* Fix variable-length-array and uninitialized-union compiler warnings
Clang warns about every variable-length array in C++ (-Wvla-cxx-extension,
on by default), since VLAs are a compiler extension rather than standard
C++. Replace all 57 of them with std::vector, or with std::string for the
mkstemp() template buffers built from tmpdir. Add -Wvla to WARNING_FLAGS so
new ones don't creep back in.
Separately, mvt_value's numeric_value union is 16 bytes wide (the size of
string_value), but both constructors only wrote the 8 bytes of the member
they were setting, leaving the rest indeterminate. The implicit copy
constructor copies the union as a whole, so copying any non-string value
read uninitialized bytes, which GCC reports as
mvt.hpp:83:8: warning: 'v.mvt_value::numeric_value. ... .len' may be
used uninitialized [-Wmaybe-uninitialized]
Give string_value, the widest member, a default member initializer so the
union's full width is initialized however it is later used.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8gsGMjK78TQiCGKTZ2PyR
* Fix remaining float-conversion and format-truncation warnings
Clang's -Wimplicit-const-int-float-conversion flagged two comparisons
against LLONG_MAX, which is not representable as a double and rounds up
to 2^63.
In serial.cpp this was a real latent overflow, not just noise: the guard
`extent <= LLONG_MAX` was really `extent <= 2^63`, so an extent of exactly
2^63 passed it and then hit `(long long) extent`, which is undefined for
that value and yields LLONG_MIN in practice -- the opposite of the clamp
the else branch intends. Make the bound exclusive so the conversion is
always in range. Requires a polygon area at the very top of the double
range to reach, but the clamp now behaves as written.
In mbtiles.cpp the value is only a stand-in for infinity on its way into
JSON, so cast explicitly; the emitted number is unchanged.
Separately, g++ at -O0 warned that `char abbrev[20]` can be truncated by
"%lld", which is correct: the most negative long long needs 21 bytes with
the NUL. That branch is only reached when point_count < 1000, so it cannot
happen today, but size the buffer to fit rather than rely on that, and
replace the garbled comment about how the size was derived.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8gsGMjK78TQiCGKTZ2PyR
* Clamp the low end of extent before converting to long long too
The upper bound was fixed in the previous commit; the same overflow exists
on the negative side. get_area() returns a signed shoelace area, so inner
rings contribute negatively, and a polygon whose holes outweigh its rings
drives extent below zero. Far enough below and `(long long) extent` is
undefined again.
The bounds are asymmetric, so this is not simply the mirror of the upper
one: LLONG_MIN is exactly -2^63 and converts exactly, so unlike LLONG_MAX
it can be an inclusive bound.
Verified with -fsanitize=float-cast-overflow that the previous form traps
on 2^63 and on doubles just below -2^63, and that this one is clean across
both boundaries, the infinities, and NaN (which falls to LLONG_MAX, as it
did before).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8gsGMjK78TQiCGKTZ2PyR
* Add CHANGELOG entries for 2.81.0 and bump the version
CHANGELOG.md was last updated for 2.80.0 (#361), and version.hpp has not
moved since. Twelve PRs have landed in the meantime with no entry: #365,
#368, #375, #382, #384, #385, #391, #395, #397, #399, #400, and #401.
Document all of them, plus this PR, under a single 2.81.0 heading. They are
not given separate version numbers because none of them was ever released
under one -- version.hpp read v2.80.0 throughout -- so assigning a version
per PR would invent release history. 2.81.0 is the version that will
actually carry them.
Where an unreleased PR was corrected by a later one (#384 by #385, #397 by
#399), the pair is described as the single behavior that ships, since the
intermediate behavior was never in a release.
Minor rather than patch bump: the batch adds command-line options.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8gsGMjK78TQiCGKTZ2PyR
* Review feedback: enforce the union-width assumption, describe both clamp ends
The comment on mvt_value's union claimed string_value is the widest member.
That is true on LP64 (16 bytes against 8) but not on ILP32, where size_t is
4 and it ties with double and long long. The default member initializer still
covers the full union either way, so the fix held, but the justification did
not travel. Replace the claim with a static_assert that checks it on whatever
target is being built, so a platform where it stops holding is a compile
error rather than silently indeterminate bytes. Verified the assert is not
vacuous by widening the union in a scratch copy and watching it fail.
