Commit Graph
76 Commits
Author SHA1 Message Date
Erica Fischer 3f45b5c51c Reduce test diff noisiness with intermediate rounding 2024-03-15 12:17:32 -07:00
Erica Fischer fbc7ef52ac 32-bit worlds as hex strings 2024-03-15 08:57:37 -07:00
Erica Fischer c114d17eb4 Change initial_x and initial_y to be 64-bit 2024-03-14 18:43:12 -07:00
Erica Fischer a12bea7129 Straighten out hilbert and quadkey encoding 2024-03-14 14:36:51 -07:00
Erica Fischer a852c04ed4 More 32s 2024-03-14 13:43:42 -07:00
Erica Fischer 312e1560a3 Stabilize feature order in overzoom (#210)
* Stabilize feature order in overzoom

* I want my sorts to be stable, please

* Revert "[ci] test in debug mode (#202)"

This reverts commit 853ada87b5.

* No need to reinitialize here
2024-02-29 10:39:10 -08:00
Erica Fischer 4e52cbd957 Drop or retain whole multiplier clusters when dropping as needed (#198)
* Prep to track conditions other than just "dropped" or "kept"

* Count up instead of down

* Drop or retain whole multiplier clusters based on their first feature

* Calculate a global feature dropping sequence

* Switch over to using the drop sequence for drop-fraction

* Remove unused arguments for the old drop-fraction implementation

* Fix copy-and-paste bugs, update tests

* Properly incorporate feature_minzoom into the drop sequence, I hope

* Rename drop_by to drop_sequence

* See if sorting within clusters fixes filter stability between zooms

* Remove very chatty debug print

* Update changelog and version

* Use named constants instead of numbers for feature dropping/keeping

* Add comment to explain purpose and method of bit reversal
2024-02-12 10:58:49 -08:00
Erica Fischer e2a7a409c7 Improve tiling speed (#195)
* Add a way to run tippecanoe single-threaded for profiling

* Do less work when the tilestats sample values list is already full

* Save a copy when retrieving the attribute key

* Fewer atomic operations

* Move string hashing from mbtiles to text

* Only do approximate attribute deduplication when writing tiles

* Feature dropping tests are sensitive to exact tile size

* All tile creators now create a string pool for the tile

* Features clipped away to nothing should not participate in that tile

* Revert "Only do approximate attribute deduplication when writing tiles"

This reverts commit c42b34b498.

* Also revert the related test changes

* Revert "Revert "Only do approximate attribute deduplication when writing tiles""

This reverts commit 18509876c3.

* Be more specific about the string hash function

* Use fnv1a instead of std::hash for everything

* Reduce the chance of hash collisions

* Stick a hash search on the front of the tree search in addpool

* Eliminate repeated hashing of the same string

* Switch instead of ifs in json parsing

* A few more cases to populate the hash in addpool

* Store the hash in the tree instead of recalculating

* Add explanatory comment for mysterious argument

* Fewer copies in attribute stringification

* Clean up ancient weirdness in JSON attribute stringification

* More serial_val cleanup

* Pass a serial_feature to rewrite instead of many broken-down arguments

* Get rid of the multiple geometries within `partial`

* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"

This reverts commit 6f4ab9b725.

* Goodbye, struct coalesce

* Revert "Features clipped away to nothing should not participate in that tile"

This reverts commit 124462fbdc.

* Migrating fields from partial to serial_feature

* Name reconciliation between serial_feature and partial

* Replace struct partial with an augmented serial_feature

* Fix some overzealous search-and-replace renaming

* Don't say struct so often

* Remove more of the former partial construction

* Commenting and cleaning up

* Trying again to avoid all these arguments to rewrite

* I swear I did this same thing before and it didn't work.

