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In tilestats, truncate and merge layers and attributes with long names
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@@ -46,6 +46,7 @@ void mbtiles_close(sqlite3 *outdb, char **argv);
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void aprintf(std::string *buf, const char *format, ...);
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std::map<std::string, layermap_entry> merge_layermaps(std::vector<std::map<std::string, layermap_entry> > const &maps);
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std::map<std::string, layermap_entry> merge_layermaps(std::vector<std::map<std::string, layermap_entry> > const &maps, bool trunc);
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void add_to_file_keys(std::map<std::string, type_and_string_stats> &file_keys, std::string const &layername, type_and_string const &val);
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