Commit Graph
36 Commits
Author SHA1 Message Date
Claude f03cc8ce0e Treat points created by clipping and tiny polygon placeholders as not shared
Points that clipping creates along a feature's edges, other than at the
existing vertices, and the vertices of tiny polygon placeholders, are
not vertices of the original geometry, so they are now marked as not
being shared nodes instead of being looked up in the global list of
shared nodes when they are simplified. This could only change the output
where a vertex of some other feature happens to fall exactly on one of
these new points, and in practice none of them ever turned out to be
shared nodes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01P2nBqZisxNQfmEmon3vE9v
2026-09-23 18:28:04 +00:00
Claude d3a98170bf Look up shared nodes once per vertex instead of once per tile
With --no-simplification-of-shared-nodes, simplify_lines() used to offset
every vertex of every feature to world coordinates and check it against
the Bloom filter and the global sorted list of shared nodes, in every
tile at every zoom level.

Whether a vertex is a shared node depends only on its world coordinates,
so now it is found once, after the list of shared nodes has been made
and before the geometry is sorted, by a parallel pass over each reader's
geometry that marks each vertex in place, in the upper bits of its
serialized operation byte. Decoding puts that state into a new field of
draw (which still fits in 16 bytes), and it is carried through clipping,
the copies across the antimeridian at z0, and the geometry written for
the next zoom level. Polygon cleaning of coalesced features restores the
state of any output vertex with the same coordinates as an input vertex.

Vertices whose state is still unknown, because they were created by
clipping or polygon cleaning or came back from a prefilter, are still
looked up in the global list when they are simplified, so the output is
unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01P2nBqZisxNQfmEmon3vE9v
2026-09-23 17:39:48 +00:00
Erica Fischer 533e000faa Remove undocumented command-line options (#361)
* Remove --accumulate-numeric-attributes

* Remove join-sqlite, etc.

* Remove --accumulate-numeric-attributes from overzoom

* Remove --assign-to-bins and --bin-by-id-list

* Remove --clip-polygon and --clip-bounding-box

* Remove FSL expressions

* Update version and changelog
2025-07-31 17:03:01 -07:00
Erica Fischer 68ab8dcc22 Deduplicate in tippecanoe-overzoom even when the duplicate is clipped away (#353)
* Deduplicate by ID even when the duplicate is clipped away

* Test that deduplication works across tile boundaries

* Update version and changelog
2025-07-24 13:21:10 -07:00
Erica Fischer 2d548bed06 Infinite loop fixes, minimizing changes to behavior (#345)
* Divide-and-conquer polygon cleaning

* Catch the case where the gap can't be increased further

* Catch the case where we try to keep impossibly many features

* Make label points earlier in the tiling process

* Another case where it could try to drop even after already limiting.

* And do not coalesce on impossibly small geometries

* Add missing return

* Update version and changelog
2025-05-09 09:08:28 -07:00
Erica Fischer 94929b048c Add --deduplicate-by-id option to tippecanoe-overzoom (#331)
* Add option to deduplicate by feature ID in overzoom

* Add test, fix default

* Update version and changelog
2025-04-03 12:48:29 -07:00
Erica Fischer 583fc3744a Reduce attribute accumulation memory consumption (#318)
* Add a flag to use an H3 index for the feature index

* Give mvt_value and serial_val a double-with-count concept

* Switch mean over to internal accumulation state

* Get rid of the attribute accumulation map

* Change vectors of features to vectors of pointers to features

* Fix --coalesce

* Revert "Add a flag to use an H3 index for the feature index"

This reverts commit b9b48f42c9.

* Update version and changelog
2025-01-30 21:58:35 -08:00
Erica Fischer dcc616d3d4 Adding optional clipping to tippecanoe-overzoom (#298)
* Plumb a clip bounding box around through overzoom

* Actually do some clipping

* Add a test

* Fix post-binning clipping

* Factoring out geometry parsing from feature parsing

* Accept a clip polygon argument to tippecanoe-overzoom

* Progress in the direction of polygon clipping

* Fix the wagyu flags. We need intersection, not union

* Remove debug spew

* Clip points to polygon bounds too

* Copy the geometric binning code to serve as intersection-finding code

* Add clipper2 for linestring clipping

* Compiles, but does not actually seem to clip. Hmm.