* More rewrite cleanup

* Exile --detect-shared-borders to its own file

* Add missing headers

* More commenting and cleanup

* More comments

* Sprinkle consts around

* Emplacing and std::moving

* More cleanup

* That shouldn't have worked after a std::move

* Don't need to allocate memory to compare keys

* Reduce use of the global string pool in tiling

* Another avoidable mvt_value construction

* Further reduction to explicit string pool passing

* These reverses are no longer optimizations

* These layernames can all be references

* Don't drag an unused layername string around with every feature

* Heed a compiler warning about potential buffer overflow

* Fix my confusion about which feature's string pool is relevant

* Avoid some unnecessary allocations in attribute accumulation

* Maybe faster serialization?

* Eliminate a comparison

* Do the same here

* Save a couple of allocations when parsing numbers in JSON

* Immediately assign features to layers instead of subdividing later

* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence

* Crunch out more duplicate attribute values when writing out the tile

* Do tilestats for tippecanoe:retain_points_multiplier_first too

* Shell filters need to be real threads, even if nothing else does

* Simplify tippecanoe_minzoom/maxzoom representation

* Update version and changelog
2024-02-07 17:50:35 -08:00
Erica Fischer 7d4d264d50 Speeding up tippecanoe-overzoom (#191)
* Speed up mvt_value comparison

* Converting repetitive ifs to cases

* More conversions from ifs to cases

* Optimize the always-true filter case

* Don't convert types of attributes without accumulators

* Unordered map seems to be faster than map

* Add missing header

* Fix some warnings

* Fix the warnings better

* Avoid an int->string->int conversion

* Lazily initialize layer key and values maps when actually needed

* More switches from maps to unordered_maps

* Sure, I'll take the microoptimization

* More emplacement

* Save some copies

* Emplaces and moves

* Lazy linear scan of attributes instead of building a map

* Extra printfs, missing header

* Avoid clipping if the input and output tiles are the same

* But do clip if the tile extent is being reduced

* Make sure I'm not constructing std::strings here at runtime

* More worrying about runtime string construction

* A couple more std::moves

* Const references!

* More const references

* Another std::move

* Make the string_value of mvt_value std::optional

* Reserve storage when decoding

* Provision for different mvt_values to share a string pool

* Use the string pool when decoding

* Avoid another string construction

* Try limiting the depth of the search for duplicate attributes

* Revert "Try limiting the depth of the search for duplicate attributes"

This reverts commit 9ec94a15ff.

* Update changelog

* Fix typo noticed during code review
2024-01-29 11:33:56 -08:00
Erica Fischer f957f30f90 Clean up internal naming related to tilestats (#190)
* Get rid of the type_and_string near-synonym for serial_val

* Rename file_keys to the more familiar tilestats

* "tas" (type_and_string) => "sv" (serial_val)

* "fk" (tile_keys) => "ts" (tilestats)

* Revert ""tas" (type_and_string) => "sv" (serial_val)"

This reverts commit 4854c57e22.

* More carefully this time: "tas" (type_and_string) => "sv" (serial_val)
2024-01-23 14:17:19 -08:00
Erica Fischer 679a0d62f2 Make feature ordering cooperate with --retain-points-multiplier (#188)
* Make feature ordering cooperate with --retain-points-multiplier

* Forgot to check in the actual code changes???

* Sort within each multiplier cluster as well as between clusters

* Correct description of behavior in changelog

* Drag original feature sequence along in megatiles for post-filter sort

* Plumb the preserve-input-order flag through overzoom

* Sort in overzoom if requested

* Use within-tile input sequence numbers, not global sequence numbers

* Documentation

* Reverse direction of search to prevent accidental skipping

* Add some comments about converting between attribute representations
2024-01-21 12:09:05 -08:00
Erica Fischer 2c56187530 Make tile-join distrust source tilesets' metadata maxzoom and minzoom (#161)
* Special-case a longitude wraparound of exactly 360°

* Update version and changelog

* Make tile-join distrust source tilesets' metadata maxzoom and minzoom
2023-11-07 14:41:05 -08:00
Erica Fischer e1c665b35d Only detect longitude wraparound within each ring. (#150)
* Only detect longitude wraparound within each ring.

Between rings it's OK to jump around from one side of the world
to the other.

