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But do clip if the tile extent is being reduced
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@@ -931,7 +931,7 @@ std::string overzoom(mvt_tile tile, int oz, int ox, int oy, int nz, int nx, int
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long long tilesize = 1LL << (32 - oz); // source tile size in world coordinates
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long long tilesize = 1LL << (32 - oz); // source tile size in world coordinates
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draw ring_closure(0, 0, 0);
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draw ring_closure(0, 0, 0);
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bool sametile = (nz == ox && nx == ox && ny == oy);
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bool sametile = (nz == ox && nx == ox && ny == oy && outlayer.extent >= layer.extent);
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for (auto const &g : feature.geometry) {
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for (auto const &g : feature.geometry) {
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if (g.op == mvt_closepath) {
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if (g.op == mvt_closepath) {
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