The changelog described only the upper end of the extent clamp. Describe both:
the old guard admitted everything below LLONG_MIN too.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8gsGMjK78TQiCGKTZ2PyR
* Add 2.81.0 changelog entries for the four PRs merged from main
#404, #408, #409, and #410 landed while this branch was open. None of them
bumped version.hpp, so they belong under the same 2.81.0 heading as the rest
of the unreleased work rather than getting versions of their own.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D8gsGMjK78TQiCGKTZ2PyR
---------
Co-authored-by: Claude <noreply@anthropic.com>
Don't prune variable-depth children while a minzoom-gated feature is pending
The minzoom_feature_pending flag from #397 keeps a variable-depth pyramid
subdividing until explicit per-feature minzooms are satisfied, but two gaps
let features still be dropped:
The flag was only set when tippecanoe_minzoom > z + 1, so a feature whose
minzoom is exactly z + 1 never marked the tile pending, even though a leaf
at z carries only z-visible content.
The early-stop commit never consulted the flag: a tile that succeeded in
stopping early inserted itself into skip_children_out unconditionally,
pruning the children the pending feature needed. The flag only inflated
estimated_complexity_out, which the pruning ignores.
Set the flag for any feature excluded below its minzoom, include it in the
early-stop veto, and skip child pruning while it is set. Adds a fixture
covering the minzoom == z + 1 boundary; make test passes with no diffs to
existing fixtures.
--generate-variable-depth-tile-pyramid decides a tile is a leaf once its
geometry fits at full detail, then prunes the tile's entire subtree. The
guard that prevents leafing while deeper content is still pending consults
only feature_minzoom (the automatic dot-dropping zoom); it does not consult
tippecanoe_minzoom, the explicit per-feature minzoom set via the
tippecanoe.minzoom attribute.
So a feature carrying an explicit minzoom deeper than where its region leafs
is excluded from the leaf tile (z < minzoom) while its children are never
generated. It ends up in no tile at any zoom, silently dropped.
next_feature() excludes such a feature and continues without returning it,
so the leaf-prevention guard in write_tile() never sees it. Carry a flag out
of next_feature() when an excluded feature first appears beyond the next
zoom, and feed it into the same estimated-complexity path feature_minzoom
already uses, so the pyramid keeps subdividing down to the feature's minzoom.
The flag only affects estimated_complexity_out, which is written solely under
--generate-variable-depth-tile-pyramid, so builds without that flag are
unchanged. make test passes with no fixture diffs.
* Divide-and-conquer polygon cleaning
* Catch the case where the gap can't be increased further
* Catch the case where we try to keep impossibly many features
* Make label points earlier in the tiling process
* Another case where it could try to drop even after already limiting.
* And do not coalesce on impossibly small geometries
* Add missing return
* Update version and changelog
* Improve the memory spike during tile construction
* Remove `need_tilestats`. Add a bunch of debug logging
* Remove debug logging
* Update version and changelog
* Add a flag to use an H3 index for the feature index
* Give mvt_value and serial_val a double-with-count concept
* Switch mean over to internal accumulation state
* Get rid of the attribute accumulation map
* Change vectors of features to vectors of pointers to features
* Fix --coalesce
* Revert "Add a flag to use an H3 index for the feature index"
This reverts commit b9b48f42c9.
* Update version and changelog
* Add a tippecanoe-decode option to restrict which attributes to decode
* Plumb buffer and feature limit around
* Check the feature limit
* Clarifying cases where output detail can be unspecified
* Clip bins to the tile buffer instead of just passing them through
* Add missing include
* Missed some tests
* Add --no-tile-compression option to tippecanoe-overzoom
* Update version and changelog
* Progress on plumbing a string pool for full_keys through
* More plumbing for key_pool
* Don't keep features with identical locations as multiplier features
* Revert "Don't keep features with identical locations as multiplier features"
This reverts commit 413f0c8024.
* Adjust calculated maxzoom to account for duplicate feature locations
* Update changelog and version
* Add a test affected by the maxzoom change with duplicate locations
* Round the drop rate a little for cross-platform test consistency
* Choose the megatile features from those that will be in the next N zooms
* Take fractional zooms into account in multiplier feature choices
* Fix more tests
* Add a flag to retain multiplier features by minimum distance
* Limit feature expansion from multiplier density to 2x
* The multiplier cap was a bad idea
* Revert "The multiplier cap was a bad idea"
This reverts commit 6f8273a4c8.
* Revert "Limit feature expansion from multiplier density to 2x"
This reverts commit a26e41309d.
* Revert "Add a flag to retain multiplier features by minimum distance"
This reverts commit 01f14a4255.
* Remove the multiplier sequence, which should no longer matter
* Revert "Revert "Add a flag to retain multiplier features by minimum distance""
This reverts commit 776da4a1b8.
