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Cleanup from adding line simplification in overzoom
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@@ -80,6 +80,7 @@ drawvec clip_lines(drawvec &geom, int z, long long buffer);
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drawvec stairstep(drawvec &geom, int z, int detail);
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bool point_within_tile(long long x, long long y, int z);
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int quick_check(const long long *bbox, int z, long long buffer);
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void douglas_peucker(drawvec &geom, int start, int n, double e, size_t kept, size_t retain, bool prevent_simplify_shared_nodes);
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drawvec simplify_lines(drawvec &geom, int z, int tx, int ty, int detail, bool mark_tile_bounds, double simplification, size_t retain, drawvec const &shared_nodes, struct node *shared_nodes_map, size_t nodepos);
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drawvec reorder_lines(const drawvec &geom);
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drawvec fix_polygon(const drawvec &geom);
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