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Add an option to vary the level of line and polygon simplification
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@@ -126,6 +126,12 @@ compensate for the larger marker, or \-rf\fInumber\fP to allow at most \fInumber
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.IP \(bu 2
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\-g \fIgamma\fP or \-\-gamma=\fIgamma\fP: Rate at which especially dense dots are dropped (default 0, for no effect). A gamma of 2 reduces the number of dots less than a pixel apart to the square root of their original number.
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.RE
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.SS Line and polygon simplification
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.RS
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.IP \(bu 2
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\-S \fIscale\fP or \-\-simplify=\fIscale\fP: Multiply the tolerance for line and polygon simplification by \fIscale\fP\&. The standard tolerance tries to keep
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the line or polygon within one tile unit of its proper location. You can probably go up to about 10 without too much visible difference.
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.RE
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.SS Doing more
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.RS
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.IP \(bu 2
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