Replaces the shared_ptr-based json_object_ptr with a unique_ptr that
has a stateless custom deleter dispatching on json_object::type before
calling the right subclass destructor. Eliminates per-node atomic
reference-counting and the control-block allocation that shared_ptr
required for every node in the tree.
API now distinguishes owning and borrowing pointers explicitly:
- json_read / json_read_separators / json_hash_get return raw
json_object * (borrowed from the parser-owned tree).
- json_read_tree / json_disconnect return json_object_ptr (caller
takes ownership; back-pointers are cleared so the subtree can
outlive the parser).
- json_free / json_context / json_stringify take raw pointers.
- The parser's container_stack holds raw pointers; jp->root keeps
unique_ptr ownership of the most recent top-level value.
Internally, take_from_owner moves the unique_ptr out of whichever
parent vector / hash entry / parser root owned it, which both
json_free and json_disconnect rely on.
In the streaming parsers (parse_feature, parse_layers, the
geojson-loop callback), we are careful to free `j` only after we
have processed a complete Feature: json_read returns each token
as the tree is being built up, and freeing an intermediate node
would splice it out of the surrounding hash and corrupt the
in-progress feature.
Benchmark (tl_2022_us_county.json, -z0 --extend-zooms-if-still-dropping,
median of 5 runs on macOS arm64): 8.5s, vs 10.6s with shared_ptr
and 8.7s on the pre-refactor C baseline.
Co-authored-by: Cursor <cursoragent@cursor.com>
Replace the manual malloc/realloc/free memory management in jsonpull
with std::shared_ptr ownership. Each json_object now owns its children
through std::vector<json_object_ptr>; raw back-pointers to parent and
parser remain valid by structural invariant and are cleared on
json_disconnect so detached subtrees can outlive their parser.
Strings become std::string, child arrays become std::vector, and the
old union becomes a struct so non-trivial members can coexist while
preserving the existing o->value.xxx access paths.
The old jsonpull.c is replaced by jsonpull.cpp, json_stringify now
returns std::string, and all callers across tippecanoe, tile-join,
tippecanoe-decode, tippecanoe-json-tool, tippecanoe-overzoom and the
unit tests are updated to use json_object_ptr / json_pull_ptr.
Co-authored-by: Cursor <cursoragent@cursor.com>
* Plumb a clip bounding box around through overzoom
* Actually do some clipping
* Add a test
* Fix post-binning clipping
* Factoring out geometry parsing from feature parsing
* Accept a clip polygon argument to tippecanoe-overzoom
* Progress in the direction of polygon clipping
* Fix the wagyu flags. We need intersection, not union
* Remove debug spew
* Clip points to polygon bounds too
* Copy the geometric binning code to serve as intersection-finding code
* Add clipper2 for linestring clipping
* Compiles, but does not actually seem to clip. Hmm.
* Oh, it helps if I actually call the function
* Add clipping tests
* Add missing fixture, and don't crash if it is missing
* Remember to do polygon clipping after binning too
* Fix scaling before post-binning clipping. Add test.
* Remove unused parts of clipper
* Rename for consistency
* Revert accidentally added line
* Clip the clip regions to the tile bounds to reduce their complexity
* Add a test of clipping the clip region down to the tile boundary
* Update version and changelog
* Another try at fixing longitude wraparound for bins
* Gonna get it right this time
* Forgot to update the comment
* The filter case was not supposed to reinterpret geometry
* Copy antimeridian-crossing geometries to the other side too
* Getting closer to getting antimeridian-crossing polygons right
* Update changelog and version
* Factoring out tilestats management from GeoJSON file reading
* Move code around so overzoom can link against parse_layers
* Read the file of bins
* Plumb the bins through to overzoom()
* Some zip code bins to test with
* (Currently non-functional) test of binning
* Starting to spell out the bin matching loop
* Can't flatten points, so don't flatten bins either
* More fleshing out bin traversal
* Bounding box of tile-relative mvt geometry
* Smallest enclosing tile from bbox
* Most of the bin scan
* Add point in polygon check. It crashes.
* Find the matching bins
* GDAL-style bounding boxes have eaten my brain
* Make some features to bin into
* Increment a count as features are found to be within the bins
* Fix longitude wraparound in overzoom bins
* Fix the tests
* Push off attribute copying until after bin assignment
* Carry sum of numeric attributes into the bins
* Also add mean, min, and max
* Add --calculate-feature-index since I keep needing it for testing
* Add an option to accumulate sum/mean/max/min/count of all numeric attrs
* Don't bake in tippecanoe:mean, since we redo it from sum and count
* Forgot to update this test fixture after removing tiled mean
* Update version and changelog
* Add a way to run tippecanoe single-threaded for profiling
* Do less work when the tilestats sample values list is already full
* Save a copy when retrieving the attribute key
* Fewer atomic operations
* Move string hashing from mbtiles to text
* Only do approximate attribute deduplication when writing tiles
* Feature dropping tests are sensitive to exact tile size
* All tile creators now create a string pool for the tile
* Features clipped away to nothing should not participate in that tile
* Revert "Only do approximate attribute deduplication when writing tiles"
This reverts commit c42b34b498.
* Also revert the related test changes
* Revert "Revert "Only do approximate attribute deduplication when writing tiles""
This reverts commit 18509876c3.
* Be more specific about the string hash function
* Use fnv1a instead of std::hash for everything
* Reduce the chance of hash collisions
* Stick a hash search on the front of the tree search in addpool
* Eliminate repeated hashing of the same string
* Switch instead of ifs in json parsing
* A few more cases to populate the hash in addpool
* Store the hash in the tree instead of recalculating
* Add explanatory comment for mysterious argument
* Fewer copies in attribute stringification
* Clean up ancient weirdness in JSON attribute stringification
* More serial_val cleanup
* Pass a serial_feature to rewrite instead of many broken-down arguments
* Get rid of the multiple geometries within `partial`
* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"
This reverts commit 6f4ab9b725.
* Goodbye, struct coalesce
* Revert "Features clipped away to nothing should not participate in that tile"
This reverts commit 124462fbdc.
* Migrating fields from partial to serial_feature
* Name reconciliation between serial_feature and partial
* Replace struct partial with an augmented serial_feature
* Fix some overzealous search-and-replace renaming
* Don't say struct so often
* Remove more of the former partial construction
* Commenting and cleaning up
* Trying again to avoid all these arguments to rewrite
* I swear I did this same thing before and it didn't work.
* More rewrite cleanup
* Exile --detect-shared-borders to its own file
* Add missing headers
* More commenting and cleanup
* More comments
* Sprinkle consts around
* Emplacing and std::moving
* More cleanup
* That shouldn't have worked after a std::move
* Don't need to allocate memory to compare keys
* Reduce use of the global string pool in tiling
* Another avoidable mvt_value construction
* Further reduction to explicit string pool passing
* These reverses are no longer optimizations
* These layernames can all be references
* Don't drag an unused layername string around with every feature
* Heed a compiler warning about potential buffer overflow
* Fix my confusion about which feature's string pool is relevant
* Avoid some unnecessary allocations in attribute accumulation
* Maybe faster serialization?
* Eliminate a comparison
* Do the same here
* Save a couple of allocations when parsing numbers in JSON
* Immediately assign features to layers instead of subdividing later
* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence
* Crunch out more duplicate attribute values when writing out the tile
* Do tilestats for tippecanoe:retain_points_multiplier_first too
* Shell filters need to be real threads, even if nothing else does
* Simplify tippecanoe_minzoom/maxzoom representation
* Update version and changelog