* Track output position at the file level instead of within each tile
* Track file position where the child tile data begins
* Add option and document its intended behavior
* Changing the detail loop to account for stopping early
* I forgot I already added an option for this
* Stop early if we can make a complete tile
* Add a test of zoom truncation with limited feature count
* Forgot to commit the actual code change
* Make room for a vertex count in the header of each serialized tile
* Estimate tile complexity; don't try truncating when unlikely to work
* Be more conservative, because ever retrying a tile is a big speed hit
* If stopping early, don't simplify or clean; leave that to overzoom
* Add tiny polygon reduction / dust to overzoom
* Don't try to stop early in the children if we dropped anything by rate
* Fflush here too before pwriting
* Don't stop early if we ended up dropping any features.
Rework the can-the-next-zoom-stop-early logic to avoid going
one zoom further than needed.
* Fix warning
* Fix warnings
* Oops, checking for the wrong expected return value
* Cleanup from adding line simplification in overzoom
* Current (wrong) behavior when combining coalescing and truncating
* Keep a list of parent tiles to skip rather than truncating
* Now the coalesced tiles in z12 get children in z13
* Don't double-count feature dropping when the zoom level is retried
* Correct README description
* Remove todo about special case below basezoom, which is accounted for
* Be a little more aggressive in drop-densest determination
* Scale tile feature limit for megatiles in the same way as byte limit
* Fully deprecate -detect-shared-borders into an alias
* Track the distances found in the douglas-peucker recursion
* Serialize and deserialize the distance with the vertices
* Revert "Serialize and deserialize the distance with the vertices"
This reverts commit 753f1b7909.
* Revert "Track the distances found in the douglas-peucker recursion"
This reverts commit e5361f8c22.
* Revert "Fully deprecate -detect-shared-borders into an alias"
This reverts commit 0698aeb766.
* Better tracking of whether we failed to make a full-detail tile
* Put a bloom filter in front of the binary search for shared nodes
* Forgot to take out this printf
* Improve dispatch of tiling tasks
* Still dispatch the biggest tasks first
* Track zoom truncation in the strategies list in the tileset metadata
* Prescan for small deltas before doing proper simplification
* Revert "Prescan for small deltas before doing proper simplification"
This reverts commit d1d8238b83.
* Update version and changelog
* Rename to --generate-variable-depth-tile-pyramid
* Stabilize feature order in overzoom
* I want my sorts to be stable, please
* Revert "[ci] test in debug mode (#202)"
This reverts commit 853ada87b5.
* No need to reinitialize here
* Add a way to run tippecanoe single-threaded for profiling
* Do less work when the tilestats sample values list is already full
* Save a copy when retrieving the attribute key
* Fewer atomic operations
* Move string hashing from mbtiles to text
* Only do approximate attribute deduplication when writing tiles
* Feature dropping tests are sensitive to exact tile size
* All tile creators now create a string pool for the tile
* Features clipped away to nothing should not participate in that tile
* Revert "Only do approximate attribute deduplication when writing tiles"
This reverts commit c42b34b498.
* Also revert the related test changes
* Revert "Revert "Only do approximate attribute deduplication when writing tiles""
This reverts commit 18509876c3.
* Be more specific about the string hash function
* Use fnv1a instead of std::hash for everything
* Reduce the chance of hash collisions
* Stick a hash search on the front of the tree search in addpool
* Eliminate repeated hashing of the same string
* Switch instead of ifs in json parsing
* A few more cases to populate the hash in addpool
* Store the hash in the tree instead of recalculating
* Add explanatory comment for mysterious argument
* Fewer copies in attribute stringification
* Clean up ancient weirdness in JSON attribute stringification
* More serial_val cleanup
* Pass a serial_feature to rewrite instead of many broken-down arguments
* Get rid of the multiple geometries within `partial`
* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"
This reverts commit 6f4ab9b725.
* Goodbye, struct coalesce
* Revert "Features clipped away to nothing should not participate in that tile"
This reverts commit 124462fbdc.
* Migrating fields from partial to serial_feature
* Name reconciliation between serial_feature and partial
* Replace struct partial with an augmented serial_feature
* Fix some overzealous search-and-replace renaming
* Don't say struct so often
* Remove more of the former partial construction
* Commenting and cleaning up
* Trying again to avoid all these arguments to rewrite
* I swear I did this same thing before and it didn't work.
* More rewrite cleanup
* Exile --detect-shared-borders to its own file
* Add missing headers
* More commenting and cleanup
* More comments
* Sprinkle consts around
* Emplacing and std::moving
* More cleanup
* That shouldn't have worked after a std::move
* Don't need to allocate memory to compare keys
* Reduce use of the global string pool in tiling
* Another avoidable mvt_value construction
* Further reduction to explicit string pool passing
* These reverses are no longer optimizations
* These layernames can all be references
* Don't drag an unused layername string around with every feature
* Heed a compiler warning about potential buffer overflow
* Fix my confusion about which feature's string pool is relevant
* Avoid some unnecessary allocations in attribute accumulation
* Maybe faster serialization?
* Eliminate a comparison
* Do the same here
* Save a couple of allocations when parsing numbers in JSON
* Immediately assign features to layers instead of subdividing later
* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence
* Crunch out more duplicate attribute values when writing out the tile
* Do tilestats for tippecanoe:retain_points_multiplier_first too
* Shell filters need to be real threads, even if nothing else does
* Simplify tippecanoe_minzoom/maxzoom representation
* Update version and changelog