Commit Graph
61 Commits
Author SHA1 Message Date
Claude 4ab8c66b86 Consolidate the jsonpull comments
Comments were 25% of the added lines, and the ownership model was spelled
out in five places. Collect it into one block at the top of jsonpull.h and
point at it from the rest, cutting the ratio to 14% and the total by about
200 lines.

Removed the duplicate explanations of the deleter dispatch, of what detach
does to the back-pointers, and of "json_read returns intermediate
containers, do not free them". Trimmed the comments that argued for a
choice rather than described the code -- the reserve(2) / reserve(4)
rationales, the string-buffer copy, the pmtiles check ordering -- to a line
each, and shortened the test preambles, keeping the parts that say why a
test is shaped the way it is.

No code changes; the test suite is unchanged in both configurations.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
2026-08-14 04:17:06 +00:00
Claude 7991653422 Correct two stale comments in the jsonpull port
jsonpull.h said a json_number is 40 bytes; it is 32 (json_object is 24,
and the repr discriminator fits in the base class's tail padding, so the
8-byte union lands at offset 24).

plugin.cpp's parse_feature() said `j` is freed only just before returning
or as jp->root at end of stream, but there is a third json_free(j) at the
bottom of the loop, for a complete Feature whose geometry came out empty.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017KNxyHKasyWrWcvre2yK4r
2026-08-12 18:16:37 +00:00
Erica FischerandCursor 65beb3f0d7 Migrate jsonpull to unique_ptr ownership
Replaces the shared_ptr-based json_object_ptr with a unique_ptr that
has a stateless custom deleter dispatching on json_object::type before
calling the right subclass destructor. Eliminates per-node atomic
reference-counting and the control-block allocation that shared_ptr
required for every node in the tree.

API now distinguishes owning and borrowing pointers explicitly:
- json_read / json_read_separators / json_hash_get return raw
  json_object * (borrowed from the parser-owned tree).
- json_read_tree / json_disconnect return json_object_ptr (caller
  takes ownership; back-pointers are cleared so the subtree can
  outlive the parser).
- json_free / json_context / json_stringify take raw pointers.
- The parser's container_stack holds raw pointers; jp->root keeps
  unique_ptr ownership of the most recent top-level value.

Internally, take_from_owner moves the unique_ptr out of whichever
parent vector / hash entry / parser root owned it, which both
json_free and json_disconnect rely on.

In the streaming parsers (parse_feature, parse_layers, the
geojson-loop callback), we are careful to free `j` only after we
have processed a complete Feature: json_read returns each token
as the tree is being built up, and freeing an intermediate node
would splice it out of the surrounding hash and corrupt the
in-progress feature.

Benchmark (tl_2022_us_county.json, -z0 --extend-zooms-if-still-dropping,
median of 5 runs on macOS arm64): 8.5s, vs 10.6s with shared_ptr
and 8.7s on the pre-refactor C baseline.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-30 20:44:25 -07:00
Erica FischerandCursor 4d9a48c3d4 Store hash key/value pairs in one ordered vector
Replace the parallel std::vector<json_object_ptr> keys / values on
json_hash with a single std::vector<json_entry>, where json_entry is
a small {key, value} aggregate. This still preserves insertion order
(the property the parallel vectors were providing) but removes the
"keep two vectors in lockstep" pattern, and call sites can now use
range-for with structured bindings:

    for (auto &[k, v] : o->entries()) { ... }

Side effects:

* sizeof(json_hash) drops from 72 to 48 bytes (one fewer vector
  header), matching json_array.
* The keys() and values() accessors on json_object are replaced by a
  single entries() accessor returning std::vector<json_entry>&.
* All call sites were swept from the old paired-index pattern
  (`o->keys()[i]` / `o->values()[i]`) to entry-based access. Where the
  original pattern relied on `nprop = 0` to short-circuit iteration on
  a null or non-hash `properties`, the rewrite now guards the loop
  explicitly with `if (o->type == JSON_HASH)` so that calling
  entries() doesn't trip the asserting downcast.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-30 17:49:13 -07:00
Erica FischerandCursor f366b2c4aa Subclass json_object so primitives shrink from 168 to 24 bytes
The previous "every member in a struct" layout cost 168 bytes per
json_object, even for JSON_NULL / JSON_TRUE / JSON_FALSE nodes that
have no payload. Splitting json_object into a small base class plus
json_number / json_string / json_array / json_hash subclasses brings
each instance down to just the size of its actual contents:

  json_object (base, TRUE / FALSE / NULL)   24 bytes
  json_number                                48 bytes
  json_string                                48 bytes
  json_array  (empty)                        48 bytes
  json_hash   (empty)                        72 bytes

