Tippecanoe formatted every double it wrote through milo::dtoa_milo, a
vendored Grisu2. Grisu2 is fast, but it guarantees neither the shortest
digit string nor the correctly rounded one: it only guarantees that what
it prints parses back to the value it came from. In practice it prints a
digit more than necessary about 0.16% of the time, and picks a neighbor
of the correctly rounded digits about 32% of the time.
This ports Russ Cox's fpfmt (https://github.com/rsc/fpfmt) to C++ in
fpfmt/ and formats through it instead. fpfmt is both shortest and
correctly rounded, and it is faster:
full std::string formatting Grisu2 fpfmt speedup
random bit patterns 156.62 ns 66.83 ns 2.34x
geo coordinates 124.07 ns 58.62 ns 2.12x
short decimals 69.37 ns 49.16 ns 1.41x
small integers 44.18 ns 38.06 ns 1.16x
digit generation only Grisu2 fpfmt speedup
random bit patterns 90.07 ns 20.81 ns 4.33x
geo coordinates 80.64 ns 20.18 ns 4.00x
short decimals 55.61 ns 21.90 ns 2.54x
small integers 40.23 ns 22.50 ns 1.79x
(Intel Xeon @ 2.80GHz, g++ 13.3 -O3. `make fpfmt-bench` reproduces this,
and `./fpfmt-bench -check` reruns the correctness sweep, which is why
milo/dtoa_milo.h is kept even though nothing links it any more.)
The port is deliberately literal, so it can be diffed against fpfmt.go.
Its Short() agrees bit for bit with the Go original's on 445,640 values
covering powers of ten, small integers and reciprocals, subnormals, and
random bit patterns. Over 38.5 million values, fpfmt::dtoa always round
trips, is never longer than Grisu2's output, and is shorter 61,329 times.
Output is otherwise formatted exactly as before, including the choice
between plain and exponential notation, so 26 expected test outputs
change: some numbers lose digits (-26.170044999999999 becomes
-26.170045), and some have a corrected final digit (9.823748927348929e+55
becomes 9.823748927348928e+55). Every changed token was checked to parse
back to the identical double; none of the values themselves moved.
milo/milo.h, whose only job was to declare the C shim jsonpull calls, is
replaced by fpfmt/fpfmt.h, and the shim is renamed dtoa_shortest.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014wJRAuhMninQE4wK2TUfuZ
* Only skip polygon cleaning if we are still at very high resolution
* Remove collinear points and clean polygons even at high resolution
* If we truncated but still have the data and need to drop, revive
* Deduplicate by ID even when the duplicate is clipped away
* Test that deduplication works across tile boundaries
* Write out children of a tile revived after its parent truncated
A tile writes the geometry for its children on pass 0 of its zoom level,
and the later passes, which are only retries with new thresholds, must
not write it again. But a tile whose parent truncated its pyramid is
skipped on pass 0, and is only revived on a later pass, once the zoom
has had to start dropping features. Gating on pass 0 meant its children
were never written at all, so a revived tile was always a dead end: it
appeared in the output at ordinary detail with nothing below it, even
though its truncated ancestor still held the full-detail geometry.
Write the children on whichever pass first tiles the tile instead. The
dropping thresholds only ever increase within a zoom, so for a revived
tile that is exactly the pass on which the zoom started dropping.
Also collect the three thresholds into dropping_features(), since
write_tile() and run_thread() have to agree about when truncation is
disabled and when a skipped tile comes back.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KewFM6XCt5W9QBZkTZDjCp
* Treat dropping by attribute like the other ways of dropping features
--drop-by-attribute-as-needed was added after variable-depth pyramids,
and minattribute never made it into the test for whether a zoom level is
discarding features. A zoom that was dropping by attribute could still
truncate pyramids, so some of its tiles became full-detail leaves while
the rest of the zoom had features dropped out of them, and tiles skipped
because an ancestor had truncated stayed missing.
Unlike the other thresholds, minattribute starts at the infinity on
whichever side is being kept rather than at zero, so dropping_features()
now takes the direction too.