* Oh, it helps if I actually call the function

* Add clipping tests

* Add missing fixture, and don't crash if it is missing

* Remember to do polygon clipping after binning too

* Fix scaling before post-binning clipping. Add test.

* Remove unused parts of clipper

* Rename for consistency

* Revert accidentally added line

* Clip the clip regions to the tile bounds to reduce their complexity

* Add a test of clipping the clip region down to the tile boundary

* Update version and changelog
2024-11-27 13:43:40 -08:00
Erica Fischer 905b58cdf4 Reducing attribute tagging within tippecanoe-overzoom (#296)
* Strip out unwanted attributes earlier in the process

* Skip aggregations whose attributes have been excluded

* Forgot one

* Add some more tests

* Update version and changelog
2024-11-15 13:14:30 -08:00
Erica Fischer 6d46578ad8 Avoid crash if the first bin gets clipped away (#294)
* Avoid crash if the first bin gets clipped away

* Add test

* Update version and changelog
2024-11-13 10:48:33 -08:00
Erica Fischer 794ae2b1eb Tippecanoe-decode and tippecanoe-overzoom changes to improve binning performance (#292)
* Add a tippecanoe-decode option to restrict which attributes to decode

* Plumb buffer and feature limit around

* Check the feature limit

* Clarifying cases where output detail can be unspecified

* Clip bins to the tile buffer instead of just passing them through

* Add missing include

* Missed some tests

* Add --no-tile-compression option to tippecanoe-overzoom

* Update version and changelog
2024-11-08 15:46:04 -08:00
Erica Fischer 23667bb8eb Reduce memory consumption from attribute accumulation (#290)
* Progress on plumbing a string pool for full_keys through

* More plumbing for key_pool

* Don't keep features with identical locations as multiplier features

* Revert "Don't keep features with identical locations as multiplier features"

This reverts commit 413f0c8024.

* Adjust calculated maxzoom to account for duplicate feature locations

* Update changelog and version

* Add a test affected by the maxzoom change with duplicate locations

* Round the drop rate a little for cross-platform test consistency
2024-11-05 14:39:41 -08:00
Erica Fischer b3b89e1e07 Performance optimizations for binning (#283)
* Add an all-mvt_value attribute accumulation path

* Only bin by ID, not geometrically

* A little cleanup; changelog and version; test

* Remove accidental double-conversion

* Replace duplicated code with template

* Update changelog
2024-11-01 15:27:13 -07:00
Erica Fischer 78661f1cb2 Binning by ID (#276)
* Binning by ID

* Add test of binning by ID
2024-10-03 10:56:58 -07:00
Erica Fischer 23c6559b03 Remove buggy optimization to avoid reclipping in overzoom (#275)
* Remove buggy optimization to avoid reclipping in overzoom

* Add clarifying comment
2024-10-01 10:22:41 -07:00
Erica Fischer 66e5d66300 Another round of binning fixes (#274)
* Bin more aggressively if a point doesn't meet the pnpoly test

* Don't clip the points if we are binning

* Fix output of features added to the bin after its closure

* Update tests

* Update version and changelog
2024-09-30 08:57:13 -07:00
Erica Fischer 4822d02f24 Fix count accumulation in overzoom (#272)
* Fix count accumulation in overzoom

* Add test

* Increment version and changelog
2024-09-24 23:55:43 -07:00
Erica Fischer c5f2f0da34 More work on plumbing attribute accumulation through (#263)
* Plumb bounding boxes through potential intersections

* Quick bbox reject for bins that can't possibly intersect

* Inching toward attribute accumulation in megatile handling

* Some sort of test for how all these things interact with each other.

Automatic numeric attribute accumulation does *not* apply to attributes
that have an explicit attribute accumulator set, because the order of
operations is too messy and weird

* More sketching

* More sketching

* Actually do some accumulation

* Put all that behind an --accumulate-numeric flag

* Use the same attribute accumulation logic in binning as in megatiles

* Fix backwards conditional

* Add means, but somehow I have some counts of 0

* Handle aggregated attributes with no base attribute in the feature

* Checkpoint before I break everything

* Found a flaw, now to debug

* Fix a typo that broke accumulation

* Add binning tests

* Make sure IDs make it through on the bins

* Fix count/mean accumulation

* Make the numeric accumulation prefix configurable

* Make sure the accumulate test still works with a different prefix

* Forgot to update this test

* More testing to make sure cluster sizes make it all the way through

* Fix neglected --accumulate-attribute when binning

* Mark unexercised attribute accumulation cases as "can't happen"