Other size wins along the way:

* Drop enable_shared_from_this<json_object> (its embedded weak_ptr
  was 16 bytes per node). json_pull now keeps an explicit
  container_stack and the parser no longer needs to resurrect a
  shared_ptr from a raw `parent` walk.
* Remove the unused `refcon` slot from the string variant.
* No virtual destructor: shared_ptr keeps the deleter from the
  original std::make_shared<json_xxx> call, so destroying a
  shared_ptr<json_object> still runs the right subclass dtor.

The base class exposes type-tagged accessors (o->string(),
o->number(), o->array(), o->keys(), o->values(), o->large_signed(),
o->large_unsigned()) that assert the type matches and downcast to
the appropriate subclass storage. All call sites were swept from
the old `o->value.X.Y` field paths to these accessors. A raw-pointer
overload of json_hash_get() replaces the few external uses of
shared_from_this() that survived in geojson-loop.cpp.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-30 17:49:08 -07:00
Erica FischerandCursor 3da03c6075 Convert jsonpull to C++ with shared_ptr and std::vector/std::string
Replace the manual malloc/realloc/free memory management in jsonpull
with std::shared_ptr ownership. Each json_object now owns its children
through std::vector<json_object_ptr>; raw back-pointers to parent and
parser remain valid by structural invariant and are cleared on
json_disconnect so detached subtrees can outlive their parser.
Strings become std::string, child arrays become std::vector, and the
old union becomes a struct so non-trivial members can coexist while
preserving the existing o->value.xxx access paths.

The old jsonpull.c is replaced by jsonpull.cpp, json_stringify now
returns std::string, and all callers across tippecanoe, tile-join,
tippecanoe-decode, tippecanoe-json-tool, tippecanoe-overzoom and the
unit tests are updated to use json_object_ptr / json_pull_ptr.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-05-30 17:48:32 -07:00
Erica Fischer dcc616d3d4 Adding optional clipping to tippecanoe-overzoom (#298)
* Plumb a clip bounding box around through overzoom

* Actually do some clipping

* Add a test

* Fix post-binning clipping

* Factoring out geometry parsing from feature parsing

* Accept a clip polygon argument to tippecanoe-overzoom

* Progress in the direction of polygon clipping

* Fix the wagyu flags. We need intersection, not union

* Remove debug spew

* Clip points to polygon bounds too

* Copy the geometric binning code to serve as intersection-finding code

* Add clipper2 for linestring clipping

* Compiles, but does not actually seem to clip. Hmm.

* Oh, it helps if I actually call the function

* Add clipping tests

* Add missing fixture, and don't crash if it is missing

* Remember to do polygon clipping after binning too

* Fix scaling before post-binning clipping. Add test.

* Remove unused parts of clipper

* Rename for consistency

* Revert accidentally added line

* Clip the clip regions to the tile bounds to reduce their complexity

* Add a test of clipping the clip region down to the tile boundary

* Update version and changelog
2024-11-27 13:43:40 -08:00
Erica Fischer 794ae2b1eb Tippecanoe-decode and tippecanoe-overzoom changes to improve binning performance (#292)
* Add a tippecanoe-decode option to restrict which attributes to decode

* Plumb buffer and feature limit around

* Check the feature limit

* Clarifying cases where output detail can be unspecified

* Clip bins to the tile buffer instead of just passing them through

* Add missing include

* Missed some tests

* Add --no-tile-compression option to tippecanoe-overzoom

* Update version and changelog
2024-11-08 15:46:04 -08:00
Erica Fischer 23667bb8eb Reduce memory consumption from attribute accumulation (#290)
* Progress on plumbing a string pool for full_keys through

* More plumbing for key_pool

* Don't keep features with identical locations as multiplier features

* Revert "Don't keep features with identical locations as multiplier features"

This reverts commit 413f0c8024.