On tests/tl_2022_11_tract at -Z10 -M15000, zoom 11 was dropping by
attribute and truncating two pyramids at the same time; now it truncates
none of them and the tile that had been skipped under zoom 10's
truncation is written out.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KewFM6XCt5W9QBZkTZDjCp
* Delete the merged tile that the deduplication test leaves behind
overzoom-test removes merged-dedup.pbf.json.check but not the
merged-dedup.pbf it was decoded from, so the file was left in the working
tree after every test run.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KewFM6XCt5W9QBZkTZDjCp
* Document what variable-depth pyramids now do to geometry and to dropping
Truncated tiles are no longer left uncleaned: they keep every vertex that
isn't collinear with its neighbors, but their polygons are cleaned so
that overlapping areas are merged instead of stacked. Say so, and say
that dropping features at a zoom level now suppresses truncation for the
whole zoom rather than for individual tiles.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KewFM6XCt5W9QBZkTZDjCp
* Start minattribute out at the infinity that excludes nothing
dropping_features() reads write_tile_args::minattribute, and the in-class
default of 0 decodes as a threshold that has already been chosen. Every
path assigns it from zoom_minattribute before anything reads it, so this
changes no behavior, but a future one that didn't would silently suppress
pyramid truncation rather than fail visibly.
-HUGE_VAL is the value that excludes nothing for the ascending order that
drop_by_attribute_descending also defaults to, so the two members agree.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KewFM6XCt5W9QBZkTZDjCp
* Regenerate the drop-by-attribute fixture through the test harness
The Makefile can't be asked for a target whose name contains an =, since
make reads that as a variable assignment, so this fixture was generated by
hand into a scratch directory. The output path ends up in the tileset's
name, description, and generator_options, and tippecanoe-decode is only
passed -x generator, so all three were compared against the harness's
.check.mbtiles path and could never match. make test failed on it.
Regenerated with the same output path the rule uses.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KewFM6XCt5W9QBZkTZDjCp
* Restore the -z14 -M25000 variable-depth fixture
This configuration was dropped rather than regenerated when the -z17
-M10000 fixture was added. It still runs, so it was losing a passing
regression test for no stated reason. Regenerated against current
behavior.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KewFM6XCt5W9QBZkTZDjCp
* Encode the = in the drop-by-attribute fixture name as %3d
A test output name containing an = can't be asked for on the make command
line, because make reads that argument as a variable assignment, so the
fixture couldn't be regenerated through its own rule. Add %3d to the
punctuation escapes that testargs decodes and use it here.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KewFM6XCt5W9QBZkTZDjCp
* Regenerate the man page for the README change
The variable-depth pyramid option's description changed, and man/tippecanoe.1
is generated from README.md, so the committed page no longer matched.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KewFM6XCt5W9QBZkTZDjCp
---------
Co-authored-by: Claude <noreply@anthropic.com>
Don't prune variable-depth children while a minzoom-gated feature is pending
The minzoom_feature_pending flag from #397 keeps a variable-depth pyramid
subdividing until explicit per-feature minzooms are satisfied, but two gaps
let features still be dropped:
The flag was only set when tippecanoe_minzoom > z + 1, so a feature whose
minzoom is exactly z + 1 never marked the tile pending, even though a leaf
at z carries only z-visible content.
The early-stop commit never consulted the flag: a tile that succeeded in
stopping early inserted itself into skip_children_out unconditionally,
pruning the children the pending feature needed. The flag only inflated
estimated_complexity_out, which the pruning ignores.
Set the flag for any feature excluded below its minzoom, include it in the
early-stop veto, and skip child pruning while it is set. Adds a fixture
covering the minzoom == z + 1 boundary; make test passes with no diffs to
existing fixtures.
* Divide-and-conquer polygon cleaning
* Catch the case where the gap can't be increased further
* Catch the case where we try to keep impossibly many features
* Make label points earlier in the tiling process
* Another case where it could try to drop even after already limiting.
* And do not coalesce on impossibly small geometries
* Add missing return
* Update version and changelog
* Add a flag to use an H3 index for the feature index
* Give mvt_value and serial_val a double-with-count concept
* Switch mean over to internal accumulation state
* Get rid of the attribute accumulation map
* Change vectors of features to vectors of pointers to features
* Fix --coalesce
* Revert "Add a flag to use an H3 index for the feature index"
This reverts commit b9b48f42c9.
