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Experiment with coalescing features to reduce tile size
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@@ -2206,6 +2206,7 @@ int main(int argc, char **argv) {
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{"drop-densest-as-needed", no_argument, &additional[A_DROP_DENSEST_AS_NEEDED], 1},
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{"drop-fraction-as-needed", no_argument, &additional[A_DROP_FRACTION_AS_NEEDED], 1},
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{"drop-smallest-as-needed", no_argument, &additional[A_DROP_SMALLEST_AS_NEEDED], 1},
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{"coalesce-smallest-as-needed", no_argument, &additional[A_COALESCE_SMALLEST_AS_NEEDED], 1},
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{"force-feature-limit", no_argument, &prevent[P_DYNAMIC_DROP], 1},
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{"Dropping tightly overlapping features", 0, 0, 0},
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