Consistent indent style with clang-format

This commit is contained in:
Eric Fischer
2015-06-03 11:22:13 -07:00
parent d9ff3f78fc
commit 8a1f0d83e1
14 changed files with 127 additions and 134 deletions
+32 -34
View File
@@ -12,9 +12,9 @@
#include "geometry.hh"
extern "C" {
#include "tile.h"
#include "clip.h"
#include "projection.h"
#include "tile.h"
#include "clip.h"
#include "projection.h"
}
drawvec decode_geometry(char **meta, int z, unsigned tx, unsigned ty, int detail, long long *bbox) {
@@ -115,7 +115,7 @@ drawvec remove_noop(drawvec geom, int type) {
}
if (geom[i + 1].op == VT_CLOSEPATH) {
i++; // also remove unused closepath
i++; // also remove unused closepath
continue;
}
}
@@ -202,17 +202,17 @@ static bool inside(draw d, int edge, long long area, long long buffer) {
long long clip_buffer = buffer * area / 256;
switch (edge) {
case 0: // top
return d.y > -clip_buffer;
case 0: // top
return d.y > -clip_buffer;
case 1: // right
return d.x < area + clip_buffer;
case 1: // right
return d.x < area + clip_buffer;
case 2: // bottom
return d.y < area + clip_buffer;
case 2: // bottom
return d.y < area + clip_buffer;
case 3: // left
return d.x > -clip_buffer;
case 3: // left
return d.x > -clip_buffer;
}
fprintf(stderr, "internal error inside\n");
@@ -227,8 +227,8 @@ static draw get_line_intersection(draw p0, draw p1, draw p2, draw p3) {
double s2_y = p3.y - p2.y;
double t;
//s = (-s1_y * (p0.x - p2.x) + s1_x * (p0.y - p2.y)) / (-s2_x * s1_y + s1_x * s2_y);
t = ( s2_x * (p0.y - p2.y) - s2_y * (p0.x - p2.x)) / (-s2_x * s1_y + s1_x * s2_y);
// s = (-s1_y * (p0.x - p2.x) + s1_x * (p0.y - p2.y)) / (-s2_x * s1_y + s1_x * s2_y);
t = (s2_x * (p0.y - p2.y) - s2_y * (p0.x - p2.x)) / (-s2_x * s1_y + s1_x * s2_y);
return draw(VT_LINETO, p0.x + (t * s1_x), p0.y + (t * s1_y));
}
@@ -237,21 +237,21 @@ static draw intersect(draw a, draw b, int edge, long long area, long long buffer
long long clip_buffer = buffer * area / 256;
switch (edge) {
case 0: // top
return get_line_intersection(a, b, draw(VT_MOVETO, -clip_buffer, -clip_buffer), draw(VT_MOVETO, area + clip_buffer, -clip_buffer));
break;
case 0: // top
return get_line_intersection(a, b, draw(VT_MOVETO, -clip_buffer, -clip_buffer), draw(VT_MOVETO, area + clip_buffer, -clip_buffer));
break;
case 1: // right
return get_line_intersection(a, b, draw(VT_MOVETO, area + clip_buffer, -clip_buffer), draw(VT_MOVETO, area + clip_buffer, area + clip_buffer));
break;
case 1: // right
return get_line_intersection(a, b, draw(VT_MOVETO, area + clip_buffer, -clip_buffer), draw(VT_MOVETO, area + clip_buffer, area + clip_buffer));
break;
case 2: // bottom
return get_line_intersection(a, b, draw(VT_MOVETO, area + clip_buffer, area + clip_buffer), draw(VT_MOVETO, -clip_buffer, area + clip_buffer));
break;
case 2: // bottom
return get_line_intersection(a, b, draw(VT_MOVETO, area + clip_buffer, area + clip_buffer), draw(VT_MOVETO, -clip_buffer, area + clip_buffer));
break;
case 3: // left
return get_line_intersection(a, b, draw(VT_MOVETO, -clip_buffer, area + clip_buffer), draw(VT_MOVETO, -clip_buffer, -clip_buffer));
break;
case 3: // left
return get_line_intersection(a, b, draw(VT_MOVETO, -clip_buffer, area + clip_buffer), draw(VT_MOVETO, -clip_buffer, -clip_buffer));
break;
}
fprintf(stderr, "internal error intersecting\n");
@@ -369,7 +369,7 @@ drawvec reduce_tiny_poly(drawvec &geom, int z, int detail, bool *reduced, double
area = fabs(area / 2);
if (area <= pixel * pixel) {
//printf("area is only %f vs %lld so using square\n", area, pixel * pixel);
// printf("area is only %f vs %lld so using square\n", area, pixel * pixel);
*accum_area += area;
if (*accum_area > pixel * pixel) {
@@ -384,7 +384,7 @@ drawvec reduce_tiny_poly(drawvec &geom, int z, int detail, bool *reduced, double
*accum_area -= pixel * pixel;
}
} else {
//printf("area is %f so keeping instead of %lld\n", area, pixel * pixel);
// printf("area is %f so keeping instead of %lld\n", area, pixel * pixel);
for (unsigned k = i; k <= j && k < geom.size(); k++) {
out.push_back(geom[k]);
@@ -481,13 +481,13 @@ drawvec clip_lines(drawvec &geom, int z, int detail, long long buffer) {
int c = clip(&x1, &y1, &x2, &y2, min, min, area, area);
if (c > 1) { // clipped
if (c > 1) { // clipped
out.push_back(draw(VT_MOVETO, x1, y1));
out.push_back(draw(VT_LINETO, x2, y2));
out.push_back(draw(VT_MOVETO, geom[i].x, geom[i].y));
} else if (c == 1) { // unchanged
} else if (c == 1) { // unchanged
out.push_back(geom[i]);
} else { // clipped away entirely
} else { // clipped away entirely
out.push_back(draw(VT_MOVETO, geom[i].x, geom[i].y));
}
} else {
@@ -551,9 +551,7 @@ static void douglas_peucker(drawvec &geom, int start, int n, double e) {
// find index idx of element with max_distance
int i;
for (i = first + 1; i < second; i++) {
double temp_dist = square_distance_from_line(geom[start + i].x, geom[start + i].y,
geom[start + first].x, geom[start + first].y,
geom[start + second].x, geom[start + second].y);
double temp_dist = square_distance_from_line(geom[start + i].x, geom[start + i].y, geom[start + first].x, geom[start + first].y, geom[start + second].x, geom[start + second].y);
double distance = fabs(temp_dist);