* Adjust calculated maxzoom to account for duplicate feature locations

* Update changelog and version

* Add a test affected by the maxzoom change with duplicate locations

* Round the drop rate a little for cross-platform test consistency
2024-11-05 14:39:41 -08:00
Erica Fischer 84f6e887a7 Another try at fixing longitude wraparound for bins (#261)
* Another try at fixing longitude wraparound for bins

* Gonna get it right this time

* Forgot to update the comment

* The filter case was not supposed to reinterpret geometry

* Copy antimeridian-crossing geometries to the other side too

* Getting closer to getting antimeridian-crossing polygons right

* Update changelog and version
2024-09-10 14:25:57 -07:00
Erica Fischer 5b18eea673 Work in progress on binning features in overzoom (#258)
* Factoring out tilestats management from GeoJSON file reading

* Move code around so overzoom can link against parse_layers

* Read the file of bins

* Plumb the bins through to overzoom()

* Some zip code bins to test with

* (Currently non-functional) test of binning

* Starting to spell out the bin matching loop

* Can't flatten points, so don't flatten bins either

* More fleshing out bin traversal

* Bounding box of tile-relative mvt geometry

* Smallest enclosing tile from bbox

* Most of the bin scan

* Add point in polygon check. It crashes.

* Find the matching bins

* GDAL-style bounding boxes have eaten my brain

* Make some features to bin into

* Increment a count as features are found to be within the bins

* Fix longitude wraparound in overzoom bins

* Fix the tests

* Push off attribute copying until after bin assignment

* Carry sum of numeric attributes into the bins

* Also add mean, min, and max

* Add --calculate-feature-index since I keep needing it for testing

* Add an option to accumulate sum/mean/max/min/count of all numeric attrs

* Don't bake in tippecanoe:mean, since we redo it from sum and count

* Forgot to update this test fixture after removing tiled mean

* Update version and changelog
2024-09-05 12:06:51 -07:00
Erica Fischer 4e52cbd957 Drop or retain whole multiplier clusters when dropping as needed (#198)
* Prep to track conditions other than just "dropped" or "kept"

* Count up instead of down

* Drop or retain whole multiplier clusters based on their first feature

* Calculate a global feature dropping sequence

* Switch over to using the drop sequence for drop-fraction

* Remove unused arguments for the old drop-fraction implementation

* Fix copy-and-paste bugs, update tests

* Properly incorporate feature_minzoom into the drop sequence, I hope

* Rename drop_by to drop_sequence

* See if sorting within clusters fixes filter stability between zooms

* Remove very chatty debug print

* Update changelog and version

* Use named constants instead of numbers for feature dropping/keeping

* Add comment to explain purpose and method of bit reversal
2024-02-12 10:58:49 -08:00
Erica Fischer e2a7a409c7 Improve tiling speed (#195)
* Add a way to run tippecanoe single-threaded for profiling

* Do less work when the tilestats sample values list is already full

* Save a copy when retrieving the attribute key

* Fewer atomic operations

* Move string hashing from mbtiles to text

* Only do approximate attribute deduplication when writing tiles

* Feature dropping tests are sensitive to exact tile size

* All tile creators now create a string pool for the tile

* Features clipped away to nothing should not participate in that tile

* Revert "Only do approximate attribute deduplication when writing tiles"

This reverts commit c42b34b498.

* Also revert the related test changes

* Revert "Revert "Only do approximate attribute deduplication when writing tiles""

This reverts commit 18509876c3.

* Be more specific about the string hash function

* Use fnv1a instead of std::hash for everything

* Reduce the chance of hash collisions

* Stick a hash search on the front of the tree search in addpool

* Eliminate repeated hashing of the same string

* Switch instead of ifs in json parsing

* A few more cases to populate the hash in addpool

* Store the hash in the tree instead of recalculating

* Add explanatory comment for mysterious argument

* Fewer copies in attribute stringification

* Clean up ancient weirdness in JSON attribute stringification

* More serial_val cleanup

* Pass a serial_feature to rewrite instead of many broken-down arguments

* Get rid of the multiple geometries within `partial`

* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"

This reverts commit 6f4ab9b725.

* Goodbye, struct coalesce

* Revert "Features clipped away to nothing should not participate in that tile"

This reverts commit 124462fbdc.