* Update version and changelog
* Sketching out sqlite options for tile-join
* Enable sqlite3 serialized multithreading
* Fix some unnecessary round trips from std::string to char * and back
* Gathering join keys for sql query
* Make a query
* Actually open the gpkg. Fix the query quoting.
* Actually do the query and get results back
* Join the attributes onto the feature
* Set matched if the sql join matches
* Add a flag to get the feature ID from the query
* Observe attribute exclusion when joining from sql queries
* Add a flag to exclude all attributes from the tile side of the join
* Make tile-join bounding boxes reflect feature bounds, not tile bounds
* More tests
* An empty tileset has empty bounds at null island
* Gather the results from each thread *after* the thread finishes
* Missed a test
* Fix accidental inclusion of the top left of the tile in the bbox
* Case smashing and prefix trimming in the select
* Add test of sql join
* Make the join column option a join expression option
* Fix antimeridian adjustment. Z0 can't wait until the end of the tile
* Checkpoint on accepting multiple joined rows per tiled feature
* Adding the joined attribute should be per-feature, not per-attribute
* Forgot to update the test. Order of joined attributes has changed.
* Get the attributes back in the right order
* Add test of sql join with limit
* Allow multiple tile features to have the same join key
* Update tests for a country name with two distinct geometries
* Update version and changelog
* Forgot to mention the bounding box improvements
* Make tippecanoe-overzoom accept filters from a file
* Accept clip polygons from a file too
* Add test of clipping by polygon from file
* Add a test of reading an overzoom filter from a file
* Update version and changelog
* Plumb a clip bounding box around through overzoom
* Actually do some clipping
* Add a test
* Fix post-binning clipping
* Factoring out geometry parsing from feature parsing
* Accept a clip polygon argument to tippecanoe-overzoom
* Progress in the direction of polygon clipping
* Fix the wagyu flags. We need intersection, not union
* Remove debug spew
* Clip points to polygon bounds too
* Copy the geometric binning code to serve as intersection-finding code
* Add clipper2 for linestring clipping
* Compiles, but does not actually seem to clip. Hmm.
* Oh, it helps if I actually call the function
* Add clipping tests
* Add missing fixture, and don't crash if it is missing
* Remember to do polygon clipping after binning too
* Fix scaling before post-binning clipping. Add test.
* Remove unused parts of clipper
* Rename for consistency
* Revert accidentally added line
* Clip the clip regions to the tile bounds to reduce their complexity
* Add a test of clipping the clip region down to the tile boundary
* Update version and changelog
* Strip out unwanted attributes earlier in the process
* Skip aggregations whose attributes have been excluded
* Forgot one
* Add some more tests
* Update version and changelog
* Add a tippecanoe-decode option to restrict which attributes to decode
* Plumb buffer and feature limit around
* Check the feature limit
* Clarifying cases where output detail can be unspecified
* Clip bins to the tile buffer instead of just passing them through
* Add missing include
* Missed some tests
* Add --no-tile-compression option to tippecanoe-overzoom
* Update version and changelog
* Progress on plumbing a string pool for full_keys through
* More plumbing for key_pool
* Don't keep features with identical locations as multiplier features
* Revert "Don't keep features with identical locations as multiplier features"
This reverts commit 413f0c8024.
* Adjust calculated maxzoom to account for duplicate feature locations
* Update changelog and version
* Add a test affected by the maxzoom change with duplicate locations
* Round the drop rate a little for cross-platform test consistency
* Add an all-mvt_value attribute accumulation path
* Only bin by ID, not geometrically
* A little cleanup; changelog and version; test
* Remove accidental double-conversion
* Replace duplicated code with template
* Update changelog
* Choose the megatile features from those that will be in the next N zooms
* Take fractional zooms into account in multiplier feature choices
* Fix more tests
* Add a flag to retain multiplier features by minimum distance
* Limit feature expansion from multiplier density to 2x
* The multiplier cap was a bad idea
* Revert "The multiplier cap was a bad idea"
This reverts commit 6f8273a4c8.
* Revert "Limit feature expansion from multiplier density to 2x"
This reverts commit a26e41309d.