* Factor out numeric preservation

* Attrs with the accumulation prefix are just preserved, not accumulated

* Test behavior of prefixed attributes

* Plumbing for exclude and exclude-prefix

* Implement and test attribute prefix stripping in overzoom

* Update version and changelog

* For debugging, make an attribute list of source feature IDs

* Revert "For debugging, make an attribute list of source feature IDs"

This reverts commit 65fc99c9d1.
2024-09-20 15:30:29 -07:00
Erica Fischer 534242887d Pass bin IDs through to the output (#266)
* Pass bin IDs through to the output

* Update version and changelog
2024-09-16 17:08:56 -07:00
Erica Fischer 5b18eea673 Work in progress on binning features in overzoom (#258)
* Factoring out tilestats management from GeoJSON file reading

* Move code around so overzoom can link against parse_layers

* Read the file of bins

* Plumb the bins through to overzoom()

* Some zip code bins to test with

* (Currently non-functional) test of binning

* Starting to spell out the bin matching loop

* Can't flatten points, so don't flatten bins either

* More fleshing out bin traversal

* Bounding box of tile-relative mvt geometry

* Smallest enclosing tile from bbox

* Most of the bin scan

* Add point in polygon check. It crashes.

* Find the matching bins

* GDAL-style bounding boxes have eaten my brain

* Make some features to bin into

* Increment a count as features are found to be within the bins

* Fix longitude wraparound in overzoom bins

* Fix the tests

* Push off attribute copying until after bin assignment

* Carry sum of numeric attributes into the bins

* Also add mean, min, and max

* Add --calculate-feature-index since I keep needing it for testing

* Add an option to accumulate sum/mean/max/min/count of all numeric attrs

* Don't bake in tippecanoe:mean, since we redo it from sum and count

* Forgot to update this test fixture after removing tiled mean

* Update version and changelog
2024-09-05 12:06:51 -07:00
Erica Fischer 40bb4ff732 Be more careful to retry when the feature count is exceeded (#257)
* Clip before dealing with multiplier or filters in overzoom

* Be more careful to retry when the feature count is exceeded

* Adjust the estimated total feature count for the multiplier too

* Fix the feature count estimates, I think

* Pass build info into the version string

* Report the actual max zoom of any tiles as the metadata maxzoom

* Revert unneeded renaming to make the diff more readable

* Clean up the adjustments to tile sizes and feature counts

* Update version and changelog

* Dropping a feature into a multiplier cluster still effectively drops it

* Update changelog

* Rethink the changelog description

* Don't try to truncate zooms if we are still tiling at z18
2024-08-20 10:54:16 -07:00
Erica Fischer bc3ef87c3f Add --generate-variable-depth-tile-pyramid option (#251)
* Track output position at the file level instead of within each tile

* Track file position where the child tile data begins

* Add option and document its intended behavior

* Changing the detail loop to account for stopping early

* I forgot I already added an option for this

* Stop early if we can make a complete tile

* Add a test of zoom truncation with limited feature count

* Forgot to commit the actual code change

* Make room for a vertex count in the header of each serialized tile

* Estimate tile complexity; don't try truncating when unlikely to work

* Be more conservative, because ever retrying a tile is a big speed hit

* If stopping early, don't simplify or clean; leave that to overzoom

* Add tiny polygon reduction / dust to overzoom

* Don't try to stop early in the children if we dropped anything by rate

* Fflush here too before pwriting

* Don't stop early if we ended up dropping any features.

Rework the can-the-next-zoom-stop-early logic to avoid going
one zoom further than needed.

* Fix warning

* Fix warnings

* Oops, checking for the wrong expected return value

* Cleanup from adding line simplification in overzoom

* Current (wrong) behavior when combining coalescing and truncating

* Keep a list of parent tiles to skip rather than truncating

* Now the coalesced tiles in z12 get children in z13

* Don't double-count feature dropping when the zoom level is retried

* Correct README description

* Remove todo about special case below basezoom, which is accounted for

* Be a little more aggressive in drop-densest determination

* Scale tile feature limit for megatiles in the same way as byte limit

* Fully deprecate -detect-shared-borders into an alias

* Track the distances found in the douglas-peucker recursion

* Serialize and deserialize the distance with the vertices

* Revert "Serialize and deserialize the distance with the vertices"

This reverts commit 753f1b7909.

