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Avoid more potentially slow calls to wagyu with large geometries
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@@ -173,7 +173,7 @@ void get_quadkey_bounds(long long xmin, long long ymin, long long xmax, long lon
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clipbbox parse_clip_poly(std::string arg);
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bool line_is_too_small(drawvec const &geometry, int z, int detail);
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drawvec coalesce_polygon(drawvec const &geom);
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drawvec coalesce_polygon(drawvec const &geom, bool scale_up);
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drawvec coalesce_linestring(drawvec const &geom);
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#endif
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