* Add test

* Update changelog
2023-10-17 12:04:47 -07:00
Erica Fischer 26bf08deb2 Externalizing polygon shard detection (#146)
* Start of externalizing polygon shard detection

* Completely untested external quicksort

* Add unit test for external quicksort

* Remember to clean up temporary files

* Sort and scan the vertices

* Bring over more vertex logic

* Make nodes from vertices

* Checkpoint on switching over to global shared nodes

* Do the thing

* Revert unintended change to coalesced linestring behavior

* Take shared nodes into account in early simplification

* Let it do more sorting in memory

* Fix overnoding of collinear linestrings

* Remove duplicate nodes, since only duplicate vertices now matter

* Remember to delete temporary files

* Fix out of bounds memory access below, apparently

* Fix the actual undefined behavior

* Still running out of memory in one case. Find out where.

* Forgot the conditional

* Try again to make it not run out of memory

* Update version and changelog
2023-10-03 10:53:12 -07:00
Erica Fischer 390771f855 Polygon shards (#105)
* Put all of this back in geometry.cpp for conflict resolution

* Stabilize line simplification to behave the same regardless of winding

* Round instead of truncating when clipping lines

* Restore non-Wagyu polygon clipping from prior to 2fdec7d2

* Make it round, not truncate, which reverts the last commit's test diffs

* Clip in floating point, not integers, which makes no difference

* Track nodes added at tile edges during clipping

* Scale geometry up before wagyu to prevent changes from precision loss

* Actually do the shared edge detection

* Fix cases where nodes were not being added at the tile boundary

* One more place I should have rounded

* Narrow down where the discrepancy comes in

* Revert "Narrow down where the discrepancy comes in"

This reverts commit 221c4c5fc0ac9a6567e091c6a94b3d87dc8ade83.

* Another attempt to narrow it down

* The discrepancy seems to be introduced in reordering. No obvious bug

* Was still truncating instead of rounding in projection

* Also makes no difference...

* Just forget that line reversal exists for a minute

* Just reversal no coalescing

* Try clipping in integers instead of floating point

* Don't simplify after coalescing if they said no simplification

* Check whether behavior is consistent with intentional simplification

* Replace more floating point with integer

* Are these three features enough to demonstrate the problem?

* Add a few more nearby borders

* All the features that touch tile 6/16/23

* Stay in integers in line simplification

* More attempts to solve failures to simplify consistently

* Fix most of the overflow errors

* Fix known cases of integer overflow

* All the tests change again

* Pull clipping and scaling code back out into clip.cpp

* Resolve the test conflicts

* Stabilize choice of which three points to keep with different windings

* Almost right, I think!

* Fix collapse of islands to shards

* Self-intersections in the same feature don't count

* Revert "Self-intersections in the same feature don't count"

This reverts commit e04b19916e.

* Don't scale down geometry if we are going to look for shared nodes

* Fix the missing multiply that was keeping simplification from happening

* Fix one more opportunity for overflow

* Somehow I deleted this test?

* Lost this test too

* Clean up debugging printfs

* Restore code sequence from main to make it reviewable

* Remove unneeded rounding

* Update documentation

* This test is no longer useful

* Back to floating point Douglas-Peucker to fix undersimplification

* Try an older ubuntu

* Revert "Try an older ubuntu"

This reverts commit 13fefacfd7.

* Log OS info

* Remove tests that are no longer needed

* Oops, did need that one after all

* Fix the arm vs x86 discrepancy?

