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Split complex polygons into multiple features
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@@ -29,3 +29,4 @@ int quick_check(long long *bbox, int z, int detail, long long buffer);
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drawvec simplify_lines(drawvec &geom, int z, int detail);
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drawvec reorder_lines(drawvec &geom);
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drawvec fix_polygon(drawvec &geom);
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std::vector<drawvec> chop_polygon(std::vector<drawvec> &geoms);
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