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Improve tiling speed (#195)
* Add a way to run tippecanoe single-threaded for profiling * Do less work when the tilestats sample values list is already full * Save a copy when retrieving the attribute key * Fewer atomic operations * Move string hashing from mbtiles to text * Only do approximate attribute deduplication when writing tiles * Feature dropping tests are sensitive to exact tile size * All tile creators now create a string pool for the tile * Features clipped away to nothing should not participate in that tile * Revert "Only do approximate attribute deduplication when writing tiles" This reverts commitc42b34b498. * Also revert the related test changes * Revert "Revert "Only do approximate attribute deduplication when writing tiles"" This reverts commit18509876c3. * Be more specific about the string hash function * Use fnv1a instead of std::hash for everything * Reduce the chance of hash collisions * Stick a hash search on the front of the tree search in addpool * Eliminate repeated hashing of the same string * Switch instead of ifs in json parsing * A few more cases to populate the hash in addpool * Store the hash in the tree instead of recalculating * Add explanatory comment for mysterious argument * Fewer copies in attribute stringification * Clean up ancient weirdness in JSON attribute stringification * More serial_val cleanup * Pass a serial_feature to rewrite instead of many broken-down arguments * Get rid of the multiple geometries within `partial` * Revert "Pass a serial_feature to rewrite instead of many broken-down arguments" This reverts commit6f4ab9b725. * Goodbye, struct coalesce * Revert "Features clipped away to nothing should not participate in that tile" This reverts commit124462fbdc. * Migrating fields from partial to serial_feature * Name reconciliation between serial_feature and partial * Replace struct partial with an augmented serial_feature * Fix some overzealous search-and-replace renaming * Don't say struct so often * Remove more of the former partial construction * Commenting and cleaning up * Trying again to avoid all these arguments to rewrite * I swear I did this same thing before and it didn't work. * More rewrite cleanup * Exile --detect-shared-borders to its own file * Add missing headers * More commenting and cleanup * More comments * Sprinkle consts around * Emplacing and std::moving * More cleanup * That shouldn't have worked after a std::move * Don't need to allocate memory to compare keys * Reduce use of the global string pool in tiling * Another avoidable mvt_value construction * Further reduction to explicit string pool passing * These reverses are no longer optimizations * These layernames can all be references * Don't drag an unused layername string around with every feature * Heed a compiler warning about potential buffer overflow * Fix my confusion about which feature's string pool is relevant * Avoid some unnecessary allocations in attribute accumulation * Maybe faster serialization? * Eliminate a comparison * Do the same here * Save a couple of allocations when parsing numbers in JSON * Immediately assign features to layers instead of subdividing later * Maintain tilestats for tippecanoe:retain_points_multiplier_sequence * Crunch out more duplicate attribute values when writing out the tile * Do tilestats for tippecanoe:retain_points_multiplier_first too * Shell filters need to be real threads, even if nothing else does * Simplify tippecanoe_minzoom/maxzoom representation * Update version and changelog
This commit is contained in:
+58
-22
@@ -25,22 +25,30 @@ void serialize_ulong_long(std::string &out, unsigned long long n);
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void serialize_byte(std::string &out, signed char n);
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void serialize_uint(std::string &out, unsigned n);
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void deserialize_int(char **f, int *n);
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void deserialize_long_long(char **f, long long *n);
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void deserialize_ulong_long(char **f, unsigned long long *n);
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void deserialize_uint(char **f, unsigned *n);
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void deserialize_byte(char **f, signed char *n);
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void deserialize_int(const char **f, int *n);
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void deserialize_long_long(const char **f, long long *n);
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void deserialize_ulong_long(const char **f, unsigned long long *n);
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void deserialize_uint(const char **f, unsigned *n);
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void deserialize_byte(const char **f, signed char *n);
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// This is the main representation of attribute values in memory and
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// in the string pool. The type is one of the mvt_value type (mvt_string,
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// mvt_double, mvt_bool, or mvt_null). Note that all numeric values,
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// whether integer or floating point, use mvt_double here.
