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https://github.com/felt/tippecanoe.git
synced 2026-10-05 18:05:42 +02:00
Push out from the centroid; check whether it breaks topology
This commit is contained in:
+63
-16
@@ -5,6 +5,45 @@ using Coord = long long;
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using N = size_t;
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using N = size_t;
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using Point = std::array<Coord, 2>;
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using Point = std::array<Coord, 2>;
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// Return false if the requested adjustment would give
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// any of the polygons that contain vertex N a negative area
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bool can_adjust(drawvec const &dv, std::vector<N> const &indices, size_t n, double *dx, double *dy) {
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printf("looking for %zu\n", n);
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bool again = true;
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while (again) {
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again = false;
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for (size_t i = 0; i + 2 < indices.size(); i += 3) {
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for (size_t j = 0; j < 3; j++) {
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if (indices[i + j] == indices[n]) {
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drawvec tri;
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for (size_t k = 0; k < 3; k++) {
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printf("found %zu %lld,%lld\n", i + j, dv[indices[i + k]].x, dv[indices[i + k]].y);
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tri.push_back(dv[indices[i + k]]);
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tri[k].op = VT_LINETO;
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if (indices[i + k] == indices[n]) {
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tri[k].x += *dx;
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tri[k].y += *dy;
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}
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}
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tri.push_back(tri[0]);
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tri[0].op = VT_MOVETO;
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printf("area %f\n", get_area(tri, 0, tri.size()));
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if (get_area(tri, 0, tri.size()) < 0) {
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*dx /= 2;
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*dy /= 2;
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again = true;
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}
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}
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}
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}
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}
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return true;
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}
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drawvec fix_by_triangulation(drawvec const &dv, int z, int detail) {
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drawvec fix_by_triangulation(drawvec const &dv, int z, int detail) {
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std::vector<std::vector<Point>> polygon;
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std::vector<std::vector<Point>> polygon;
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drawvec out;
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drawvec out;
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@@ -39,29 +78,37 @@ drawvec fix_by_triangulation(drawvec const &dv, int z, int detail) {
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while (again) {
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while (again) {
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again = false;
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again = false;
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for (size_t i = 0; i + 2 < indices.size(); i += 3) {
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for (size_t i = 0; i + 2 < indices.size(); i += 3) {
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long long cx = 0, cy = 0;
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for (size_t j = 0; j < 3; j++) {
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cx += out[indices[i + j]].x;
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cy += out[indices[i + j]].y;
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}
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cx /= 3;
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cy /= 3;
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for (size_t j = 0; j < 3; j++) {
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for (size_t j = 0; j < 3; j++) {
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size_t v1 = i + j;
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size_t v1 = i + j;
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size_t v2 = i + ((j + 1) % 3);
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size_t v2 = i + ((j + 1) % 3);
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if (std::llround(out[indices[v1]].x / scale) == std::llround(out[indices[v2]].x / scale) &&
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if (std::llround(out[indices[v1]].x / scale) == std::llround(out[indices[v2]].x / scale) &&
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std::llround(out[indices[v1]].y / scale) == std::llround(out[indices[v2]].y / scale)) {
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std::llround(out[indices[v1]].y / scale) == std::llround(out[indices[v2]].y / scale)) {
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double ang = atan2(out[indices[v2]].y - out[indices[v1]].y, out[indices[v2]].x - out[indices[v1]].x);
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double ang = atan2(out[indices[v1]].y - cy, out[indices[v1]].x - cx);
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double dx = scale * cos(ang) * sqrt(2) * 20;
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double dy = scale * sin(ang) * sqrt(2) * 20;
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if (can_adjust(out, indices, v1, &dx, &dy)) {
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out[indices[v1]].x += dx;
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out[indices[v1]].y += dy;
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again = true;
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}
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printf("at %zu/%zu: %zu and %zu: ", i, j, v1, v2);
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ang = atan2(out[indices[v2]].y - cy, out[indices[v2]].x - cx);
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printf("z%d: was %f,%f to %f,%f ",
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dx = scale * cos(ang) * sqrt(2) * 20;
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z,
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dy = scale * sin(ang) * sqrt(2) * 20;
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out[indices[v1]].x / scale, out[indices[v1]].y / scale,
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if (can_adjust(out, indices, v2, &dx, &dy)) {
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out[indices[v2]].x / scale, out[indices[v2]].y / scale);
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out[indices[v2]].x += dx;
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out[indices[v2]].y += dy;
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out[indices[v1]].x -= scale * cos(ang) * sqrt(2);
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again = true;
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out[indices[v1]].y -= scale * sin(ang) * sqrt(2);
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}
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out[indices[v2]].x += scale * cos(ang) * sqrt(2);
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out[indices[v2]].y += scale * sin(ang) * sqrt(2);
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again = true;
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printf("now %f,%f to %f,%f\n",
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out[indices[v1]].x / scale, out[indices[v1]].y / scale,
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out[indices[v2]].x / scale, out[indices[v2]].y / scale);
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}
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}
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}
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}
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}
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}
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