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GDAL-style bounding boxes have eaten my brain
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@@ -1272,7 +1272,7 @@ mvt_tile assign_to_bins(mvt_tile const &features, std::vector<mvt_layer> const &
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unsigned long long start, end;
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get_bbox(bins[i].features[j].geometry, &xmin, &ymin, &xmax, &ymax, z, x, y, detail);
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get_quadkey_bounds(xmin, xmax, ymin, ymax, &start, &end);
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get_quadkey_bounds(xmin, ymin, xmax, ymax, &start, &end);
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events.emplace_back(start, index_event::ENTER, i, j);
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events.emplace_back(end, index_event::EXIT, i, j);
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}
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@@ -1286,7 +1286,7 @@ mvt_tile assign_to_bins(mvt_tile const &features, std::vector<mvt_layer> const &
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if (features.layers[i].features[j].geometry.size() > 0) {
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get_bbox(features.layers[i].features[j].geometry, &xmin, &ymin, &xmax, &ymax, z, x, y, detail);
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get_quadkey_bounds(xmin, xmax, ymin, ymax, &start, &end);
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get_quadkey_bounds(xmin, ymin, xmax, ymax, &start, &end);
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events.emplace_back(start, index_event::CHECK, i, j);
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}
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}
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@@ -1297,6 +1297,7 @@ mvt_tile assign_to_bins(mvt_tile const &features, std::vector<mvt_layer> const &
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for (auto &e : events) {
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if (e.kind == index_event::ENTER) {
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printf("enter\n");
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active.emplace(e.layer, e.feature);
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} else if (e.kind == index_event::CHECK) {
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auto const &feature = features.layers[e.layer].features[e.feature];
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@@ -1313,10 +1314,10 @@ mvt_tile assign_to_bins(mvt_tile const &features, std::vector<mvt_layer> const &
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if (pnpoly_mp(bin.geometry, feature.geometry[0].x, feature.geometry[0].y)) {
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printf("found: ");
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for (size_t i = 0; i + 1 < bin.tags.size(); i += 2) {
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printf("%s ", bins[a.first].values[bin.tags[i + 1]].toString().c_str());
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}
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printf("\n");
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for (size_t i = 0; i + 1 < bin.tags.size(); i += 2) {
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printf("%s ", bins[a.first].values[bin.tags[i + 1]].toString().c_str());
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}
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printf("\n");
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found = true;
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break;
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@@ -1326,6 +1327,7 @@ mvt_tile assign_to_bins(mvt_tile const &features, std::vector<mvt_layer> const &
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printf("not found\n");
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}
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} else /* EXIT */ {
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printf("exit\n");
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auto const &found = active.find({e.layer, e.feature});
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if (found != active.end()) {
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active.erase(found);
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