Add an option to dynamically increase gamma until tiles are small enough

This commit is contained in:
Eric Fischer
2016-10-24 12:29:36 -07:00
parent 1cfc58267e
commit 83e73e8840
5 changed files with 44 additions and 3 deletions
+2
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@@ -150,6 +150,8 @@ which may not be what you want.
\-ag or \-\-calculate\-feature\-density: Add a new attribute, \fB\fCtippecanoe_feature_density\fR, to each feature, to record how densely features are spaced in that area of the tile. You can use this attribute in the style to produce a glowing effect where points are densely packed. It can range from 0 in the sparsest areas to 255 in the densest.
.IP \(bu 2
\-ab or \-\-detect\-shared\-borders: In the manner of TopoJSON \[la]https://github.com/mbostock/topojson/wiki/Introduction\[ra], detect borders that are shared between multiple polygons and simplify them identically in each polygon. This takes more time and memory than considering each polygon individually.
.IP \(bu 2
\-aG or \-\-increase\-gamma\-as\-needed: If a tile is too large, try to reduce it to under 500K by increasing the \fB\fC\-g\fR gamma
.RE
.SS Doing less
.RS