* Revert "Add a flag to retain multiplier features by minimum distance"
This reverts commit 01f14a4255.
* Remove the multiplier sequence, which should no longer matter
* Revert "Revert "Add a flag to retain multiplier features by minimum distance""
This reverts commit 776da4a1b8.
* Revert "Revert "Limit feature expansion from multiplier density to 2x""
This reverts commit 44a683d808.
* Revert "Revert "The multiplier cap was a bad idea""
This reverts commit 80f7cb1c0e.
* Track two kinds of previous index for next_feature
* Fix multiplier density threshold, I think
* Oh, I didn't git add the code changes
* Update version and changelog
* Try to install sqlite3 to fix the automated build
* Deleted too much
* Only let --preserve-point-density-threshold shift density around
* Remove the density debt concept, since it doesn't help
* Make the drop states a vector instead of an array
* Revert "Make the drop states a vector instead of an array"
This reverts commit 66c7abb6fa.
* Revert "Remove the density debt concept, since it doesn't help"
This reverts commit 707bb0c562.
* Revert "Only let --preserve-point-density-threshold shift density around"
This reverts commit ecf01f2231.
* Bin more aggressively if a point doesn't meet the pnpoly test
* Don't clip the points if we are binning
* Fix output of features added to the bin after its closure
* Update tests
* Update version and changelog
* Plumb bounding boxes through potential intersections
* Quick bbox reject for bins that can't possibly intersect
* Inching toward attribute accumulation in megatile handling
* Some sort of test for how all these things interact with each other.
Automatic numeric attribute accumulation does *not* apply to attributes
that have an explicit attribute accumulator set, because the order of
operations is too messy and weird
* More sketching
* More sketching
* Actually do some accumulation
* Put all that behind an --accumulate-numeric flag
* Use the same attribute accumulation logic in binning as in megatiles
* Fix backwards conditional
* Add means, but somehow I have some counts of 0
* Handle aggregated attributes with no base attribute in the feature
* Checkpoint before I break everything
* Found a flaw, now to debug
* Fix a typo that broke accumulation
* Add binning tests
* Make sure IDs make it through on the bins
* Fix count/mean accumulation
* Make the numeric accumulation prefix configurable
* Make sure the accumulate test still works with a different prefix
* Forgot to update this test
* More testing to make sure cluster sizes make it all the way through
* Fix neglected --accumulate-attribute when binning
* Mark unexercised attribute accumulation cases as "can't happen"
* Factor out numeric preservation
* Attrs with the accumulation prefix are just preserved, not accumulated
* Test behavior of prefixed attributes
* Plumbing for exclude and exclude-prefix
* Implement and test attribute prefix stripping in overzoom
* Update version and changelog
* For debugging, make an attribute list of source feature IDs
* Revert "For debugging, make an attribute list of source feature IDs"
This reverts commit 65fc99c9d1.
* Another try at fixing longitude wraparound for bins
* Gonna get it right this time
* Forgot to update the comment
* The filter case was not supposed to reinterpret geometry
* Copy antimeridian-crossing geometries to the other side too
* Getting closer to getting antimeridian-crossing polygons right
* Update changelog and version
* Factoring out tilestats management from GeoJSON file reading
* Move code around so overzoom can link against parse_layers
* Read the file of bins
* Plumb the bins through to overzoom()
* Some zip code bins to test with
* (Currently non-functional) test of binning
* Starting to spell out the bin matching loop
* Can't flatten points, so don't flatten bins either
* More fleshing out bin traversal
* Bounding box of tile-relative mvt geometry
* Smallest enclosing tile from bbox
* Most of the bin scan
* Add point in polygon check. It crashes.
