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All tile creators now create a string pool for the tile
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@@ -189,7 +189,7 @@ int decompress(std::string const &input, std::string &output);
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int compress(std::string const &input, std::string &output, bool gz);
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int dezig(unsigned n);
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mvt_value stringified_to_mvt_value(int type, const char *s);
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mvt_value stringified_to_mvt_value(int type, const char *s, std::shared_ptr<std::string> const &tile_stringpool);
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long long mvt_value_to_long_long(mvt_value const &v);
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bool is_integer(const char *s, long long *v);
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