* Revert "Revert "Limit feature expansion from multiplier density to 2x""
This reverts commit 44a683d808.
* Revert "Revert "The multiplier cap was a bad idea""
This reverts commit 80f7cb1c0e.
* Track two kinds of previous index for next_feature
* Fix multiplier density threshold, I think
* Oh, I didn't git add the code changes
* Update version and changelog
* Try to install sqlite3 to fix the automated build
* Deleted too much
* Only let --preserve-point-density-threshold shift density around
* Remove the density debt concept, since it doesn't help
* Make the drop states a vector instead of an array
* Revert "Make the drop states a vector instead of an array"
This reverts commit 66c7abb6fa.
* Revert "Remove the density debt concept, since it doesn't help"
This reverts commit 707bb0c562.
* Revert "Only let --preserve-point-density-threshold shift density around"
This reverts commit ecf01f2231.
* Plumb bounding boxes through potential intersections
* Quick bbox reject for bins that can't possibly intersect
* Inching toward attribute accumulation in megatile handling
* Some sort of test for how all these things interact with each other.
Automatic numeric attribute accumulation does *not* apply to attributes
that have an explicit attribute accumulator set, because the order of
operations is too messy and weird
* More sketching
* More sketching
* Actually do some accumulation
* Put all that behind an --accumulate-numeric flag
* Use the same attribute accumulation logic in binning as in megatiles
* Fix backwards conditional
* Add means, but somehow I have some counts of 0
* Handle aggregated attributes with no base attribute in the feature
* Checkpoint before I break everything
* Found a flaw, now to debug
* Fix a typo that broke accumulation
* Add binning tests
* Make sure IDs make it through on the bins
* Fix count/mean accumulation
* Make the numeric accumulation prefix configurable
* Make sure the accumulate test still works with a different prefix
* Forgot to update this test
* More testing to make sure cluster sizes make it all the way through
* Fix neglected --accumulate-attribute when binning
* Mark unexercised attribute accumulation cases as "can't happen"
* Factor out numeric preservation
* Attrs with the accumulation prefix are just preserved, not accumulated
* Test behavior of prefixed attributes
* Plumbing for exclude and exclude-prefix
* Implement and test attribute prefix stripping in overzoom
* Update version and changelog
* For debugging, make an attribute list of source feature IDs
* Revert "For debugging, make an attribute list of source feature IDs"
This reverts commit 65fc99c9d1.
* Factoring out tilestats management from GeoJSON file reading
* Move code around so overzoom can link against parse_layers
* Read the file of bins
* Plumb the bins through to overzoom()
* Some zip code bins to test with
* (Currently non-functional) test of binning
* Starting to spell out the bin matching loop
* Can't flatten points, so don't flatten bins either
* More fleshing out bin traversal
* Bounding box of tile-relative mvt geometry
* Smallest enclosing tile from bbox
* Most of the bin scan
* Add point in polygon check. It crashes.
* Find the matching bins
* GDAL-style bounding boxes have eaten my brain
* Make some features to bin into
* Increment a count as features are found to be within the bins
* Fix longitude wraparound in overzoom bins
* Fix the tests
* Push off attribute copying until after bin assignment
* Carry sum of numeric attributes into the bins
* Also add mean, min, and max
* Add --calculate-feature-index since I keep needing it for testing
* Add an option to accumulate sum/mean/max/min/count of all numeric attrs
* Don't bake in tippecanoe:mean, since we redo it from sum and count
* Forgot to update this test fixture after removing tiled mean
* Update version and changelog
* Clip before dealing with multiplier or filters in overzoom
* Be more careful to retry when the feature count is exceeded
* Adjust the estimated total feature count for the multiplier too
* Fix the feature count estimates, I think
* Pass build info into the version string
* Report the actual max zoom of any tiles as the metadata maxzoom
* Revert unneeded renaming to make the diff more readable
* Clean up the adjustments to tile sizes and feature counts
* Update version and changelog
* Dropping a feature into a multiplier cluster still effectively drops it
* Update changelog
* Rethink the changelog description
* Don't try to truncate zooms if we are still tiling at z18
* Track output position at the file level instead of within each tile
* Track file position where the child tile data begins
* Add option and document its intended behavior
* Changing the detail loop to account for stopping early
* I forgot I already added an option for this
* Stop early if we can make a complete tile
* Add a test of zoom truncation with limited feature count
* Forgot to commit the actual code change
* Make room for a vertex count in the header of each serialized tile
* Estimate tile complexity; don't try truncating when unlikely to work
* Be more conservative, because ever retrying a tile is a big speed hit
* If stopping early, don't simplify or clean; leave that to overzoom
* Add tiny polygon reduction / dust to overzoom
* Don't try to stop early in the children if we dropped anything by rate
* Fflush here too before pwriting
* Don't stop early if we ended up dropping any features.
