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Add an option to vary the level of line and polygon simplification
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@@ -110,6 +110,11 @@ resolution is obtained than by using a smaller _maxzoom_ or _detail_.
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compensate for the larger marker, or -rf*number* to allow at most *number* features in the densest tile.
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* -g _gamma_ or --gamma=_gamma_: Rate at which especially dense dots are dropped (default 0, for no effect). A gamma of 2 reduces the number of dots less than a pixel apart to the square root of their original number.
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### Line and polygon simplification
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* -S _scale_ or --simplify=_scale_: Multiply the tolerance for line and polygon simplification by _scale_. The standard tolerance tries to keep
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the line or polygon within one tile unit of its proper location. You can probably go up to about 10 without too much visible difference.
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### Doing more
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* -ac or --coalesce: Coalesce adjacent line and polygon features that have the same properties.
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