Try to clarify documentation

This commit is contained in:
Eric Fischer
2015-12-15 12:22:19 -08:00
parent fee8b33bc8
commit 8e2c20265f
2 changed files with 15 additions and 11 deletions
+5 -5
View File
@@ -66,10 +66,10 @@ Options
### Zoom levels and resolution
* -z _zoom_: Max zoom level (default 14)
* -Z _zoom_: Lowest (minzoom) zoom level (default 0)
* -B _zoom_: Base zoom, the level at which point data is complete (default maxzoom)
* -d _detail_: Detail at base zoom level (default 12, for tile resolution of 4096)
* -z _zoom_: Maxzoom: the highest zoom level for which tiles are generated (default 14)
* -Z _zoom_: Minzoom: the lowest zoom level for which tiles are generated (default 0)
* -B _zoom_: Base zoom, the level at and above which all points are included in the tiles (default maxzoom)
* -d _detail_: Detail at max zoom level (default 12, for tile resolution of 4096)
* -D _detail_: Detail at lower zoom levels (default 12, for tile resolution of 4096)
* -m _detail_: Minimum detail that it will try if tiles are too big at regular detail (default 7)
* -b _pixels_: Buffer size where features are duplicated from adjacent tiles. Units are "screen pixels"--1/256th of the tile width or height. (default 5)
@@ -82,7 +82,7 @@ Options
### Point simplification
* -r _rate_: Rate at which dots are dropped at lower zoom levels (default 2.5)
* -r _rate_: Rate at which dots are dropped at zoom levels below basezoom (default 2.5)
* -g _gamma_: Rate at which especially dense dots are dropped (default 0, for no effect). A gamma of 2 reduces the number of dots less than a pixel apart to the square root of their original number.
### Doing more