Rework the can-the-next-zoom-stop-early logic to avoid going
one zoom further than needed.
* Fix warning
* Fix warnings
* Oops, checking for the wrong expected return value
* Cleanup from adding line simplification in overzoom
* Current (wrong) behavior when combining coalescing and truncating
* Keep a list of parent tiles to skip rather than truncating
* Now the coalesced tiles in z12 get children in z13
* Don't double-count feature dropping when the zoom level is retried
* Correct README description
* Remove todo about special case below basezoom, which is accounted for
* Be a little more aggressive in drop-densest determination
* Scale tile feature limit for megatiles in the same way as byte limit
* Fully deprecate -detect-shared-borders into an alias
* Track the distances found in the douglas-peucker recursion
* Serialize and deserialize the distance with the vertices
* Revert "Serialize and deserialize the distance with the vertices"
This reverts commit 753f1b7909.
* Revert "Track the distances found in the douglas-peucker recursion"
This reverts commit e5361f8c22.
* Revert "Fully deprecate -detect-shared-borders into an alias"
This reverts commit 0698aeb766.
* Better tracking of whether we failed to make a full-detail tile
* Put a bloom filter in front of the binary search for shared nodes
* Forgot to take out this printf
* Improve dispatch of tiling tasks
* Still dispatch the biggest tasks first
* Track zoom truncation in the strategies list in the tileset metadata
* Prescan for small deltas before doing proper simplification
* Revert "Prescan for small deltas before doing proper simplification"
This reverts commit d1d8238b83.
* Update version and changelog
* Rename to --generate-variable-depth-tile-pyramid
* Start to distinguish fixed cluster density setting from as-needed density
* Make consistent {drop,coalesce}-densest decisions between zooms
* Actually track the previous index instead of just intending to
* Clean up collinearities in coalesced features
* To determine densest, look at actual physical distance, not just index
* Don't actually need the previous index in serial_feature now
* Center of mass of one feature to most distant point of the next
* Add apologetic comment
* Wait, how did the tests pass before?
* Revert "Wait, how did the tests pass before?"
This reverts commit f73c8ee543.
* Add --maximum-string-attribute-length option
* Update version and changelog
* A little more testing to make sure
* Trying to reduce memory in tiling
* Let the simplification workers go out of scope earlier
* Bail out quickly once the maximum feature count is reached
* Update changelog and version
* Fix some undefined behavior
* Avoid overflow in line simplification calculations
* Oops, missed a test
* Didn't mean to add that to the Makefile
* Revert "Revert "[ci] test in debug mode (#202)""
This reverts commit c95c328e47.
* Fix reference to out-of-scope pointer
* Fix invalid shift and out-of-bounds vector element reference
* Update changelog and version
* Stabilize feature order in overzoom
* I want my sorts to be stable, please
* Revert "[ci] test in debug mode (#202)"
This reverts commit 853ada87b5.
* No need to reinitialize here
* Don't swap attributes when reducing tiny polygon dust
Because the dust placeholder may be misleadingly far from the feature
that contributed the most area to it
* Remove unused arguments; update changelog
* Postpone tagging features as being the first of a multiplier cluster
* Upgrade some dynamically dropped features to multiplier features
* Still don't let it put more features in a cluster than is allowed
* Update tests
* Make the current multiplier cluster size per-layer
* Make sure the first non-empty-geometry in the layer is marked as primary
* Improve comments
* Update changelog and version
* Remove commented out debugging printf
* Factor out duplicated code
* Read unidecode data, do some plumbing of it
* More unidecode plumbing
* Do the unidecode smashing, but it doesn't seem to be working
* Ah, that's better!
* Add missing header
* And reorder the includes too
* Shortcut when there is no unidecode data to work with
* Update version and changelog
* Avoid repeated unidecode smashing of the same constant string
* Prep to track conditions other than just "dropped" or "kept"
* Count up instead of down
* Drop or retain whole multiplier clusters based on their first feature
* Calculate a global feature dropping sequence
* Switch over to using the drop sequence for drop-fraction
* Remove unused arguments for the old drop-fraction implementation
* Fix copy-and-paste bugs, update tests
* Properly incorporate feature_minzoom into the drop sequence, I hope
* Rename drop_by to drop_sequence
* See if sorting within clusters fixes filter stability between zooms
* Remove very chatty debug print
* Update changelog and version
* Use named constants instead of numbers for feature dropping/keeping
* Add comment to explain purpose and method of bit reversal
* Add a way to run tippecanoe single-threaded for profiling
* Do less work when the tilestats sample values list is already full
* Save a copy when retrieving the attribute key
* Fewer atomic operations
* Move string hashing from mbtiles to text
* Only do approximate attribute deduplication when writing tiles
* Feature dropping tests are sensitive to exact tile size
* All tile creators now create a string pool for the tile
* Features clipped away to nothing should not participate in that tile
* Revert "Only do approximate attribute deduplication when writing tiles"
This reverts commit c42b34b498.