* Migrating fields from partial to serial_feature

* Name reconciliation between serial_feature and partial

* Replace struct partial with an augmented serial_feature

* Fix some overzealous search-and-replace renaming

* Don't say struct so often

* Remove more of the former partial construction

* Commenting and cleaning up

* Trying again to avoid all these arguments to rewrite

* I swear I did this same thing before and it didn't work.

* More rewrite cleanup

* Exile --detect-shared-borders to its own file

* Add missing headers

* More commenting and cleanup

* More comments

* Sprinkle consts around

* Emplacing and std::moving

* More cleanup

* That shouldn't have worked after a std::move

* Don't need to allocate memory to compare keys

* Reduce use of the global string pool in tiling

* Another avoidable mvt_value construction

* Further reduction to explicit string pool passing

* These reverses are no longer optimizations

* These layernames can all be references

* Don't drag an unused layername string around with every feature

* Heed a compiler warning about potential buffer overflow

* Fix my confusion about which feature's string pool is relevant

* Avoid some unnecessary allocations in attribute accumulation

* Maybe faster serialization?

* Eliminate a comparison

* Do the same here

* Save a couple of allocations when parsing numbers in JSON

* Immediately assign features to layers instead of subdividing later

* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence

* Crunch out more duplicate attribute values when writing out the tile

* Do tilestats for tippecanoe:retain_points_multiplier_first too

* Shell filters need to be real threads, even if nothing else does

* Simplify tippecanoe_minzoom/maxzoom representation

* Update version and changelog
2024-02-07 17:50:35 -08:00
Erica Fischer f957f30f90 Clean up internal naming related to tilestats (#190)
* Get rid of the type_and_string near-synonym for serial_val

* Rename file_keys to the more familiar tilestats

* "tas" (type_and_string) => "sv" (serial_val)

* "fk" (tile_keys) => "ts" (tilestats)

* Revert ""tas" (type_and_string) => "sv" (serial_val)"

This reverts commit 4854c57e22.

* More carefully this time: "tas" (type_and_string) => "sv" (serial_val)
2024-01-23 14:17:19 -08:00
Erica Fischer 390771f855 Polygon shards (#105)
* Put all of this back in geometry.cpp for conflict resolution

* Stabilize line simplification to behave the same regardless of winding

* Round instead of truncating when clipping lines

* Restore non-Wagyu polygon clipping from prior to 2fdec7d2

* Make it round, not truncate, which reverts the last commit's test diffs

* Clip in floating point, not integers, which makes no difference

* Track nodes added at tile edges during clipping

* Scale geometry up before wagyu to prevent changes from precision loss

* Actually do the shared edge detection

* Fix cases where nodes were not being added at the tile boundary

* One more place I should have rounded

* Narrow down where the discrepancy comes in

* Revert "Narrow down where the discrepancy comes in"

This reverts commit 221c4c5fc0ac9a6567e091c6a94b3d87dc8ade83.

* Another attempt to narrow it down

* The discrepancy seems to be introduced in reordering. No obvious bug

* Was still truncating instead of rounding in projection

* Also makes no difference...

* Just forget that line reversal exists for a minute

* Just reversal no coalescing

* Try clipping in integers instead of floating point

* Don't simplify after coalescing if they said no simplification

* Check whether behavior is consistent with intentional simplification

* Replace more floating point with integer

* Are these three features enough to demonstrate the problem?

* Add a few more nearby borders

* All the features that touch tile 6/16/23

* Stay in integers in line simplification

* More attempts to solve failures to simplify consistently

* Fix most of the overflow errors

* Fix known cases of integer overflow

* All the tests change again

* Pull clipping and scaling code back out into clip.cpp

* Resolve the test conflicts

* Stabilize choice of which three points to keep with different windings

* Almost right, I think!

* Fix collapse of islands to shards

* Self-intersections in the same feature don't count

* Revert "Self-intersections in the same feature don't count"

This reverts commit e04b19916e.

* Don't scale down geometry if we are going to look for shared nodes

* Fix the missing multiply that was keeping simplification from happening

* Fix one more opportunity for overflow

* Somehow I deleted this test?

* Lost this test too

* Clean up debugging printfs

* Restore code sequence from main to make it reviewable

* Remove unneeded rounding

* Update documentation

* This test is no longer useful

* Back to floating point Douglas-Peucker to fix undersimplification

* Try an older ubuntu

* Revert "Try an older ubuntu"

This reverts commit 13fefacfd7.