* Revert "Track the distances found in the douglas-peucker recursion"

This reverts commit e5361f8c22.

* Revert "Fully deprecate -detect-shared-borders into an alias"

This reverts commit 0698aeb766.

* Better tracking of whether we failed to make a full-detail tile

* Put a bloom filter in front of the binary search for shared nodes

* Forgot to take out this printf

* Improve dispatch of tiling tasks

* Still dispatch the biggest tasks first

* Track zoom truncation in the strategies list in the tileset metadata

* Prescan for small deltas before doing proper simplification

* Revert "Prescan for small deltas before doing proper simplification"

This reverts commit d1d8238b83.

* Update version and changelog

* Rename to --generate-variable-depth-tile-pyramid
2024-08-06 16:05:52 -07:00
Erica Fischer 50deb9ce63 Add multi-tile input to tippecanoe-overzoom (#249)
* Reviving multi-source-tile overzoom: the clip.cpp side

* Reviving multi-source-tile overzoom: the overzoom.cpp side

* Update readme

* Update version and changelog
2024-07-23 13:21:10 -07:00
Erica Fischer 6a8f1b83d8 Fix some undefined behavior (#209)
* Fix some undefined behavior

* Avoid overflow in line simplification calculations

* Oops, missed a test

* Didn't mean to add that to the Makefile

* Revert "Revert "[ci] test in debug mode (#202)""

This reverts commit c95c328e47.

* Fix reference to out-of-scope pointer

* Fix invalid shift and out-of-bounds vector element reference

* Update changelog and version
2024-03-01 10:11:41 -08:00
Erica Fischer 312e1560a3 Stabilize feature order in overzoom (#210)
* Stabilize feature order in overzoom

* I want my sorts to be stable, please

* Revert "[ci] test in debug mode (#202)"

This reverts commit 853ada87b5.

* No need to reinitialize here
2024-02-29 10:39:10 -08:00
Erica Fischer 96f126dd59 FSL-style expressions can use unidecode data to smash case and diacritics (#197)
* Read unidecode data, do some plumbing of it

* More unidecode plumbing

* Do the unidecode smashing, but it doesn't seem to be working

* Ah, that's better!

* Add missing header

* And reorder the includes too

* Shortcut when there is no unidecode data to work with

* Update version and changelog

* Avoid repeated unidecode smashing of the same constant string
2024-02-13 14:18:30 -08:00
Erica Fischer e2a7a409c7 Improve tiling speed (#195)
* Add a way to run tippecanoe single-threaded for profiling

* Do less work when the tilestats sample values list is already full

* Save a copy when retrieving the attribute key

* Fewer atomic operations

* Move string hashing from mbtiles to text

* Only do approximate attribute deduplication when writing tiles

* Feature dropping tests are sensitive to exact tile size

* All tile creators now create a string pool for the tile

* Features clipped away to nothing should not participate in that tile

* Revert "Only do approximate attribute deduplication when writing tiles"

This reverts commit c42b34b498.

* Also revert the related test changes

* Revert "Revert "Only do approximate attribute deduplication when writing tiles""

This reverts commit 18509876c3.

* Be more specific about the string hash function

* Use fnv1a instead of std::hash for everything

* Reduce the chance of hash collisions

* Stick a hash search on the front of the tree search in addpool

* Eliminate repeated hashing of the same string

* Switch instead of ifs in json parsing

* A few more cases to populate the hash in addpool

* Store the hash in the tree instead of recalculating

* Add explanatory comment for mysterious argument

* Fewer copies in attribute stringification

* Clean up ancient weirdness in JSON attribute stringification

* More serial_val cleanup

* Pass a serial_feature to rewrite instead of many broken-down arguments

* Get rid of the multiple geometries within `partial`

* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"

This reverts commit 6f4ab9b725.

* Goodbye, struct coalesce

* Revert "Features clipped away to nothing should not participate in that tile"

This reverts commit 124462fbdc.

* Migrating fields from partial to serial_feature

* Name reconciliation between serial_feature and partial

* Replace struct partial with an augmented serial_feature

* Fix some overzealous search-and-replace renaming

* Don't say struct so often

* Remove more of the former partial construction

* Commenting and cleaning up

* Trying again to avoid all these arguments to rewrite

* I swear I did this same thing before and it didn't work.