* Also revert the related test changes
* Revert "Revert "Only do approximate attribute deduplication when writing tiles""
This reverts commit 18509876c3.
* Be more specific about the string hash function
* Use fnv1a instead of std::hash for everything
* Reduce the chance of hash collisions
* Stick a hash search on the front of the tree search in addpool
* Eliminate repeated hashing of the same string
* Switch instead of ifs in json parsing
* A few more cases to populate the hash in addpool
* Store the hash in the tree instead of recalculating
* Add explanatory comment for mysterious argument
* Fewer copies in attribute stringification
* Clean up ancient weirdness in JSON attribute stringification
* More serial_val cleanup
* Pass a serial_feature to rewrite instead of many broken-down arguments
* Get rid of the multiple geometries within `partial`
* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"
This reverts commit 6f4ab9b725.
* Goodbye, struct coalesce
* Revert "Features clipped away to nothing should not participate in that tile"
This reverts commit 124462fbdc.
* Migrating fields from partial to serial_feature
* Name reconciliation between serial_feature and partial
* Replace struct partial with an augmented serial_feature
* Fix some overzealous search-and-replace renaming
* Don't say struct so often
* Remove more of the former partial construction
* Commenting and cleaning up
* Trying again to avoid all these arguments to rewrite
* I swear I did this same thing before and it didn't work.
* More rewrite cleanup
* Exile --detect-shared-borders to its own file
* Add missing headers
* More commenting and cleanup
* More comments
* Sprinkle consts around
* Emplacing and std::moving
* More cleanup
* That shouldn't have worked after a std::move
* Don't need to allocate memory to compare keys
* Reduce use of the global string pool in tiling
* Another avoidable mvt_value construction
* Further reduction to explicit string pool passing
* These reverses are no longer optimizations
* These layernames can all be references
* Don't drag an unused layername string around with every feature
* Heed a compiler warning about potential buffer overflow
* Fix my confusion about which feature's string pool is relevant
* Avoid some unnecessary allocations in attribute accumulation
* Maybe faster serialization?
* Eliminate a comparison
* Do the same here
* Save a couple of allocations when parsing numbers in JSON
* Immediately assign features to layers instead of subdividing later
* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence
* Crunch out more duplicate attribute values when writing out the tile
* Do tilestats for tippecanoe:retain_points_multiplier_first too
* Shell filters need to be real threads, even if nothing else does
* Simplify tippecanoe_minzoom/maxzoom representation
* Update version and changelog
* Scale the tile size limit up with the multiplier at low zooms
* Add a test to demonstrate that high zoom tiles can't be extra large
* Update changelog and version
* Fail more cleanly when a tile can't be made small enough
* Guard against a cluster where the start marker has been dropped
* Look harder for a working feature interval instead of giving up
* That change to the drop-smallest logic changed a test output
* Update changelog
* Add explanatory comment
* Speed up mvt_value comparison
* Converting repetitive ifs to cases
* More conversions from ifs to cases
* Optimize the always-true filter case
* Don't convert types of attributes without accumulators
* Unordered map seems to be faster than map
* Add missing header
* Fix some warnings
* Fix the warnings better
* Avoid an int->string->int conversion
* Lazily initialize layer key and values maps when actually needed
* More switches from maps to unordered_maps
* Sure, I'll take the microoptimization
* More emplacement
* Save some copies
* Emplaces and moves
* Lazy linear scan of attributes instead of building a map
* Extra printfs, missing header
* Avoid clipping if the input and output tiles are the same
* But do clip if the tile extent is being reduced
* Make sure I'm not constructing std::strings here at runtime
* More worrying about runtime string construction
* A couple more std::moves
* Const references!
* More const references
* Another std::move
* Make the string_value of mvt_value std::optional
* Reserve storage when decoding
* Provision for different mvt_values to share a string pool
* Use the string pool when decoding
* Avoid another string construction
* Try limiting the depth of the search for duplicate attributes
* Revert "Try limiting the depth of the search for duplicate attributes"
This reverts commit 9ec94a15ff.
