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Reduce memory use of polygon shard detection (#139)
* Crunch down memory required per polygon joint * *Actually* reduce the size of the structure * Update version and changelog
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@@ -85,4 +85,6 @@ std::map<std::string, layermap_entry> merge_layermaps(std::vector<std::map<std::
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void add_to_file_keys(std::map<std::string, type_and_string_stats> &file_keys, std::string const &layername, type_and_string const &val);
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unsigned long long fnv1a(std::string const &s);
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#endif
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