* Find the matching bins
* GDAL-style bounding boxes have eaten my brain
* Make some features to bin into
* Increment a count as features are found to be within the bins
* Fix longitude wraparound in overzoom bins
* Fix the tests
* Push off attribute copying until after bin assignment
* Carry sum of numeric attributes into the bins
* Also add mean, min, and max
* Add --calculate-feature-index since I keep needing it for testing
* Add an option to accumulate sum/mean/max/min/count of all numeric attrs
* Don't bake in tippecanoe:mean, since we redo it from sum and count
* Forgot to update this test fixture after removing tiled mean
* Update version and changelog
* Clip before dealing with multiplier or filters in overzoom
* Be more careful to retry when the feature count is exceeded
* Adjust the estimated total feature count for the multiplier too
* Fix the feature count estimates, I think
* Pass build info into the version string
* Report the actual max zoom of any tiles as the metadata maxzoom
* Revert unneeded renaming to make the diff more readable
* Clean up the adjustments to tile sizes and feature counts
* Update version and changelog
* Dropping a feature into a multiplier cluster still effectively drops it
* Update changelog
* Rethink the changelog description
* Don't try to truncate zooms if we are still tiling at z18
* Track output position at the file level instead of within each tile
* Track file position where the child tile data begins
* Add option and document its intended behavior
* Changing the detail loop to account for stopping early
* I forgot I already added an option for this
* Stop early if we can make a complete tile
* Add a test of zoom truncation with limited feature count
* Forgot to commit the actual code change
* Make room for a vertex count in the header of each serialized tile
* Estimate tile complexity; don't try truncating when unlikely to work
* Be more conservative, because ever retrying a tile is a big speed hit
* If stopping early, don't simplify or clean; leave that to overzoom
* Add tiny polygon reduction / dust to overzoom
* Don't try to stop early in the children if we dropped anything by rate
* Fflush here too before pwriting
* Don't stop early if we ended up dropping any features.
Rework the can-the-next-zoom-stop-early logic to avoid going
one zoom further than needed.
* Fix warning
* Fix warnings
* Oops, checking for the wrong expected return value
* Cleanup from adding line simplification in overzoom
* Current (wrong) behavior when combining coalescing and truncating
* Keep a list of parent tiles to skip rather than truncating
* Now the coalesced tiles in z12 get children in z13
* Don't double-count feature dropping when the zoom level is retried
* Correct README description
* Remove todo about special case below basezoom, which is accounted for
* Be a little more aggressive in drop-densest determination
* Scale tile feature limit for megatiles in the same way as byte limit
* Fully deprecate -detect-shared-borders into an alias
* Track the distances found in the douglas-peucker recursion
* Serialize and deserialize the distance with the vertices
* Revert "Serialize and deserialize the distance with the vertices"
This reverts commit 753f1b7909.
* Revert "Track the distances found in the douglas-peucker recursion"
This reverts commit e5361f8c22.
* Revert "Fully deprecate -detect-shared-borders into an alias"
This reverts commit 0698aeb766.
* Better tracking of whether we failed to make a full-detail tile
* Put a bloom filter in front of the binary search for shared nodes
* Forgot to take out this printf
* Improve dispatch of tiling tasks
* Still dispatch the biggest tasks first
* Track zoom truncation in the strategies list in the tileset metadata
* Prescan for small deltas before doing proper simplification
* Revert "Prescan for small deltas before doing proper simplification"
This reverts commit d1d8238b83.
* Update version and changelog
* Rename to --generate-variable-depth-tile-pyramid
* Reviving multi-source-tile overzoom: the clip.cpp side
* Reviving multi-source-tile overzoom: the overzoom.cpp side
* Update readme
* Update version and changelog
* Start to distinguish fixed cluster density setting from as-needed density
* Make consistent {drop,coalesce}-densest decisions between zooms
* Actually track the previous index instead of just intending to
* Clean up collinearities in coalesced features
* To determine densest, look at actual physical distance, not just index
* Don't actually need the previous index in serial_feature now
* Center of mass of one feature to most distant point of the next
* Add apologetic comment
* Wait, how did the tests pass before?
* Revert "Wait, how did the tests pass before?"
This reverts commit f73c8ee543.
* Add --maximum-string-attribute-length option
* Update version and changelog
* A little more testing to make sure
* Trying to reduce memory in tiling
* Let the simplification workers go out of scope earlier
* Bail out quickly once the maximum feature count is reached
* Update changelog and version
* Fix some undefined behavior
* Avoid overflow in line simplification calculations
* Oops, missed a test
* Didn't mean to add that to the Makefile
* Revert "Revert "[ci] test in debug mode (#202)""
This reverts commit c95c328e47.