* Update changelog
* Fix typo noticed during code review
* Starting to factor out attribute accumulation into its own file
* Continuing to factor out attribute accumulation
* Reduce duplicate code
* Plumbing the accumulate-attribute option around
* Call the attribute accumulator
* Test that accumulation works
* Add missing #includes
* Don't sort within individual multiplier clusters
Doing so throws off the spatial distribution of the low zooms
* Docs and changelog
* Add comments
* Get rid of the type_and_string near-synonym for serial_val
* Rename file_keys to the more familiar tilestats
* "tas" (type_and_string) => "sv" (serial_val)
* "fk" (tile_keys) => "ts" (tilestats)
* Revert ""tas" (type_and_string) => "sv" (serial_val)"
This reverts commit 4854c57e22.
* More carefully this time: "tas" (type_and_string) => "sv" (serial_val)
* Make feature ordering cooperate with --retain-points-multiplier
* Forgot to check in the actual code changes???
* Sort within each multiplier cluster as well as between clusters
* Correct description of behavior in changelog
* Drag original feature sequence along in megatiles for post-filter sort
* Plumb the preserve-input-order flag through overzoom
* Sort in overzoom if requested
* Use within-tile input sequence numbers, not global sequence numbers
* Documentation
* Reverse direction of search to prevent accidental skipping
* Add some comments about converting between attribute representations
* Add an option to retain N times as many points as usual at each zoom
* Tests for point multipler with specified and guessed maxzooms
* Work in progress on inverse spatial ordering
* Fix inverse spatial feature order
* --reorder was depending on a feature index that wasn't being preserved
* Separate ordering by feature_minzoom from ordering inverse-spatially
* Add a test for the inverse spatial ordering
* Store the basezoom/droprate/multiplier decisions in tileset metadata
* Progress on adding filters to tippecanoe-overzoom
* Type promotion for comparison
* Look up the attribute value for ordering
* Add test of thinning and ordering features
* Plumb tippecanoe_decisions metadata through pmtiles
* Be careful not to put infinities in JSON
* Fix accidental dropping in what is meant to preserve sparse points
* Start distinguishing true, false, and null in expressions
* Most of the type conversions
* Add boolean conversions
* Literals and conjunctions
* Add filtering to tippecanoe-overzoom
* Add a test of filtering in overzoom
* Fix boolean conjunctions
* Handle the combination of cluster size and filtering
* Rework dot dropping to reconcile density threshold and multiplier
* Revert "Rework dot dropping to reconcile density threshold and multiplier"
This reverts commit f253a66382.
* Retain points by multiplier within each tile, not in global probability
* Test that intends to verify that the multiplier is reversible
* Get the test to detect the discrepancy
* Mark the start of multiplier clusters with a magic attribute
* Add string-contains
* Add in and ni operators
* Revert "Look up the attribute value for ordering"
This reverts commit 56bc73e49a.
* Revert "Type promotion for comparison"
This reverts commit 6f3256f5af.
* Make number formatting in tippecanoe_decisions consistent
* Revert "Add a test for the inverse spatial ordering"
This reverts commit c8047de9ab.
* Revert "Separate ordering by feature_minzoom from ordering inverse-spatially"
This reverts commit 35b19a223c.
* Revert "Fix inverse spatial feature order"
This reverts commit 5978ecdb44.
* Revert "Work in progress on inverse spatial ordering"
This reverts commit fdf230f632.
* Somehow missed the tests associated with that last revert
* Round-robin assign attributes to partials from across the multiplier
* Count the multiplier separately in each layer
* Fix distribution of accumulated attribute across multiplier features
* Update changelog, version, and docs
* Add "is null" and "isnt null" expressions
* Update interpretation of FSL expressions to pass the tests
* Test to assert that polygons are unaffected by the multiplier
* Clean up and comment
* Remove accidental unused case
* Drop duplicate geometries sooner in coalescing-as-needed
* Concatenate geometries before partial cleaning
* Spend less time with two feature representations in memory
* Further reduce in-memory duplication
* Remove another copy
* Don't keep duplicates in memory while coalescing
* Also clear out the mvt layer once it is no longer needed
* Update changelog
* Start of externalizing polygon shard detection
* Completely untested external quicksort
* Add unit test for external quicksort
* Remember to clean up temporary files
* Sort and scan the vertices
* Bring over more vertex logic
* Make nodes from vertices
* Checkpoint on switching over to global shared nodes
* Do the thing
* Revert unintended change to coalesced linestring behavior
* Take shared nodes into account in early simplification
* Let it do more sorting in memory
* Fix overnoding of collinear linestrings
* Remove duplicate nodes, since only duplicate vertices now matter
* Remember to delete temporary files
* Fix out of bounds memory access below, apparently
* Fix the actual undefined behavior
* Still running out of memory in one case. Find out where.