* Log OS info

* Remove tests that are no longer needed

* Oops, did need that one after all

* Fix the arm vs x86 discrepancy?

* Try another quantization

* Cleanup from review

* Add a test for the actual purpose of this PR
2023-09-14 16:51:38 -07:00
Erica Fischer f2127fec97 Reduce thrashing during feature ingestion and tiling (#56)
* Remove the concept of "separate metadata"

This was an extra level of attribute indirection (features point
to metadata records which point to key and value strings) which was
intended to reduce the size of temporary storage for features with
large numbers of attributes that were also spread across large numbers
of tiles at maxzoom.

For other kinds of features, the extra indirection slowed things down
instead, and, especially when maxzoom guessing was being used, many more
features were having their metadata externalized than could actually
benefit from it.

* Shave a few bytes off temporary files by using more unsigned integers

* Flush stderr after logging progress

* Revert "Shave a few bytes off temporary files by using more unsigned integers"

This reverts commit eef29084ec.

* Limit the size of the string pools and trees to fit in memory

* Add missing #include

* Move the string pool and search tree from mmap to allocated memory

* Sort in allocated rather than mapped memory too

* Also use pread instead of mapping to read in the data to sort

* When the pool gets too big, switch to just the file, not memory

* Switch string pool from memory to disk when memory is 10% full

* Add to-memory versions of the serialization functions

* Crashy work in progress toward compression

* Fix the pointer bug that was causing the crash

* Serialize features into memory rather than straight to disk

* Compress individual features in the temporary files

* Don't need to store the length of the geometry

* Remove per-feature compression; move minzoom back into the object

* Start adding a stream compressor object

* Track file position within fwrite_check()

* Add compressed stream writer functions

* Pull the writing of the serialized feature out to the callers

* Starting toward compression again from a different point

* Hook up more compression functions

* Remove unused code from the other day

* Make enough deflate calls to flush out all the buffered data

* Start on decompression

* Tile number is uncompressed, tile content is compressed

* Work on alternating compressed and uncompressed in decompression

* Closer, but still doesn't work

* Sort of works

* Works until we get to concatenated tiles

* More attempts that don't work

* One bug down

* It made a tileset!

* Handle nonzero initial zooms

* Fix seeking within compressed feature streams

* Tests pass!

* Remove debug spew

* Oops: remember to delete the temporary files so they don't hang around

* Test that fails with the current compression code

* Properly account for bytes read while closing the compressed stream

* Limit the number of warnings about bad label points

* A little more armor when closing decompression

* This time for sure

* A different, less fragile, test that failed previously with compression

* Move feature stream compression to its own file

* Remove now-unused code to deserialize from a file

* Forgot to add the new files

* Remove a little debugging logging

* Add a couple of comments on what it means to be within decompression

* Fix indentation

* Update changelog. Remove stray debugging comment.
2023-02-14 12:47:40 -08:00
Erica Fischer 2b7bbbdbca Report JSON object context on the same line as the error message (#49)
* Report JSON object context on the same line as the error message

* Update changelog
2022-12-14 12:34:21 -08:00
Erica Fischer af1a7ed7ae Once features can't possibly fit in a tile, stop trying (#9)
* Stop adding features to a tile if it can't possibly work

* Add --integer and --fraction options to tippecanoe-decode

* Carry the strategies field from tileset metadata through tile-join

* Update changelog

* Assign different codes to different kinds of error exits
2022-09-23 20:01:13 -04:00
Erica Fischer 67cd9d8d85 Reduce tippecanoe memory usage (#5)
* Change JSON objects to a union type to use less memory

