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Use JSON writer functions for tile size stats
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@@ -1,2 +1,46 @@
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#ifndef WRITE_JSON_HPP
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#define WRITE_JSON_HPP
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#include <string>
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#include <vector>
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#include <stdio.h>
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enum json_write_tok {
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JSON_WRITE_HASH,
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JSON_WRITE_HASH_KEY,
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JSON_WRITE_HASH_VALUE,
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JSON_WRITE_ARRAY,
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JSON_WRITE_ARRAY_ELEMENT,
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JSON_WRITE_TOP,
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};
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struct json_write_state {
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std::vector<json_write_tok> state;
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~json_write_state() {
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if (state.size() > 0) {
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if (state.size() != 1 || state[0] != JSON_WRITE_TOP) {
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fprintf(stderr, "JSON not closed at end\n");
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exit(EXIT_FAILURE);
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}
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}
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}
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};
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void layer_to_geojson(FILE *fp, mvt_layer const &layer, unsigned z, unsigned x, unsigned y, bool comma, bool name, bool zoom, bool dropped, unsigned long long index, long long sequence, long long extent, bool complain);
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void fprintq(FILE *f, const char *s);
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void json_write_array(FILE *f, json_write_state &state);
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void json_end_array(FILE *f, json_write_state &state);
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void json_write_hash(FILE *f, json_write_state &state);
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void json_end_hash(FILE *f, json_write_state &state);
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void json_write_string(FILE *f, std::string const &s, json_write_state &state);
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void json_write_number(FILE *f, double d, json_write_state &state);
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void json_write_float(FILE *f, double d, json_write_state &state);
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void json_write_unsigned(FILE *f, unsigned long long v, json_write_state &state);
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void json_write_signed(FILE *f, long long v, json_write_state &state);
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void json_write_stringified(FILE *f, std::string const &s, json_write_state &state);
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void json_write_bool(FILE *f, bool b, json_write_state &state);
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void json_write_null(FILE *f, json_write_state &state);
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#endif
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