* Try another quantization

* Cleanup from review

* Add a test for the actual purpose of this PR
2023-09-14 16:51:38 -07:00
Erica Fischer 55b9aa501c Allow --set-attribute to override existing attribute values (#123)
* Allow --set-attribute to override existing attribute values

* Bump version number
2023-07-26 11:05:35 -07:00
Erica Fischer 1c3bd5352c Add a new option to set an initial value for an attribute in each feature (#115)
* Starting on --set-attributes

* Add a JSON form to accumulate-attribute

* Fix formatting

* Set attributes, JSON form

* Also handle setting attributes to unquoted values

* Factoring out character-mangling in the names of tests

* Rename tests for new quoting convention

* Test for JSON form of attribute setting

* Test for JSON form of attribute accumulation

* Forgot to increment the version
2023-07-14 10:47:55 -07:00
Erica Fischer afc7ca01a2 Calculate an antimeridian-adjusted bounding box in tileset metadata (#82)
* Calculate a new antimeridian-adjusted bounding box

* Add antimeridian bounding box to pmtiles, dirtiles, and tile-join

* Don't take out-of-bounds latitudes into account in the adjusted bbox

* Update changelog

* Forgot to adjust tests after the last change
2023-03-09 20:26:48 -08:00
Erica Fischer f2127fec97 Reduce thrashing during feature ingestion and tiling (#56)
* Remove the concept of "separate metadata"

This was an extra level of attribute indirection (features point
to metadata records which point to key and value strings) which was
intended to reduce the size of temporary storage for features with
large numbers of attributes that were also spread across large numbers
of tiles at maxzoom.

For other kinds of features, the extra indirection slowed things down
instead, and, especially when maxzoom guessing was being used, many more
features were having their metadata externalized than could actually
benefit from it.

* Shave a few bytes off temporary files by using more unsigned integers

* Flush stderr after logging progress

* Revert "Shave a few bytes off temporary files by using more unsigned integers"

This reverts commit eef29084ec.

* Limit the size of the string pools and trees to fit in memory

* Add missing #include

* Move the string pool and search tree from mmap to allocated memory

* Sort in allocated rather than mapped memory too

* Also use pread instead of mapping to read in the data to sort

* When the pool gets too big, switch to just the file, not memory

* Switch string pool from memory to disk when memory is 10% full

* Add to-memory versions of the serialization functions

* Crashy work in progress toward compression

* Fix the pointer bug that was causing the crash

* Serialize features into memory rather than straight to disk

* Compress individual features in the temporary files

* Don't need to store the length of the geometry

* Remove per-feature compression; move minzoom back into the object

* Start adding a stream compressor object

* Track file position within fwrite_check()

* Add compressed stream writer functions

* Pull the writing of the serialized feature out to the callers

* Starting toward compression again from a different point

* Hook up more compression functions

* Remove unused code from the other day

* Make enough deflate calls to flush out all the buffered data

* Start on decompression

* Tile number is uncompressed, tile content is compressed

* Work on alternating compressed and uncompressed in decompression

* Closer, but still doesn't work

* Sort of works

* Works until we get to concatenated tiles

* More attempts that don't work

* One bug down

* It made a tileset!

* Handle nonzero initial zooms

* Fix seeking within compressed feature streams

* Tests pass!

* Remove debug spew

* Oops: remember to delete the temporary files so they don't hang around

* Test that fails with the current compression code

* Properly account for bytes read while closing the compressed stream

* Limit the number of warnings about bad label points

* A little more armor when closing decompression

* This time for sure

* A different, less fragile, test that failed previously with compression

* Move feature stream compression to its own file

* Remove now-unused code to deserialize from a file

* Forgot to add the new files

* Remove a little debugging logging

* Add a couple of comments on what it means to be within decompression

* Fix indentation

* Update changelog. Remove stray debugging comment.
2023-02-14 12:47:40 -08:00
Erica Fischer c58a8e3b97 Round coordinates instead of truncating them (#60)
* Round coordinates instead of truncating them

* Update all the tests for coordinate rounding changes

* Curses, integer division still truncates

* Fix tests

* Also round instead of shifting when looking for no-op linetos

* Should I worry that the same change for moveto doesn't change any tests?

