Avoid more potentially slow calls to wagyu with large geometries

This commit is contained in:
Erica Fischer
2025-05-06 16:51:01 -07:00
parent f6882c9a6c
commit b07e04a3a8
5 changed files with 24 additions and 19 deletions
+1 -1
View File
@@ -173,7 +173,7 @@ void get_quadkey_bounds(long long xmin, long long ymin, long long xmax, long lon
clipbbox parse_clip_poly(std::string arg);
bool line_is_too_small(drawvec const &geometry, int z, int detail);
drawvec coalesce_polygon(drawvec const &geom);
drawvec coalesce_polygon(drawvec const &geom, bool scale_up);
drawvec coalesce_linestring(drawvec const &geom);
#endif