* Forgot the conditional
* Try again to make it not run out of memory
* Update version and changelog
* Put all of this back in geometry.cpp for conflict resolution
* Stabilize line simplification to behave the same regardless of winding
* Round instead of truncating when clipping lines
* Restore non-Wagyu polygon clipping from prior to 2fdec7d2
* Make it round, not truncate, which reverts the last commit's test diffs
* Clip in floating point, not integers, which makes no difference
* Track nodes added at tile edges during clipping
* Scale geometry up before wagyu to prevent changes from precision loss
* Actually do the shared edge detection
* Fix cases where nodes were not being added at the tile boundary
* One more place I should have rounded
* Narrow down where the discrepancy comes in
* Revert "Narrow down where the discrepancy comes in"
This reverts commit 221c4c5fc0ac9a6567e091c6a94b3d87dc8ade83.
* Another attempt to narrow it down
* The discrepancy seems to be introduced in reordering. No obvious bug
* Was still truncating instead of rounding in projection
* Also makes no difference...
* Just forget that line reversal exists for a minute
* Just reversal no coalescing
* Try clipping in integers instead of floating point
* Don't simplify after coalescing if they said no simplification
* Check whether behavior is consistent with intentional simplification
* Replace more floating point with integer
* Are these three features enough to demonstrate the problem?
* Add a few more nearby borders
* All the features that touch tile 6/16/23
* Stay in integers in line simplification
* More attempts to solve failures to simplify consistently
* Fix most of the overflow errors
* Fix known cases of integer overflow
* All the tests change again
* Pull clipping and scaling code back out into clip.cpp
* Resolve the test conflicts
* Stabilize choice of which three points to keep with different windings
* Almost right, I think!
* Fix collapse of islands to shards
* Self-intersections in the same feature don't count
* Revert "Self-intersections in the same feature don't count"
This reverts commit e04b19916e.
* Don't scale down geometry if we are going to look for shared nodes
* Fix the missing multiply that was keeping simplification from happening
* Fix one more opportunity for overflow
* Somehow I deleted this test?
* Lost this test too
* Clean up debugging printfs
* Restore code sequence from main to make it reviewable
* Remove unneeded rounding
* Update documentation
* This test is no longer useful
* Back to floating point Douglas-Peucker to fix undersimplification
* Try an older ubuntu
* Revert "Try an older ubuntu"
This reverts commit 13fefacfd7.
* Log OS info
* Remove tests that are no longer needed
* Oops, did need that one after all
* Fix the arm vs x86 discrepancy?
* Try another quantization
* Cleanup from review
* Add a test for the actual purpose of this PR
* Fix tile-join crash when trying to merge empty tilesets with --overzoom
* Add an option not to reduce tiny polygons to dust at maxzoom
* Add test for prevention of tiny polygon reduction at maxzoom
* Change version number
* Dropping a 0-length feature doesn't count as dropping-as-needed
* Add an option not to reduce tiny polygons to dust at maxzoom
* Add test for prevention of tiny polygon reduction at maxzoom
* Fix accounting for tiny polygons not to include degenerate geometries
* Revert "Add test for prevention of tiny polygon reduction at maxzoom"
This reverts commit f931bbd73e.
* Revert "Add an option not to reduce tiny polygons to dust at maxzoom"
This reverts commit 03f0882bb6.
* Fix tests
* Another test that no longer has any really tiny polygons
* Oops, that broke LineString simplification
* This time for sure!
* Update changelog and version
* Add an option to extend zooms if still dropping, but with a limit
* At least when to overzoom, even if not actually doing it yet
* Refactor to give tile-join access to overzoom()
* Didn't work, but *might* have worked
* OK, it did something now
* Ah, there's the bug!
* Hook up pmtiles and dirtiles as overzooming sources
* Add command line option to enable or disable overzooming
* Add (currently broken) test of overzooming in tile-join
* Slightly more abstraction for the tile-join readers
* Factor out duplicated code
* Move construction into a constructor
* More changing accessors to methods
* Reduce magic
* Start tracking a list of the tiles at maxzoom
* I think it worked?