* Also round instead of shifting when scaling down to maxzoom resolution

* Replace another explicit shift, for origin point

* Round instead of shift when writing clipped geometries to the next zoom

* Fix low-zoom gridding and smaller-than-a-pixel checks

* Don't guess an excessively large maxzoom when there is only one feature

* Add a test for guessing the maxzoom of a single point

* Explicitly sort by index if no other order distinguishes features

* Another affected test
2023-01-27 10:57:22 -08:00
Erica Fischer 622084a507 Limit guessed maxzoom to avoid spending too many tiles on polygon fill (#23)
* Change sqlite3 schema to deduplicate identical tiles

* Limit guessed maxzoom to avoid spending too many tiles on polygon fill

* Fix test.

These dust polygons now have their area calculated because their
maxzoom is being guessed, so the attributes from the largest one
rather than the last one are preserved.

* Increase polygon limit to a million tiles

* Two million tiles ought to be enough for anyone, right?

* Add explanatory comments for mysterious numbers
2022-11-07 10:14:17 -08:00
Erica Fischer b763625862 Add an option to generate label points in place of polygons (#20)
* Add an option to generate label points in place of polygons

* Change all these places where I said "extent" but really meant "area"

* Revert "Change all these places where I said "extent" but really meant "area""

This reverts commit 403828d2f7.

* Add --order-smallest-first and --order-largest-first options

* Use Turf's center-of-mass algorithm for polygon label points

* If the label point isn't within the polygon, find one that is

* Don't choose a label point that is too close to a border

* Try a little harder to find an optimal label point

* Checkerboard which tiles labels are generated in, to reduce adjacency

* Use a label point for the general representative point for polygons

(Skipping the iteration to find one that is as far as possible from
the borders)

This makes the labels look better in many cases (like France at z1)
but unfortunately ripples into changing the sequence of polygons in
many tests, so the diff is big.

* Revert "Use a label point for the general representative point for polygons"

This reverts commit 2261adf05e.

* Checkpoint work on spiral labels

* Clip label spirals to the feature bounds

* Fix label test

* Be careful not to place spiral labels too close to borders either

* For spiral anchors, only check tile scale, not feature size

* Update test

* Only try to find a central label point for the largest ring

* In tiny polygon dust, keep the attributes of the largest feature
2022-10-13 14:21:36 -07:00
Erica Fischer af1a7ed7ae Once features can't possibly fit in a tile, stop trying (#9)
* Stop adding features to a tile if it can't possibly work

* Add --integer and --fraction options to tippecanoe-decode

* Carry the strategies field from tileset metadata through tile-join

* Update changelog

* Assign different codes to different kinds of error exits
2022-09-23 20:01:13 -04:00
Erica Fischer 073700aa38 Reduce maxzooms being guessed a little: (#2)
* Reduce maxzooms being guessed a little:

* Use 1.5 standard deviations, not 2, as the minimum distinguishable
* Give overlapping polygons and linestrings more distinct indices

* Add another drop rate guessing options, from the same metrics -zg uses

* Guard against using -rp without -zg
2022-09-08 15:47:32 -07:00
Erica Fischer a447dfc089 Extra coordinate precision; feature ordering; compression improvements
* Add an option to retain extra coordinate precision at maxzoom

* Make sure not to shift away the extra detail from coordinates

* Add an option to convert double-precision attributes to single

* Sort attribute values in tiles to make them compress a little better

* Slightly improve polygon simplification

By choosing a point that would be retained after simplification
to be the start/end point that always gets retained

* I regret making all of these tests involve polygons

* Add an option to specify the size of tiny polygons

* Fix accidental requiring of argument for --single-precision

* Guard against duplicate points when generating "sizes" for them

* Restore the intended behavior that tiny polygons don't get simplified

* Make the extra detail settable rather than always maximizing it

* Revert "Improve maxzoom guessing for tightly-clustered point data sources (#4)"

This reverts commit fec5e8354c.

* Add an option to prevent choosing a base zoom higher than the maxzoom

* Keep the drop rate high enough when the basezoom gets constrained

* Revert "Revert "Improve maxzoom guessing for tightly-clustered point data sources (#4)""

This reverts commit db6bc27d9e.

