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Experiment with coalescing features to reduce tile size
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@@ -447,7 +447,7 @@ int serialize_feature(struct serialization_state *sst, serial_feature &sf) {
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}
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double extent = 0;
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if (additional[A_DROP_SMALLEST_AS_NEEDED]) {
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if (additional[A_DROP_SMALLEST_AS_NEEDED] || additional[A_COALESCE_SMALLEST_AS_NEEDED]) {
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if (sf.t == VT_POLYGON) {
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for (size_t i = 0; i < sf.geometry.size(); i++) {
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if (sf.geometry[i].op == VT_MOVETO) {
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