Reduce tile-join overzooming memory usage (#162)

* 16 bits is enough for tile numbers

* Revert "16 bits is enough for tile numbers"

This reverts commit 71a0c4e1cf.

* Check what child tiles each overzoomed tile will have

and don't queue further overzooming of empty tiles

* Clean up naming; use std::move to avoid copying large arrays
This commit is contained in:
Erica Fischer
2023-11-08 12:51:28 -08:00
committed by GitHub
parent 2c56187530
commit d359461e61
6 changed files with 56 additions and 13 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
#ifndef VERSION_HPP
#define VERSION_HPP
#define VERSION "v2.36.0"
#define VERSION "v2.37.0"
#endif