* Stop storing the string representation of JSON numbers

* Restore the ability to create features with large integer attributes

* Make sure large-integer feature IDs still behave as before

* Add missing #include

* Don't preallocate as much space for arrays and objects

* Treat inability to check free disk space as a warning, not an error

* Update changelog and version
2022-08-09 15:18:51 -07:00
Eric Fischer 0acdeef525 Fix null pointer crash when looking for feature extent in filter output 2018-10-22 13:26:53 -07:00
Eric Fischer c9eed0d457 Be careful to remove null attributes from prefilter/postfilter output 2018-06-06 11:48:57 -07:00
Eric Fischer 1b26becad9 Clear up some confusion about attribute count and external references
Now the count is always adjacent to whereever the key/value pair is
stored, and is not kept in the serial feature object other than as
the length of the vectors of keys and values.
2018-04-05 15:40:14 -07:00
Eric Fischer 1c4aa57ffd Change the JSON writing functions to object methods 2018-03-16 13:43:21 -07:00
Eric Fischer 623e0c90fe More regularization of JSON writing 2018-03-15 17:07:26 -07:00
Eric Fischer a8a342f701 Send dot-dropping through the same pipeline.
The first feature in a tile can never be dropped, since there is
no previous feature to attach its properties to.

Remove the previous special case that reset the dropping counter
at the first feature within each tile proper (as opposed to the
first feature in each tile, including its buffer, which is now
the one that is guaranteed to be preserved).
2018-02-23 17:19:54 -08:00
Eric Fischer 50910b211b Remove more unused parameters 2017-11-07 11:09:22 -08:00
Eric Fischer d89d46da65 Remove unused parameters 2017-11-07 10:55:34 -08:00
Eric Fischer e7ee83f27b Move attribute type coercion out of parsing and into serialization 2017-08-24 17:27:30 -07:00
Eric Fischer 200f6777ba Fix layer list in tilestats when filtering and tile-joining.
(The feature count when filtering will be the sum of features
across tiles instead of filters from the original input, since
the filter reader doesn't know what the original input feature
set was.)
2017-08-08 16:41:20 -07:00
Eric Fischer 635429cd87 Fix dangling pointer. Defer tilestats generation until tiling if filtering. 2017-08-08 13:38:48 -07:00
Eric Fischer eebc8f7639 Remember to close polygons before sending them to the prefilter 2017-08-08 11:58:51 -07:00
Eric Fischer c79f19e3ca Merge branch 'master' into plugins 2017-08-08 11:08:10 -07:00
Eric Fischer b301512860 Merge branch 'master' into plugins 2017-05-12 17:20:30 -07:00
Eric Fischer 7dc586bc84 Merge branch 'master' into plugins 2017-04-17 16:01:12 -07:00
Eric Fischer ae4f03d92b Add missing #include 2017-03-28 17:15:41 -07:00
Eric Fischer 834ba19277 Add option for newline-delimited output format to tippecanoe-decode 2017-03-28 16:25:40 -07:00
Eric Fischer 150e3663e1 Pass the index, sequence, and extent through the prefilter when needed 2017-01-13 14:59:11 -08:00
Eric Fischer 8e17c3aa09 Update the layer list outside of the property loop 2017-01-02 16:33:44 -08:00
Eric Fischer cf6a2d3a67 Provide layer names to postfilter and read layer names back in 2016-12-21 11:47:49 -08:00
Eric Fischer 71ac6596af Warn about broken pipes in filters instead of exiting abruptly 2016-12-21 10:10:22 -08:00
Eric Fischer 6a5461763c Fix reordering of attributes and failure to update layer name table 2016-12-20 16:41:23 -08:00
Eric Fischer c2fa8e3633 Switch the segment and layer ID based on prefilter output 2016-12-12 17:00:45 -08:00
Eric Fischer ad4060eced Fix coordinate rounding error in the prefilter 2016-12-12 16:12:22 -08:00
Eric Fischer 9c0e2cdfa7 Fill out layermaps when reading the output of the prefilter 2016-12-12 16:08:08 -08:00
Eric Fischer 5e7f718afc Fill out layermaps when reading the output of the postfilter 2016-12-12 15:21:05 -08:00
Eric Fischer 0e5b513637 Start getting features (just geometry so far) back from the prefilter 2016-12-09 15:35:57 -08:00
Eric Fischer d940eb1cef Factor out filter setup from the reading and writing loops 2016-12-08 15:46:12 -08:00
Eric Fischer d1dc310bbc The GeoJSON-producing part of prefiltering 2016-12-08 15:13:38 -08:00
Eric Fischer 5960a15fcd Add magic #defines to avoid default small Mac stdio limits 2016-12-08 12:33:02 -08:00
Eric Fischer 6530e155eb Don't put a comma between features in filter output 2016-12-08 11:14:06 -08:00