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struct serial_val {
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int type = 0;
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std::string s = "";
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int type;
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std::string s;
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bool operator<(const serial_val &o) const;
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bool operator!=(const serial_val &o) const;
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serial_val() {
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type = 0;
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}
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serial_val(int t, const std::string &val)
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: type(t), s(val) {
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}
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};
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struct serial_feature {
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@@ -54,31 +62,58 @@ struct serial_feature {
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bool has_id = false;
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unsigned long long id = 0;
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bool has_tippecanoe_minzoom = false;
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int tippecanoe_minzoom = 0;
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bool has_tippecanoe_maxzoom = false;
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int tippecanoe_maxzoom = 0;
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int tippecanoe_minzoom = -1;
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int tippecanoe_maxzoom = -1;
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drawvec geometry = drawvec();
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unsigned long long index = 0;
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unsigned long long label_point = 0;
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long long extent = 0;
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// These fields are not directly serialized, but are used
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// to create the keys and values references into the string pool
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// during initial serialization
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std::vector<std::string> full_keys{};
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std::vector<serial_val> full_values{};
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// These fields are generated from full_keys and full_values
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// during initial serialization and then replace the string
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// representations:
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std::vector<long long> keys{};
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std::vector<long long> values{};
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// XXX This isn't serialized. Should it be here?
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// These fields are used during tiling,
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// but are not serialized and are not expected
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// to be provided by frontends:
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long long bbox[4] = {0, 0, 0, 0};
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std::vector<std::string> full_keys{};
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std::vector<serial_val> full_values{};
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std::string layername = "";
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bool dropped = false;
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drawvec edge_nodes;
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bool dropped = false; // was this feature dropped by rate?
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drawvec edge_nodes; // what nodes at the tile edge were added during clipping?
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bool reduced; // is polygon dust
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bool coalesced; // was coalesced from multiple features
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int line_detail; // current tile resolution being used for simplification
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int extra_detail; // extra tile resolution to retain in output
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int maxzoom;
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double spacing; // feature spacing for --calculate-feature-density
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double simplification; // simplification level at this zoom level
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std::vector<ssize_t> arc_polygon; // used in --detect-shared-borders
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ssize_t renamed; // used in --detect-shared-borders logic
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long long clustered; // does this feature need the clustered/point_count attributes?
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const char *stringpool; // string pool for keys/values lookup
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std::shared_ptr<std::string> tile_stringpool; // string pool for mvt_value construction
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std::set<std::string> need_tilestats;
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std::unordered_map<std::string, accum_state> attribute_accum_state;
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int z; // tile being produced
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int tx;
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int ty;
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};
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std::string serialize_feature(serial_feature *sf, long long wx, long long wy);
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serial_feature deserialize_feature(std::string &geoms, unsigned z, unsigned tx, unsigned ty, unsigned *initial_x, unsigned *initial_y);
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serial_feature deserialize_feature(std::string const &geoms, unsigned z, unsigned tx, unsigned ty, unsigned *initial_x, unsigned *initial_y);
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struct reader {
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int poolfd = -1;
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@@ -101,14 +136,15 @@ struct reader {
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std::atomic<long long> nodepos;
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long long file_bbox[4] = {0, 0, 0, 0};
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long long file_bbox1[4] = {0xFFFFFFFF, 0xFFFFFFFF, 0, 0}; // standard -180 to 180 world plane
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long long file_bbox2[4] = {0x1FFFFFFFF, 0xFFFFFFFF, 0x100000000, 0}; // 0 to 360 world plane
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struct stat geomst {};
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char *geom_map = NULL;
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std::vector<ssize_t> key_dedup = std::vector<ssize_t>(655536, -1);
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std::vector<ssize_t> value_dedup = std::vector<ssize_t>(655536, -1);
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reader()
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: geompos(0), indexpos(0), vertexpos(0), nodepos(0) {
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}
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@@ -227,7 +263,7 @@ struct node {
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int nodecmp(const void *void1, const void *void2);
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int serialize_feature(struct serialization_state *sst, serial_feature &sf);
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int serialize_feature(struct serialization_state *sst, serial_feature &sf, std::string const &layername);
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void coerce_value(std::string const &key, int &vt, std::string &val, std::unordered_map<std::string, int> const *attribute_types);
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#endif
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