* More rewrite cleanup

* Exile --detect-shared-borders to its own file

* Add missing headers

* More commenting and cleanup

* More comments

* Sprinkle consts around

* Emplacing and std::moving

* More cleanup

* That shouldn't have worked after a std::move

* Don't need to allocate memory to compare keys

* Reduce use of the global string pool in tiling

* Another avoidable mvt_value construction

* Further reduction to explicit string pool passing

* These reverses are no longer optimizations

* These layernames can all be references

* Don't drag an unused layername string around with every feature

* Heed a compiler warning about potential buffer overflow

* Fix my confusion about which feature's string pool is relevant

* Avoid some unnecessary allocations in attribute accumulation

* Maybe faster serialization?

* Eliminate a comparison

* Do the same here

* Save a couple of allocations when parsing numbers in JSON

* Immediately assign features to layers instead of subdividing later

* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence

* Crunch out more duplicate attribute values when writing out the tile

* Do tilestats for tippecanoe:retain_points_multiplier_first too

* Shell filters need to be real threads, even if nothing else does

* Simplify tippecanoe_minzoom/maxzoom representation

* Update version and changelog
2024-02-07 17:50:35 -08:00
Erica Fischer 7d4d264d50 Speeding up tippecanoe-overzoom (#191)
* Speed up mvt_value comparison

* Converting repetitive ifs to cases

* More conversions from ifs to cases

* Optimize the always-true filter case

* Don't convert types of attributes without accumulators

* Unordered map seems to be faster than map

* Add missing header

* Fix some warnings

* Fix the warnings better

* Avoid an int->string->int conversion

* Lazily initialize layer key and values maps when actually needed

* More switches from maps to unordered_maps

* Sure, I'll take the microoptimization

* More emplacement

* Save some copies

* Emplaces and moves

* Lazy linear scan of attributes instead of building a map

* Extra printfs, missing header

* Avoid clipping if the input and output tiles are the same

* But do clip if the tile extent is being reduced

* Make sure I'm not constructing std::strings here at runtime

* More worrying about runtime string construction

* A couple more std::moves

* Const references!

* More const references

* Another std::move

* Make the string_value of mvt_value std::optional

* Reserve storage when decoding

* Provision for different mvt_values to share a string pool

* Use the string pool when decoding

* Avoid another string construction

* Try limiting the depth of the search for duplicate attributes

* Revert "Try limiting the depth of the search for duplicate attributes"

This reverts commit 9ec94a15ff.

* Update changelog

* Fix typo noticed during code review
2024-01-29 11:33:56 -08:00
Erica Fischer cbf222754b Add --accumulate-attribute to tippecanoe-overzoom (#189)
* Starting to factor out attribute accumulation into its own file

* Continuing to factor out attribute accumulation

* Reduce duplicate code

* Plumbing the accumulate-attribute option around

* Call the attribute accumulator

* Test that accumulation works

* Add missing #includes

* Don't sort within individual multiplier clusters

Doing so throws off the spatial distribution of the low zooms

* Docs and changelog

* Add comments
2024-01-23 15:41:36 -08:00
Erica Fischer 679a0d62f2 Make feature ordering cooperate with --retain-points-multiplier (#188)
* Make feature ordering cooperate with --retain-points-multiplier

* Forgot to check in the actual code changes???

* Sort within each multiplier cluster as well as between clusters

* Correct description of behavior in changelog

* Drag original feature sequence along in megatiles for post-filter sort

* Plumb the preserve-input-order flag through overzoom

* Sort in overzoom if requested

* Use within-tile input sequence numbers, not global sequence numbers

* Documentation

* Reverse direction of search to prevent accidental skipping

* Add some comments about converting between attribute representations
2024-01-21 12:09:05 -08:00
Erica Fischer 5d92a17193 Add point retention multiplier (#179)
* Add an option to retain N times as many points as usual at each zoom

