one ordered vector
Replace the parallel std::vector<json_object_ptr> keys / values on
json_hash with a single std::vector<json_entry>, where json_entry is
a small {key, value} aggregate. This still preserves insertion order
(the property the parallel vectors were providing) but removes the
"keep two vectors in lockstep" pattern, and call sites can now use
range-for with structured bindings:

    for (auto &[k, v] : o->entries()) { ... }

Side effects:

* sizeof(json_hash) drops from 72 to 48 bytes (one fewer vector
  header), matching json_array.
* The keys() and values() accessors on json_object are replaced by a
  single entries() accessor returning std::vector<json_entry>&.
* All call sites were swept from the old paired-index pattern
  (`o->keys()[i]` / `o->values()[i]`) to entry-based access. Where the
  original pattern relied on `nprop = 0` to short-circuit iteration on
  a null or non-hash `properties`, the rewrite now guards the loop
  explicitly with `if (o->type == JSON_HASH)` so that calling
  entries() doesn't trip the asserting downcast.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-30 17:49:13 -07:00
Erica FischerandCursor f366b2c4aa Subclass json_object so primitives shrink from 168 to 24 bytes
The previous "every member in a struct" layout cost 168 bytes per
json_object, even for JSON_NULL / JSON_TRUE / JSON_FALSE nodes that
have no payload. Splitting json_object into a small base class plus
json_number / json_string / json_array / json_hash subclasses brings
each instance down to just the size of its actual contents:

  json_object (base, TRUE / FALSE / NULL)   24 bytes
  json_number                                48 bytes
  json_string                                48 bytes
  json_array  (empty)                        48 bytes
  json_hash   (empty)                        72 bytes

Other size wins along the way:

* Drop enable_shared_from_this<json_object> (its embedded weak_ptr
  was 16 bytes per node). json_pull now keeps an explicit
  container_stack and the parser no longer needs to resurrect a
  shared_ptr from a raw `parent` walk.
* Remove the unused `refcon` slot from the string variant.
* No virtual destructor: shared_ptr keeps the deleter from the
  original std::make_shared<json_xxx> call, so destroying a
  shared_ptr<json_object> still runs the right subclass dtor.

The base class exposes type-tagged accessors (o->string(),
o->number(), o->array(), o->keys(), o->values(), o->large_signed(),
o->large_unsigned()) that assert the type matches and downcast to
the appropriate subclass storage. All call sites were swept from
the old `o->value.X.Y` field paths to these accessors. A raw-pointer
overload of json_hash_get() replaces the few external uses of
shared_from_this() that survived in geojson-loop.cpp.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-30 17:49:08 -07:00
Erica FischerandCursor 3da03c6075 Convert jsonpull to C++ with shared_ptr and std::vector/std::string
Replace the manual malloc/realloc/free memory management in jsonpull
with std::shared_ptr ownership. Each json_object now owns its children
through std::vector<json_object_ptr>; raw back-pointers to parent and
parser remain valid by structural invariant and are cleared on
json_disconnect so detached subtrees can outlive their parser.
Strings become std::string, child arrays become std::vector, and the
old union becomes a struct so non-trivial members can coexist while
preserving the existing o->value.xxx access paths.

The old jsonpull.c is replaced by jsonpull.cpp, json_stringify now
returns std::string, and all callers across tippecanoe, tile-join,
tippecanoe-decode, tippecanoe-json-tool, tippecanoe-overzoom and the
unit tests are updated to use json_object_ptr / json_pull_ptr.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-30 17:48:32 -07:00
Erica Fischer 96f126dd59 FSL-style expressions can use unidecode data to smash case and diacritics (#197)
* Read unidecode data, do some plumbing of it

* More unidecode plumbing

* Do the unidecode smashing, but it doesn't seem to be working

* Ah, that's better!

