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Experiment with turning polygon chopping back on
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@@ -640,6 +640,10 @@ void *partial_feature_worker(void *v) {
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std::vector<drawvec> geoms; // artifact of former polygon-splitting to reduce geometric complexity
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geoms.push_back(geom);
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(*partials)[i].geoms = geoms;
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if (t == VT_POLYGON && !prevent[P_POLYGON_SPLIT]) {
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geoms = chop_polygon(geoms);
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}
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}
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return NULL;
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