* Fix reference to out-of-scope pointer
* Fix invalid shift and out-of-bounds vector element reference
* Update changelog and version
* Don't swap attributes when reducing tiny polygon dust
Because the dust placeholder may be misleadingly far from the feature
that contributed the most area to it
* Remove unused arguments; update changelog
* Postpone tagging features as being the first of a multiplier cluster
* Upgrade some dynamically dropped features to multiplier features
* Still don't let it put more features in a cluster than is allowed
* Update tests
* Make the current multiplier cluster size per-layer
* Make sure the first non-empty-geometry in the layer is marked as primary
* Improve comments
* Update changelog and version
* Remove commented out debugging printf
* Factor out duplicated code
* Prep to track conditions other than just "dropped" or "kept"
* Count up instead of down
* Drop or retain whole multiplier clusters based on their first feature
* Calculate a global feature dropping sequence
* Switch over to using the drop sequence for drop-fraction
* Remove unused arguments for the old drop-fraction implementation
* Fix copy-and-paste bugs, update tests
* Properly incorporate feature_minzoom into the drop sequence, I hope
* Rename drop_by to drop_sequence
* See if sorting within clusters fixes filter stability between zooms
* Remove very chatty debug print
* Update changelog and version
* Use named constants instead of numbers for feature dropping/keeping
* Add comment to explain purpose and method of bit reversal
* Add a way to run tippecanoe single-threaded for profiling
* Do less work when the tilestats sample values list is already full
* Save a copy when retrieving the attribute key
* Fewer atomic operations
* Move string hashing from mbtiles to text
* Only do approximate attribute deduplication when writing tiles
* Feature dropping tests are sensitive to exact tile size
* All tile creators now create a string pool for the tile
* Features clipped away to nothing should not participate in that tile
* Revert "Only do approximate attribute deduplication when writing tiles"
This reverts commit c42b34b498.
* Also revert the related test changes
* Revert "Revert "Only do approximate attribute deduplication when writing tiles""
This reverts commit 18509876c3.
* Be more specific about the string hash function
* Use fnv1a instead of std::hash for everything
* Reduce the chance of hash collisions
* Stick a hash search on the front of the tree search in addpool
* Eliminate repeated hashing of the same string
* Switch instead of ifs in json parsing
* A few more cases to populate the hash in addpool
* Store the hash in the tree instead of recalculating
* Add explanatory comment for mysterious argument
* Fewer copies in attribute stringification
* Clean up ancient weirdness in JSON attribute stringification
* More serial_val cleanup
* Pass a serial_feature to rewrite instead of many broken-down arguments
* Get rid of the multiple geometries within `partial`
* Revert "Pass a serial_feature to rewrite instead of many broken-down arguments"
This reverts commit 6f4ab9b725.
* Goodbye, struct coalesce
* Revert "Features clipped away to nothing should not participate in that tile"
This reverts commit 124462fbdc.
* Migrating fields from partial to serial_feature
* Name reconciliation between serial_feature and partial
* Replace struct partial with an augmented serial_feature
* Fix some overzealous search-and-replace renaming
* Don't say struct so often
* Remove more of the former partial construction
* Commenting and cleaning up
* Trying again to avoid all these arguments to rewrite
* I swear I did this same thing before and it didn't work.
* More rewrite cleanup
* Exile --detect-shared-borders to its own file
* Add missing headers
* More commenting and cleanup
* More comments
* Sprinkle consts around
* Emplacing and std::moving
* More cleanup
* That shouldn't have worked after a std::move
* Don't need to allocate memory to compare keys
* Reduce use of the global string pool in tiling
* Another avoidable mvt_value construction
* Further reduction to explicit string pool passing
* These reverses are no longer optimizations
* These layernames can all be references
* Don't drag an unused layername string around with every feature
* Heed a compiler warning about potential buffer overflow
* Fix my confusion about which feature's string pool is relevant
* Avoid some unnecessary allocations in attribute accumulation
* Maybe faster serialization?
