Experiment with coalescing features to reduce tile size

This commit is contained in:
Eric Fischer
2017-10-06 18:01:08 -07:00
parent 4c2d80ea17
commit be922702ce
4 changed files with 23 additions and 4 deletions
+1
View File
@@ -2206,6 +2206,7 @@ int main(int argc, char **argv) {
{"drop-densest-as-needed", no_argument, &additional[A_DROP_DENSEST_AS_NEEDED], 1},
{"drop-fraction-as-needed", no_argument, &additional[A_DROP_FRACTION_AS_NEEDED], 1},
{"drop-smallest-as-needed", no_argument, &additional[A_DROP_SMALLEST_AS_NEEDED], 1},
{"coalesce-smallest-as-needed", no_argument, &additional[A_COALESCE_SMALLEST_AS_NEEDED], 1},
{"force-feature-limit", no_argument, &prevent[P_DYNAMIC_DROP], 1},
{"Dropping tightly overlapping features", 0, 0, 0},