Reduce tile-join overzooming memory usage (#162)

* 16 bits is enough for tile numbers

* Revert "16 bits is enough for tile numbers"

This reverts commit 71a0c4e1cf.

* Check what child tiles each overzoomed tile will have

and don't queue further overzooming of empty tiles

* Clean up naming; use std::move to avoid copying large arrays
This commit is contained in:
Erica Fischer
2023-11-08 12:51:28 -08:00
committed by GitHub
parent 2c56187530
commit d359461e61
6 changed files with 56 additions and 13 deletions
+4
View File
@@ -1,3 +1,7 @@
# 2.37.0
* Speed up tile-join overzooming and make it use less memory, by not including empty child tiles in the enumeration
# 2.36.0
* Make tile-join distrust the source tilesets' metadata maxzoom and minzoom