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Whittle down tile.hpp to the things that actually related to tile.cpp
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+37
@@ -0,0 +1,37 @@
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static int additional_options[] = {
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#define A_COALESCE ((int) 'c')
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A_COALESCE,
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#define A_REVERSE ((int) 'r')
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A_REVERSE,
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#define A_REORDER ((int) 'o')
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A_REORDER,
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#define A_LINE_DROP ((int) 'l')
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A_LINE_DROP,
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#define A_DEBUG_POLYGON ((int) 'd')
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A_DEBUG_POLYGON,
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#define A_POLYGON_DROP ((int) 'p')
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A_POLYGON_DROP,
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#define A_PREFER_RADIX_SORT ((int) 'R')
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A_PREFER_RADIX_SORT,
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};
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static int prevent_options[] = {
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#define P_SIMPLIFY ((int) 's')
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P_SIMPLIFY,
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#define P_SIMPLIFY_LOW ((int) 'S')
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P_SIMPLIFY_LOW,
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#define P_FEATURE_LIMIT ((int) 'f')
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P_FEATURE_LIMIT,
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#define P_KILOBYTE_LIMIT ((int) 'k')
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P_KILOBYTE_LIMIT,
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#define P_DYNAMIC_DROP ((int) 'd')
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P_DYNAMIC_DROP,
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#define P_INPUT_ORDER ((int) 'i')
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P_INPUT_ORDER,
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#define P_POLYGON_SPLIT ((int) 'p')
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P_POLYGON_SPLIT,
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#define P_CLIPPING ((int) 'c')
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P_CLIPPING,
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#define P_DUPLICATION ((int) 'D')
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P_DUPLICATION,
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};
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