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Fix tile-join crash when trying to merge empty tilesets with --overzoom (#138)
* Fix tile-join crash when trying to merge empty tilesets with --overzoom * Add an option not to reduce tiny polygons to dust at maxzoom * Add test for prevention of tiny polygon reduction at maxzoom * Change version number
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@@ -27,7 +27,11 @@ see the shape and relative popularity of every point of interest and every
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significant travel corridor.
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.SH Installation
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.PP
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For this fork you will need to build from the source repository:
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The easiest way to install tippecanoe on OSX is with Homebrew \[la]http://brew.sh/\[ra]:
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.PP
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$ brew install tippecanoe
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.PP
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On Ubuntu it will usually be easiest to build from the source repository:
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.PP
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.RS
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.nf
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@@ -629,6 +633,8 @@ the line or polygon within one tile unit of its proper location. You can probabl
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.IP \(bu 2
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\fB\fC\-pt\fR or \fB\fC\-\-no\-tiny\-polygon\-reduction\fR: Don't combine the area of very small polygons into small squares that represent their combined area.
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.IP \(bu 2
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\fB\fC\-pT\fR or \fB\fC\-\-no\-tiny\-polygon\-reduction\-at\-maximum\-zoom\fR: Combine the area of very small polygons into small squares that represent their combined area only at zoom levels below the maximum.
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.IP \(bu 2
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\fB\fC\-\-tiny\-polygon\-size=\fR\fIsize\fP: Use the specified \fIsize\fP for tiny polygons instead of the default 2. Anything above 6 or so will lead to visible artifacts with the default tile detail.
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.IP \(bu 2
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\fB\fC\-av\fR or \fB\fC\-\-visvalingam\fR: Use Visvalingam's simplification algorithm rather than Douglas\-Peucker's.
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