* Add missing header

* And reorder the includes too

* Shortcut when there is no unidecode data to work with

* Update version and changelog

* Avoid repeated unidecode smashing of the same constant string
2024-02-13 14:18:30 -08:00
Erica Fischer e2a7a409c7 Improve tiling speed (#195)
* Add a way to run tippecanoe single-threaded for profiling

* Do less work when the tilestats sample values list is already full

* Save a copy when retrieving the attribute key

* Fewer atomic operations

* Move string hashing from mbtiles to text

* Only do approximate attribute deduplication when writing tiles

* Feature dropping tests are sensitive to exact tile size

* All tile creators now create a string pool for the tile

* Features clipped away to nothing should not participate in that tile

* Revert "Only do approximate attribute deduplication when writing tiles"

This reverts commit c42b34b498.

* Also revert the related test changes

* Revert "Revert "Only do approximate attribute deduplication when writing tiles""

This reverts commit 18509876c3.

* Be more specific about the string hash function

* Use fnv1a instead of std::hash for everything

* Reduce the chance of hash collisions

* Stick a hash search on the front of the tree search in addpool

* Eliminate repeated hashing of the same string

* Switch instead of ifs in json parsing

* A few more cases to populate the hash in addpool

* Store the hash in the tree instead of recalculating

* Add explanatory comment for mysterious argument

* Fewer copies in attribute stringification

* Clean up ancient weirdness in JSON attribute stringification

* More serial_val cleanup

* Pass a serial_feature to rewrite instead of many broken-down arguments

* Get rid of the multiple geometries within `partial`

* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"

This reverts commit 6f4ab9b725.

* Goodbye, struct coalesce

* Revert "Features clipped away to nothing should not participate in that tile"

This reverts commit 124462fbdc.

* Migrating fields from partial to serial_feature

* Name reconciliation between serial_feature and partial

* Replace struct partial with an augmented serial_feature

* Fix some overzealous search-and-replace renaming

* Don't say struct so often

* Remove more of the former partial construction

* Commenting and cleaning up

* Trying again to avoid all these arguments to rewrite

* I swear I did this same thing before and it didn't work.

* More rewrite cleanup

* Exile --detect-shared-borders to its own file

* Add missing headers

* More commenting and cleanup

* More comments

* Sprinkle consts around

* Emplacing and std::moving

* More cleanup

* That shouldn't have worked after a std::move

* Don't need to allocate memory to compare keys

* Reduce use of the global string pool in tiling

* Another avoidable mvt_value construction

* Further reduction to explicit string pool passing

* These reverses are no longer optimizations

* These layernames can all be references

* Don't drag an unused layername string around with every feature

* Heed a compiler warning about potential buffer overflow

* Fix my confusion about which feature's string pool is relevant

* Avoid some unnecessary allocations in attribute accumulation

* Maybe faster serialization?

* Eliminate a comparison

* Do the same here

* Save a couple of allocations when parsing numbers in JSON

* Immediately assign features to layers instead of subdividing later

* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence

* Crunch out more duplicate attribute values when writing out the tile

* Do tilestats for tippecanoe:retain_points_multiplier_first too

* Shell filters need to be real threads, even if nothing else does

* Simplify tippecanoe_minzoom/maxzoom representation

* Update version and changelog
2024-02-07 17:50:35 -08:00
Erica Fischer 67cd9d8d85 Reduce tippecanoe memory usage (#5)
* Change JSON objects to a union type to use less memory

* Stop storing the string representation of JSON numbers

* Restore the ability to create features with large integer attributes

* Make sure large-integer feature IDs still behave as before

* Add missing #include

* Don't preallocate as much space for arrays and objects

* Treat inability to check free disk space as a warning, not an error

* Update changelog and version
2022-08-09 15:18:51 -07:00
Eric Fischer 5665d08745 Support per-feature minzoom and maxzoom in geobuf 2017-08-30 11:44:57 -07:00
Eric Fischer 65c095cc2b Clean up #includes and add fields for counting attributes 2017-07-14 16:56:23 -07:00
Eric Fischer 2b393ad8e5 Move jsonpull into a subdirectory like other included libraries 2016-04-27 15:33:30 -07:00