* Tests for point multipler with specified and guessed maxzooms

* Work in progress on inverse spatial ordering

* Fix inverse spatial feature order

* --reorder was depending on a feature index that wasn't being preserved

* Separate ordering by feature_minzoom from ordering inverse-spatially

* Add a test for the inverse spatial ordering

* Store the basezoom/droprate/multiplier decisions in tileset metadata

* Progress on adding filters to tippecanoe-overzoom

* Type promotion for comparison

* Look up the attribute value for ordering

* Add test of thinning and ordering features

* Plumb tippecanoe_decisions metadata through pmtiles

* Be careful not to put infinities in JSON

* Fix accidental dropping in what is meant to preserve sparse points

* Start distinguishing true, false, and null in expressions

* Most of the type conversions

* Add boolean conversions

* Literals and conjunctions

* Add filtering to tippecanoe-overzoom

* Add a test of filtering in overzoom

* Fix boolean conjunctions

* Handle the combination of cluster size and filtering

* Rework dot dropping to reconcile density threshold and multiplier

* Revert "Rework dot dropping to reconcile density threshold and multiplier"

This reverts commit f253a66382.

* Retain points by multiplier within each tile, not in global probability

* Test that intends to verify that the multiplier is reversible

* Get the test to detect the discrepancy

* Mark the start of multiplier clusters with a magic attribute

* Add string-contains

* Add in and ni operators

* Revert "Look up the attribute value for ordering"

This reverts commit 56bc73e49a.

* Revert "Type promotion for comparison"

This reverts commit 6f3256f5af.

* Make number formatting in tippecanoe_decisions consistent

* Revert "Add a test for the inverse spatial ordering"

This reverts commit c8047de9ab.

* Revert "Separate ordering by feature_minzoom from ordering inverse-spatially"

This reverts commit 35b19a223c.

* Revert "Fix inverse spatial feature order"

This reverts commit 5978ecdb44.

* Revert "Work in progress on inverse spatial ordering"

This reverts commit fdf230f632.

* Somehow missed the tests associated with that last revert

* Round-robin assign attributes to partials from across the multiplier

* Count the multiplier separately in each layer

* Fix distribution of accumulated attribute across multiplier features

* Update changelog, version, and docs

* Add "is null" and "isnt null" expressions

* Update interpretation of FSL expressions to pass the tests

* Test to assert that polygons are unaffected by the multiplier

* Clean up and comment

* Remove accidental unused case
2024-01-18 15:56:09 -08:00
Erica Fischer d359461e61 Reduce tile-join overzooming memory usage (#162)
* 16 bits is enough for tile numbers

* Revert "16 bits is enough for tile numbers"

This reverts commit 71a0c4e1cf.

* Check what child tiles each overzoomed tile will have

and don't queue further overzooming of empty tiles

* Clean up naming; use std::move to avoid copying large arrays
2023-11-08 12:51:28 -08:00
Erica Fischer cc5c1c79df Speed up overzooming in tile-join (#147)
* Clip away entire features by bbox. Avoid unnecessary recompression.

* Move parent tile decoding in tile-join out of overzoom proper

* An ever-growing cache of parent tiles

* Limit the size of the cache

* Remove the current reader *before* checking if we can run the queue

* Clean up

* Add missing #include

* Add comment

* When the tile-join cache fills up, evict the least recently used

* Fix microsecond math

* Factoring out tile-join's cache for testing

* Add unit tests for tile-join cache

* Update changelog and version
2023-10-04 12:14:22 -07:00
Erica Fischer 390771f855 Polygon shards (#105)
* Put all of this back in geometry.cpp for conflict resolution

* Stabilize line simplification to behave the same regardless of winding

* Round instead of truncating when clipping lines

* Restore non-Wagyu polygon clipping from prior to 2fdec7d2

* Make it round, not truncate, which reverts the last commit's test diffs

* Clip in floating point, not integers, which makes no difference

* Track nodes added at tile edges during clipping

* Scale geometry up before wagyu to prevent changes from precision loss

* Actually do the shared edge detection

* Fix cases where nodes were not being added at the tile boundary

* One more place I should have rounded

* Narrow down where the discrepancy comes in

* Revert "Narrow down where the discrepancy comes in"

This reverts commit 221c4c5fc0ac9a6567e091c6a94b3d87dc8ade83.

* Another attempt to narrow it down

* The discrepancy seems to be introduced in reordering. No obvious bug

* Was still truncating instead of rounding in projection

* Also makes no difference...

* Just forget that line reversal exists for a minute

* Just reversal no coalescing

* Try clipping in integers instead of floating point

* Don't simplify after coalescing if they said no simplification

* Check whether behavior is consistent with intentional simplification

* Replace more floating point with integer

* Are these three features enough to demonstrate the problem?