* Add --order-by and --order-descending options

* Accept multiple --order-by and --order-descending-by sort keys
2022-09-06 13:08:11 -07:00
Erica Fischer fec5e8354c Improve maxzoom guessing for tightly-clustered point data sources (#4)
* Improve maxzoom guessing for tightly-clustered point data sources

* Go back to the old distance estimate, since it is less mysterious

* Update changelog and version
2022-08-11 10:13:54 -07:00
Erica Fischer c65d6938a4 Drop or coalesce points too when dropping or coalescing smallest (#6)
* Handle points too when dropping or coalescing the "smallest" features.

* Add statistics of tile size reduction strategies to tileset metadata

* Update changelog and version

* Update documentation
2022-08-09 15:29:03 -07:00
Eric Fischer fc335e2221 Be careful to avoid undefined behavior from shifting negative numbers 2019-06-17 17:50:25 -07:00
Eric Fischer 25b9c51ac8 Fix -Z and -z for tile directories in tile-join and tippecanoe-decode 2019-03-18 18:01:32 -07:00
Eric Fischer 435a788c3f Don't exclude the attribute that is specified to be the feature ID 2019-02-14 11:40:58 -08:00
wsw0108 b746688018 serial.cpp: fix shift-op typo 2018-12-25 20:03:57 +08:00
Eric Fischer 6376c283ba Add Hilbert Curve feature sequencing as an option 2018-12-12 10:51:00 -08:00
Eric Fischer 5229990523 Fix gridding of small squares; use less memory for small features 2018-11-21 15:34:43 -08:00
Eric Fischer f9c9ff3853 Ignore leading zeroes when converting string attributes to feature IDs 2018-11-07 15:46:44 -08:00
Eric Fischer bd2423a5ea Add an option to use a specified feature attribute as the feature ID 2018-11-02 15:21:52 -07:00
Eric Fischer 1cf3b0accc Fix the feature bounding box after clipping 2018-10-23 10:55:07 -07:00
Eric Fischer 5dfbc4a281 Add --clip-bounding-box option to clip input geometry 2018-10-22 16:49:33 -07:00
Eric Fischer 6f295f29fc Add an option to automatically assign ids to features 2018-07-26 15:08:47 -07:00
Eric Fischer 59dd095607 Make file positions and lengths thread-safe 2018-05-07 14:42:49 -07:00
Eric Fischer 1b26becad9 Clear up some confusion about attribute count and external references
Now the count is always adjacent to whereever the key/value pair is
stored, and is not kept in the serial feature object other than as
the length of the vectors of keys and values.
2018-04-05 15:40:14 -07:00
Eric Fischer d01d8177a0 Allow filtering features by zoom level in conditional expressions
This moves filtering from the serialization stage to the
tiling stage so that the zoom level can be known to the filter.

The side effect is to carry null attributes much further through
the pipeline than previously.
2018-04-05 14:15:19 -07:00
Eric Fischer fac0ebbf52 All the other places where I used volatile but really wanted atomic 2018-03-13 15:21:21 -07:00
Eric Fischer 834c05038c Add --progress-interval setting to reduce progress indicator frequency 2018-03-13 14:51:48 -07:00
Eric Fischer 2e5b597ca1 Add --coalesce-fraction-as-needed and --coalesce-densest-as-needed 2018-02-06 14:39:05 -08:00
Eric Fischer d49606babf Fix opportunities for integer overflow 2018-01-18 12:37:15 -08:00
Eric Fischer aaf08a6c55 Add an option to specify the clustering distance directly 2017-12-20 17:33:30 -08:00
Eric Fischer b03dabe098 Add an option for clustering features 2017-12-14 14:30:08 -08:00
Eric Fischer 9a12a76855 Fix overflow when iterating through 0-length lists backwards 2017-11-17 15:47:10 -08:00
Eric Fischer 621e0afc3c Merge branch 'more-warnings' into rate-clarify 2017-11-17 11:21:01 -08:00
Eric Fischer 76d86f7d45 Add an option to quiet the progress indicator but not warnings 2017-11-16 17:08:59 -08:00