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Trying to fix tileset bounding boxes
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@@ -3823,8 +3823,8 @@ int main(int argc, char **argv) {
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long long file_bbox[4] = {UINT_MAX, UINT_MAX, 0, 0};
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long long file_bbox1[4] = {0xFFFFFFFF, 0xFFFFFFFF, 0, 0}; // standard -180 to 180 world plane
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long long file_bbox2[4] = {0x1FFFFFFFF, 0xFFFFFFFF, 0x100000000, 0}; // 0 to 360 world plane
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long long file_bbox1[4] = {(1LL << GLOBAL_DETAIL) - 1, (1LL << GLOBAL_DETAIL) - 1, 0, 0}; // standard -180 to 180 world plane
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long long file_bbox2[4] = {(2LL << GLOBAL_DETAIL) - 1, (1LL << GLOBAL_DETAIL) - 1, 1LL << GLOBAL_DETAIL, 0}; // 0 to 360 world plane
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auto input_ret = read_input(sources, name ? name : out_mbtiles ? out_mbtiles
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: out_dir,
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