* Add a few more nearby borders

* All the features that touch tile 6/16/23

* Stay in integers in line simplification

* More attempts to solve failures to simplify consistently

* Fix most of the overflow errors

* Fix known cases of integer overflow

* All the tests change again

* Pull clipping and scaling code back out into clip.cpp

* Resolve the test conflicts

* Stabilize choice of which three points to keep with different windings

* Almost right, I think!

* Fix collapse of islands to shards

* Self-intersections in the same feature don't count

* Revert "Self-intersections in the same feature don't count"

This reverts commit e04b19916e.

* Don't scale down geometry if we are going to look for shared nodes

* Fix the missing multiply that was keeping simplification from happening

* Fix one more opportunity for overflow

* Somehow I deleted this test?

* Lost this test too

* Clean up debugging printfs

* Restore code sequence from main to make it reviewable

* Remove unneeded rounding

* Update documentation

* This test is no longer useful

* Back to floating point Douglas-Peucker to fix undersimplification

* Try an older ubuntu

* Revert "Try an older ubuntu"

This reverts commit 13fefacfd7.

* Log OS info

* Remove tests that are no longer needed

* Oops, did need that one after all

* Fix the arm vs x86 discrepancy?

* Try another quantization

* Cleanup from review

* Add a test for the actual purpose of this PR
2023-09-14 16:51:38 -07:00
Erica Fischer 6778aeac52 Add an option to extend zooms if still dropping, but with a limit (#131)
* Add an option to extend zooms if still dropping, but with a limit

* At least when to overzoom, even if not actually doing it yet

* Refactor to give tile-join access to overzoom()

* Didn't work, but *might* have worked

* OK, it did something now

* Ah, there's the bug!

* Hook up pmtiles and dirtiles as overzooming sources

* Add command line option to enable or disable overzooming

* Add (currently broken) test of overzooming in tile-join

* Slightly more abstraction for the tile-join readers

* Factor out duplicated code

* Move construction into a constructor

* More changing accessors to methods

* Reduce magic

* Start tracking a list of the tiles at maxzoom

* I think it worked?

* Add missing #include

* Fix sequence of overzoomed tiles (Y sorts backwards for TMS)

* Don't spend memory on overzooming when we aren't going to use it

* Diff rather than cmp, in the hope of figuring out this broken test

* Keep full coordinate precision if we might extend zooms

* Try a slightly different byte limit

* Make drop-densest more consistent across tile boundaries

* Also affects this test

* Does it behave any differently if it can extend forever?

* I think the discrepancy is a thread-safety problem here

* Revert "Does it behave any differently if it can extend forever?"

This reverts commit 0dff0a0acc.

* Lost this change to the test

* This time for sure!

* Revert "Also affects this test"

This reverts commit cd1f7c2e78.

* Revert "Make drop-densest more consistent across tile boundaries"

This reverts commit 563f7d2bc2.

* Revert "Try a slightly different byte limit"

This reverts commit 2e271213d6.

* Add some more explanatory comments

* Amend the join-test to detect my current bug

* Allow overzooming to complete the zoom if it ever starts

* Forgot to correct the test

* Update changelog and version

* Cleanups from code review

* Remove version number from fixture to fix test
2023-08-25 12:42:38 -07:00
Erica Fischer 430d8edd17 Tool for overzooming individual tiles (#121)
* Starting work on overzooming

* Factor clipping out of geometry.cpp to simplify linkage

* Pull out more geometry functions into now-badly-named clip.cpp

* Not surprisingly, there is a bug

* Found the bug

* Make indent

* Pass attributes through

* Make formatting more consistent

* Fix typos in comments

* Fix the typos better

* Add tippecanoe-overzoom to the install list

* Give overzoom a predictable exit status

* Forgot to translate to and from polygon ring closepaths

* Fix geometry collapse at z21

* Add attribute stripping; don't generate layers if they have no features

* Add docs for tippecanoe-overzoom (as it will be, not as it is)

* Change overzoom to accept input and output files as arguments

* Working on overzooming tests

* Oops

* Hook up and test the detail and buffer options, and the empty-tile case

* Also test attribute stripping

* Fix error message

* Update changelog and version
2023-08-09 11:48:16 -07:00