docs: fix typos in readme (#355)

This commit is contained in:
Drew Good
2025-07-02 16:36:36 -07:00
committed by GitHub
parent 8ac730718a
commit c2a973d8f6
+2 -2
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@@ -475,7 +475,7 @@ the same layer, enclose them in an `all` expression so they will all be evaluate
* `-K` _distance_ or `--cluster-distance=`_distance_: Cluster points (as with `--cluster-densest-as-needed`, but without the experimental discovery process) that are approximately within _distance_ of each other. The units are tile coordinates within a nominally 256-pixel tile, so the maximum value of 255 allows only one feature per tile. Values around 10 are probably appropriate for typical marker sizes. See `--cluster-densest-as-needed` below for behavior.
* `-k` _zoom_ or `--cluster-maxzoom=`_zoom_: Max zoom on which to cluster points if clustering is enabled.
* `-kg` or `--cluster-maxzoom=g`: Set `--cluster-maxzoom=` to `maxzoom - 1` so that all features are visible at the maximum zoom level.
* `--preserve-point-density-threshold=`_level_: At the low zoom levels, do not reduce point density below the specified _level_, even if the specfied drop rate would normally call for it, so that low-density areas of the map do not appear blank. The unit is the distance between preserved points, as a fraction of the size of a tile. Values of 32 or 64 are probably appropriate for typical marker sizes.
* `--preserve-point-density-threshold=`_level_: At the low zoom levels, do not reduce point density below the specified _level_, even if the specified drop rate would normally call for it, so that low-density areas of the map do not appear blank. The unit is the distance between preserved points, as a fraction of the size of a tile. Values of 32 or 64 are probably appropriate for typical marker sizes.
### Dropping a fraction of features to keep under tile size limits
@@ -719,7 +719,7 @@ and perhaps
make install
Tippecanoe now requires features from the 2011 C++ standard. If your compiler is older than
that, you will need to install a newer one. On MacOS, updating to the lastest XCode should
that, you will need to install a newer one. On MacOS, updating to the latest XCode should
get you a new enough version of `clang++`. On Linux, you should be able to upgrade `g++` with
```