* Eliminate a comparison
* Do the same here
* Save a couple of allocations when parsing numbers in JSON
* Immediately assign features to layers instead of subdividing later
* Maintain tilestats for tippecanoe:retain_points_multiplier_sequence
* Crunch out more duplicate attribute values when writing out the tile
* Do tilestats for tippecanoe:retain_points_multiplier_first too
* Shell filters need to be real threads, even if nothing else does
* Simplify tippecanoe_minzoom/maxzoom representation
* Update version and changelog
* Scale the tile size limit up with the multiplier at low zooms
* Add a test to demonstrate that high zoom tiles can't be extra large
* Update changelog and version
* Fail more cleanly when a tile can't be made small enough
* Guard against a cluster where the start marker has been dropped
* Look harder for a working feature interval instead of giving up
* That change to the drop-smallest logic changed a test output
* Update changelog
* Add explanatory comment
* Starting to factor out attribute accumulation into its own file
* Continuing to factor out attribute accumulation
* Reduce duplicate code
* Plumbing the accumulate-attribute option around
* Call the attribute accumulator
* Test that accumulation works
* Add missing #includes
* Don't sort within individual multiplier clusters
Doing so throws off the spatial distribution of the low zooms
* Docs and changelog
* Add comments
* Make feature ordering cooperate with --retain-points-multiplier
* Forgot to check in the actual code changes???
* Sort within each multiplier cluster as well as between clusters
* Correct description of behavior in changelog
* Drag original feature sequence along in megatiles for post-filter sort
* Plumb the preserve-input-order flag through overzoom
* Sort in overzoom if requested
* Use within-tile input sequence numbers, not global sequence numbers
* Documentation
* Reverse direction of search to prevent accidental skipping
* Add some comments about converting between attribute representations
* Add an option to retain N times as many points as usual at each zoom
* Tests for point multipler with specified and guessed maxzooms
* Work in progress on inverse spatial ordering
* Fix inverse spatial feature order
* --reorder was depending on a feature index that wasn't being preserved
* Separate ordering by feature_minzoom from ordering inverse-spatially
* Add a test for the inverse spatial ordering
* Store the basezoom/droprate/multiplier decisions in tileset metadata
* Progress on adding filters to tippecanoe-overzoom
* Type promotion for comparison
* Look up the attribute value for ordering
* Add test of thinning and ordering features
* Plumb tippecanoe_decisions metadata through pmtiles
* Be careful not to put infinities in JSON
* Fix accidental dropping in what is meant to preserve sparse points
* Start distinguishing true, false, and null in expressions
* Most of the type conversions
* Add boolean conversions
* Literals and conjunctions
* Add filtering to tippecanoe-overzoom
* Add a test of filtering in overzoom
* Fix boolean conjunctions
* Handle the combination of cluster size and filtering
* Rework dot dropping to reconcile density threshold and multiplier
* Revert "Rework dot dropping to reconcile density threshold and multiplier"
This reverts commit f253a66382.
* Retain points by multiplier within each tile, not in global probability
* Test that intends to verify that the multiplier is reversible
* Get the test to detect the discrepancy
* Mark the start of multiplier clusters with a magic attribute
* Add string-contains
* Add in and ni operators
* Revert "Look up the attribute value for ordering"
This reverts commit 56bc73e49a.
* Revert "Type promotion for comparison"
This reverts commit 6f3256f5af.
* Make number formatting in tippecanoe_decisions consistent
* Revert "Add a test for the inverse spatial ordering"
This reverts commit c8047de9ab.
* Revert "Separate ordering by feature_minzoom from ordering inverse-spatially"
This reverts commit 35b19a223c.
* Revert "Fix inverse spatial feature order"
This reverts commit 5978ecdb44.
* Revert "Work in progress on inverse spatial ordering"
This reverts commit fdf230f632.
* Somehow missed the tests associated with that last revert
* Round-robin assign attributes to partials from across the multiplier
* Count the multiplier separately in each layer
* Fix distribution of accumulated attribute across multiplier features
* Update changelog, version, and docs
* Add "is null" and "isnt null" expressions
* Update interpretation of FSL expressions to pass the tests
* Test to assert that polygons are unaffected by the multiplier
* Clean up and comment
* Remove accidental unused case
* Special-case a longitude wraparound of exactly 360°
* Update version and changelog
* Make tile-join distrust source tilesets' metadata maxzoom and minzoom