Fix collapse of islands to shards

This commit is contained in:
Erica Fischer
2023-09-08 14:34:34 -07:00
parent b5bf9d7dc5
commit af5035f9d3
3 changed files with 9 additions and 11 deletions
+1
View File
@@ -91,6 +91,7 @@ drawvec clip_lines(drawvec &geom, long long x1, long long y1, long long x2, long
drawvec clip_point(drawvec &geom, long long x1, long long y1, long long x2, long long y2);
void visvalingam(drawvec &ls, size_t start, size_t end, double threshold, size_t retain);
int pnpoly(const drawvec &vert, size_t start, size_t nvert, long long testx, long long testy);
long long square_distance_from_line(long long point_x, long long point_y, long long segA_x, long long segA_y, long long segB_x, long long segB_y, long long divisor);
std::string overzoom(std::string s, int oz, int ox, int oy, int nz, int nx, int ny,
int detail, int buffer, std::set<std::string> const &keep);