* Add missing #include
* Fix sequence of overzoomed tiles (Y sorts backwards for TMS)
* Don't spend memory on overzooming when we aren't going to use it
* Diff rather than cmp, in the hope of figuring out this broken test
* Keep full coordinate precision if we might extend zooms
* Try a slightly different byte limit
* Make drop-densest more consistent across tile boundaries
* Also affects this test
* Does it behave any differently if it can extend forever?
* I think the discrepancy is a thread-safety problem here
* Revert "Does it behave any differently if it can extend forever?"
This reverts commit 0dff0a0acc.
* Lost this change to the test
* This time for sure!
* Revert "Also affects this test"
This reverts commit cd1f7c2e78.
* Revert "Make drop-densest more consistent across tile boundaries"
This reverts commit 563f7d2bc2.
* Revert "Try a slightly different byte limit"
This reverts commit 2e271213d6.
* Add some more explanatory comments
* Amend the join-test to detect my current bug
* Allow overzooming to complete the zoom if it ever starts
* Forgot to correct the test
* Update changelog and version
* Cleanups from code review
* Remove version number from fixture to fix test
* Turn off unit, which has bit-rotted
* Instrument line simplification
* Do more work in integer space
* Update tests with simplification done with more integers
* Clean up
* Update changelog
* Eradicate calls to deprecated sprintf()
* Revert "Turn off unit, which has bit-rotted"
This reverts commit 998779313f.
* Fix catch by switching to an unsigned type
* Remove the concept of "separate metadata"
This was an extra level of attribute indirection (features point
to metadata records which point to key and value strings) which was
intended to reduce the size of temporary storage for features with
large numbers of attributes that were also spread across large numbers
of tiles at maxzoom.
For other kinds of features, the extra indirection slowed things down
instead, and, especially when maxzoom guessing was being used, many more
features were having their metadata externalized than could actually
benefit from it.
* Shave a few bytes off temporary files by using more unsigned integers
* Flush stderr after logging progress
* Revert "Shave a few bytes off temporary files by using more unsigned integers"
This reverts commit eef29084ec.
* Limit the size of the string pools and trees to fit in memory
* Add missing #include
* Move the string pool and search tree from mmap to allocated memory
* Sort in allocated rather than mapped memory too
* Also use pread instead of mapping to read in the data to sort
* When the pool gets too big, switch to just the file, not memory
* Switch string pool from memory to disk when memory is 10% full
* Add to-memory versions of the serialization functions
* Crashy work in progress toward compression
* Fix the pointer bug that was causing the crash
* Serialize features into memory rather than straight to disk
* Compress individual features in the temporary files
* Don't need to store the length of the geometry
* Remove per-feature compression; move minzoom back into the object
* Start adding a stream compressor object
* Track file position within fwrite_check()
* Add compressed stream writer functions
* Pull the writing of the serialized feature out to the callers
* Starting toward compression again from a different point
* Hook up more compression functions
* Remove unused code from the other day
* Make enough deflate calls to flush out all the buffered data
* Start on decompression
* Tile number is uncompressed, tile content is compressed
* Work on alternating compressed and uncompressed in decompression
* Closer, but still doesn't work
* Sort of works
* Works until we get to concatenated tiles
* More attempts that don't work
* One bug down
* It made a tileset!
* Handle nonzero initial zooms
* Fix seeking within compressed feature streams
* Tests pass!
* Remove debug spew
* Oops: remember to delete the temporary files so they don't hang around
* Test that fails with the current compression code
* Properly account for bytes read while closing the compressed stream
* Limit the number of warnings about bad label points
* A little more armor when closing decompression
* This time for sure
* A different, less fragile, test that failed previously with compression
* Move feature stream compression to its own file
* Remove now-unused code to deserialize from a file
* Forgot to add the new files
* Remove a little debugging logging
* Add a couple of comments on what it means to be within decompression
* Fix indentation
* Update changelog. Remove stray debugging comment.
* Back out the slow search for other small features when dropping features
* Actually, *do* look for small features still when coalescing
* Update changelog
* Round coordinates instead of truncating them
* Update all the tests for coordinate rounding changes
* Curses, integer division still truncates
* Fix tests
* Also round instead of shifting when looking for no-op linetos
* Should I worry that the same change for moveto doesn't change any tests?
* Also round instead of shifting when scaling down to maxzoom resolution
* Replace another explicit shift, for origin point
* Round instead of shift when writing clipped geometries to the next zoom
* Fix low-zoom gridding and smaller-than-a-pixel checks
* Don't guess an excessively large maxzoom when there is only one feature
* Add a test for guessing the maxzoom of a single point
* Explicitly sort by index if no other order distinguishes features
* Another affected test