`DerivePointerAlignment` (inherited from the Google base style) made the
placement of `*` and `&` depend on whichever way the surrounding file
already leaned, so reformatting could silently move them. Set
`PointerAlignment: Right` and turn derivation off so the rule is the same
everywhere.
Add an `indent` CI job in the same shape as the `docs` one: reformat, then
fail on any diff. It pins clang-format 18.1.8, since different versions
format the same input differently and would otherwise fail the check
spuriously.
Reformat the sources so the new job passes. Most of the diff is drift that
accumulated while nothing was checking: trailing whitespace, spaces where
tabs belong, hand-aligned continuation lines, and casts missing the space
that `SpaceAfterCStyleCast` asks for.
Also drop the exclusion of flatgeobuf.cpp, which was the one hand-written
source the formatter never saw, and reformat it too. Only whitespace,
brace placement, and single-statement `if` bodies change; the code itself
is untouched.
* wagyu: drop a hole no remaining ring can parent instead of throwing
correct_tree() throws "Could not properly place hole to a parent" when
topology correction leaves a hole whose parent ring was removed (degenerate
input such as stacked duplicate rings from coalesced tiny-polygon
placeholders). That aborts the entire tiling run over one unrepresentable
sliver. Remove the ring and its points instead, matching how other
unresolvable degeneracies are handled.
* Add a regression test for dropping an unplaceable hole
A fuzzer-minimized pair of mutually reversed self-intersecting rings that
makes wagyu's correct_tree fail to find a parent for a hole — the same
failure reported in mapbox/tippecanoe#761. Before the topology_correction
change, running this test exits with EXIT_IMPOSSIBLE via the polygon
cleaning error handler; with it, the clean returns.
Enhance fqsort function to accept a temporary directory parameter for file handling. Update calls to fqsort in main.cpp, sort.cpp, sort.hpp, and unit.cpp to utilize the new parameter, ensuring temporary files are created in the specified directory.
* Divide-and-conquer polygon cleaning
* Catch the case where the gap can't be increased further
* Catch the case where we try to keep impossibly many features
* Make label points earlier in the tiling process
* Another case where it could try to drop even after already limiting.
* And do not coalesce on impossibly small geometries
* Add missing return
* Update version and changelog
* Factoring out tilestats management from GeoJSON file reading
* Move code around so overzoom can link against parse_layers
* Read the file of bins
* Plumb the bins through to overzoom()
* Some zip code bins to test with
* (Currently non-functional) test of binning
* Starting to spell out the bin matching loop
* Can't flatten points, so don't flatten bins either
* More fleshing out bin traversal
* Bounding box of tile-relative mvt geometry
* Smallest enclosing tile from bbox
* Most of the bin scan
* Add point in polygon check. It crashes.
* Find the matching bins
* GDAL-style bounding boxes have eaten my brain
* Make some features to bin into
* Increment a count as features are found to be within the bins
* Fix longitude wraparound in overzoom bins
* Fix the tests
* Push off attribute copying until after bin assignment
* Carry sum of numeric attributes into the bins
* Also add mean, min, and max
* Add --calculate-feature-index since I keep needing it for testing
* Add an option to accumulate sum/mean/max/min/count of all numeric attrs
* Don't bake in tippecanoe:mean, since we redo it from sum and count
* Forgot to update this test fixture after removing tiled mean
* Update version and changelog
* Start to distinguish fixed cluster density setting from as-needed density
* Make consistent {drop,coalesce}-densest decisions between zooms
* Actually track the previous index instead of just intending to
* Clean up collinearities in coalesced features
* To determine densest, look at actual physical distance, not just index
* Don't actually need the previous index in serial_feature now
* Center of mass of one feature to most distant point of the next
* Add apologetic comment
* Wait, how did the tests pass before?
* Revert "Wait, how did the tests pass before?"
This reverts commit f73c8ee543.
* Add --maximum-string-attribute-length option
* Update version and changelog
* A little more testing to make sure
* Prep to track conditions other than just "dropped" or "kept"
* Count up instead of down
* Drop or retain whole multiplier clusters based on their first feature
* Calculate a global feature dropping sequence
* Switch over to using the drop sequence for drop-fraction
* Remove unused arguments for the old drop-fraction implementation
* Fix copy-and-paste bugs, update tests
* Properly incorporate feature_minzoom into the drop sequence, I hope
* Rename drop_by to drop_sequence
* See if sorting within clusters fixes filter stability between zooms
* Remove very chatty debug print
* Update changelog and version
* Use named constants instead of numbers for feature dropping/keeping
* Add comment to explain purpose and method of bit reversal
* Clip away entire features by bbox. Avoid unnecessary recompression.
* Move parent tile decoding in tile-join out of overzoom proper
* An ever-growing cache of parent tiles
* Limit the size of the cache
* Remove the current reader *before* checking if we can run the queue
* Clean up
* Add missing #include
* Add comment
* When the tile-join cache fills up, evict the least recently used
* Fix microsecond math
* Factoring out tile-join's cache for testing
* Add unit tests for tile-join cache
* Update changelog and version
* Start of externalizing polygon shard detection
* Completely untested external quicksort
* Add unit test for external quicksort
* Remember to clean up temporary files
* Sort and scan the vertices
* Bring over more vertex logic
* Make nodes from vertices
* Checkpoint on switching over to global shared nodes
* Do the thing
* Revert unintended change to coalesced linestring behavior
* Take shared nodes into account in early simplification
* Let it do more sorting in memory
* Fix overnoding of collinear linestrings
* Remove duplicate nodes, since only duplicate vertices now matter
* Remember to delete temporary files
* Fix out of bounds memory access below, apparently
* Fix the actual undefined behavior
* Still running out of memory in one case. Find out where.
* Forgot the conditional
* Try again to make it not run out of memory
* Update version and changelog