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Making the string pool in the destination tile
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@@ -1,5 +1,5 @@
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struct pool_val {
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char *s;
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const char *s;
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int type;
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int n;
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@@ -17,7 +17,7 @@ struct pool {
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int n;
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};
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struct pool_val *pool(struct pool *p, char *s, int type);
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struct pool_val *pool(struct pool *p, const char *s, int type);
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void pool_free(struct pool *p);
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void pool_free_strings(struct pool *p);
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void pool_init(struct pool *p, int n);
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